Player Matchup

Ra
Ra
Deadly Queen436
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,218 Elo+
Party 1
Fenrir
Fenrir
Eyiva
Fenrir
Level 63
God Stats
15W - 18L
1,456 SR
Queue Stats
506W - 603L
1,353 Elo+
Party 1
Ymir
Ymir
Waabigut1352
Ymir
Level 107
God Stats
32W - 54L
1,401 SR
Queue Stats
324W - 383L
1,370 Elo+
Party 1
Team Averages
Level 62
1,452 SR
1,314 Elo+

VS

Team Averages
Level 41
1,406 SR
1,177 Elo+
Ares
Ares
Clonazepam500gr
Ares
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 2
Tiamat
Tiamat
ShenronsNUUTTZZ
Tiamat
Level 29
God Stats
21W - 22L
1,412 SR
Queue Stats
56W - 81L
1,321 Elo+
Solo
Cernunnos
Cernunnos
VIP Monje
Cernunnos
Level 88
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 10L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
9,941
621
8,154
15,481
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Eyiva
Fenrir
12
2 / 7 / 4
10,284
643
5,976
13,841
13,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
3 / 7 / 3
10,648
666
13,436
22,625
17,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 19
10,771
673
6,381
13,172
11,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 2 / 9
11,982
749
13,754
9,241
8,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
VIP Monje
Cernunnos
17
14 / 3 / 8
13,126
820
24,550
15,894
8,277
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
24
24
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
L
2
10
3
0.35
L
Fenrir
Eyiva
Fenrir
2
7
4
0.57
W
9
2
9
6.75
W
Cernunnos
VIP Monje
Cernunnos
14
3
8
6
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
44,685
51,947
Taken
38,307
39,271
Mitigated
28,551
7,323
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,381
660
0
0
13,172
11,675
405
8,865
4,307
13,132
0
L
8,154
1,756
396
1,588
15,481
8,427
0
9,222
6,259
26,445
0
L
Fenrir
Eyiva
Fenrir
5,976
797
0
987
13,841
13,068
0
3,224
10,617
0
29,160
W
13,754
392
378
2,395
9,241
8,599
845
4,258
4,983
47,306
0
W
Cernunnos
VIP Monje
Cernunnos
24,550
15,691
0
6,458
15,894
8,277
1,371
8,598
7,296
0
85,692
L
13,436
2,129
231
4,121
22,625
17,776
0
7,820
14,805
52,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
35,879
154
Minions Killed
183
0
Camps Cleared
0
751,417
Distance Traveled
830,546
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,771
673
7
0
0
289,590
2
L
Ra
9,941
621
29
2
0
217,549
0
L
Fenrir
10,284
643
42
3
0
279,990
2
W
Tiamat
11,982
749
56
4
0
286,758
0
W
Cernunnos
13,126
820
120
8
0
254,198
1
L
Ymir
10,648
666
83
5
0
253,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role