Player Matchup

Thoth
Thoth
Platinum II
Kotsei
Thoth
Platinum II
Level 147
God Stats
7W - 4L
1,608 SR
Queue Stats
246W - 181L
1,886 MMR
Party 1
Izanami
Izanami
Gold V
LebowskisRug
Izanami
Gold V
Level 60
God Stats
2W - 1L
2,031 SR
Queue Stats
5W - 8L
1,679 MMR
Solo
Cerberus
Cerberus
Platinum II
TheDemonicEye
Cerberus
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,713 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,500 SR
1,735 MMR
Odin
Odin
Platinum V
JoelTheAzzhole
Odin
Platinum V
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 38L
1,898 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
OtherKill
Cu Chulainn
Platinum III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,815 MMR
Party 2
Vulcan
Vulcan
Gold IV
lAdreenalinel
Vulcan
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,493 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kotsei
Thoth
14
5 / 4 / 4
10,768
633
14,400
14,713
6,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LebowskisRug
Izanami
13
1 / 3 / 6
9,972
587
11,813
14,966
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheDemonicEye
Cerberus
14
3 / 3 / 5
10,317
607
10,028
21,511
22,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SobekScyllaGuan YuAphroditePersephone

VS

Bans
Chang'ePoseidonCupidEsetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
12,587
740
12,555
18,638
15,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
OtherKill
Cu Chulainn
13
2 / 5 / 5
11,137
655
10,546
14,055
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 3
11,715
689
19,453
11,410
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Thoth
Kotsei
Thoth
5
4
4
1.75
L
Izanami
LebowskisRug
Izanami
1
3
6
1.33
W
Cu Chulainn
OtherKill
Cu Chulainn
2
5
5
0.9
L
Cerberus
TheDemonicEye
Cerberus
3
3
5
1.83
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
42,554
51,190
Taken
44,103
35,821
Mitigated
30,012
8,264
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,555
3,106
0
4,190
18,638
15,425
1,249
8,832
9,806
8,832
52,336
L
Thoth
Kotsei
Thoth
14,400
919
66
3,209
14,713
6,805
429
5,652
8,899
58,235
0
L
Izanami
LebowskisRug
Izanami
11,813
7,069
0
1,134
14,966
6,342
533
6,067
8,624
0
58,396
W
Cu Chulainn
OtherKill
Cu Chulainn
10,546
2,773
0
1,816
14,055
10,689
1,315
7,569
6,486
0
31,516
L
Cerberus
TheDemonicEye
Cerberus
10,028
712
599
3,256
21,511
22,674
156
9,426
11,685
38,074
0
W
19,453
7,134
0
1,425
11,410
3,898
644
8,151
3,259
65,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
35,439
248
Minions Killed
187
0
Camps Cleared
0
902,453
Distance Traveled
969,235
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,587
740
71
4
0
351,074
3
L
Thoth
10,768
633
70
4
0
304,469
0
L
Izanami
9,972
587
98
6
0
281,071
1
W
Cu Chulainn
11,137
655
46
3
0
311,920
5
L
Cerberus
10,317
607
80
5
0
316,913
2
W
Vulcan
11,715
689
70
4
0
306,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role