Player Matchup

Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AdamSayWest
Loki
Level 26
God Stats
10W - 11L
1,515 SR
Queue Stats
23W - 25L
1,435 Elo+
Party 1
Discordia
Discordia
BuRsTiNxPOWER
Discordia
Level 56
God Stats
29W - 24L
1,611 SR
Queue Stats
173W - 169L
1,484 Elo+
Party 1
Athena
Athena
Mythicalmoose178
Athena
Level 105
God Stats
3W - 1L
1,738 SR
Queue Stats
148W - 130L
1,398 Elo+
Party 2
Medusa
Medusa
SpousalLocket53
Medusa
Level 46
God Stats
14W - 14L
1,498 SR
Queue Stats
64W - 92L
1,401 Elo+
Party 1
Team Averages
Level 54
1,572 SR
1,444 Elo+

VS

Team Averages
Level 50
1,566 SR
1,444 Elo+
Achilles
Achilles
Chuck5433
Achilles
Level 49
God Stats
1W - 10L
1,500 SR
Queue Stats
201W - 195L
1,463 Elo+
Party 3
Janus
Janus
El G281040
Janus
Level 99
God Stats
9W - 14L
1,373 SR
Queue Stats
310W - 274L
1,458 Elo+
Party 3
Serqet
Serqet
Gus_the_awesome
Serqet
Level 32
God Stats
12W - 10L
1,666 SR
Queue Stats
103W - 118L
1,496 Elo+
Solo
Bacchus
Bacchus
OrlandoIzzyYT
Bacchus
Level 44
God Stats
0W - 3L
1,793 SR
Queue Stats
55W - 61L
1,383 Elo+
Solo
Neith
Neith
yairyaxel
Neith
Level 25
God Stats
53W - 45L
1,499 SR
Queue Stats
246W - 233L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 1 / 0
6,929
533
5,456
7,119
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,763
520
1,553
6,960
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
BuRsTiNxPOWER
Discordia
13
1 / 2 / 1
7,665
590
3,848
5,696
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 8
7,904
608
6,720
8,565
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
11 / 2 / 3
8,487
653
12,060
10,031
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chuck5433
Achilles
12
0 / 0 / 1
6,641
511
5,123
9,554
5,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
13
1 / 3 / 1
7,482
576
4,348
7,609
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
7,317
563
2,737
8,432
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
10
1 / 4 / 1
6,791
522
4,838
11,738
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
yairyaxel
Neith
10
0 / 8 / 1
5,757
443
2,549
8,165
2,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
6
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
0
0
W
0
1
0
0
W
Discordia
BuRsTiNxPOWER
Discordia
1
2
1
0.75
L
Achilles
Chuck5433
Achilles
0
0
1
0.5
L
Janus
1
3
1
0.5
L
4
1
0
4
W
4
0
8
8
L
Bacchus
1
4
1
0.38
W
11
2
3
6.25
L
Neith
yairyaxel
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
19,595
38,371
Taken
45,498
16,111
Mitigated
20,118
14,380
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,456
2,945
0
3,261
7,119
2,464
580
0
6,712
0
36,099
W
1,553
189
0
3,946
6,960
2,080
1,000
217
6,586
0
41,586
W
Discordia
BuRsTiNxPOWER
Discordia
3,848
86
0
1,558
5,696
2,028
0
3,326
2,370
46,889
0
L
Achilles
Chuck5433
Achilles
5,123
1,271
0
2,558
9,554
5,775
228
0
9,554
0
30,293
L
Janus
4,348
574
0
2,509
7,609
2,452
408
4,441
2,584
51,229
0
L
2,737
161
0
4,348
8,432
2,691
0
248
8,184
0
38,488
W
6,720
1,490
0
1,598
8,565
6,086
297
2,411
6,154
26,325
0
L
Bacchus
4,838
282
0
2,224
11,738
6,976
0
3,744
7,994
17,628
0
W
12,060
7,488
0
4,017
10,031
3,453
1,821
3,232
6,637
0
42,965
L
Neith
yairyaxel
Neith
2,549
467
234
542
8,165
2,224
0
1,551
6,614
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
33,988
383
Minions Killed
315
0
Camps Cleared
0
1,272,110
Distance Traveled
1,300,132
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,929
533
74
6
0
220,293
0
W
Loki
6,763
520
90
7
0
293,546
0
W
Discordia
7,665
590
109
8
0
234,490
10
L
Achilles
6,641
511
58
4
0
270,082
4
L
Janus
7,482
576
100
8
0
222,003
6
L
Serqet
7,317
563
83
6
0
289,490
1
W
Athena
7,904
608
43
3
0
282,433
1
L
Bacchus
6,791
522
23
2
0
283,016
1
W
Medusa
8,487
653
67
5
0
241,348
0
L
Neith
5,757
443
51
4
0
235,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role