Player Matchup

Xing Tian
Xing Tian
CrzyFingers
Xing Tian
Level 129
God Stats
3W - 0L
1,896 SR
Queue Stats
101W - 80L
1,638 Elo+
Party 2
Chang'e
Chang'e
FoxLex__
Chang'e
Level 140
God Stats
3W - 2L
1,376 SR
Queue Stats
202W - 191L
1,612 Elo+
Party 2
Set
Set
Kenndrik
Set
Level 49
God Stats
2W - 5L
1,215 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 2
Chernobog
Chernobog
NickyGotCarried
Chernobog
Level 76
God Stats
24W - 28L
1,540 SR
Queue Stats
46W - 72L
1,504 Elo+
Party 2
Vamana
Vamana
furious_pillow2
Vamana
Level 108
God Stats
11W - 10L
1,607 SR
Queue Stats
154W - 120L
1,599 Elo+
Party 2
Team Averages
Level 100
1,527 SR
1,545 Elo+

VS

Team Averages
Level 57
1,509 SR
1,328 Elo+
Geb
Geb
Concrad
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 3
Mercury
Mercury
Daniel-danifork1
Mercury
Level 97
God Stats
1W - 5L
1,473 SR
Queue Stats
346W - 339L
1,441 Elo+
Solo
Discordia
Discordia
XxXCyebrZeroXxX
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
triqiez
Danzaburou
Level 32
God Stats
1W - 3L
1,495 SR
Queue Stats
88W - 140L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
xRhec
Cthulhu
Level 36
God Stats
7W - 11L
1,579 SR
Queue Stats
193W - 257L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrzyFingers
Xing Tian
13
4 / 1 / 7
9,370
521
7,569
15,976
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
FoxLex__
Chang'e
16
8 / 0 / 7
10,530
585
14,210
9,890
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 2
9,782
543
7,253
7,188
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
NickyGotCarried
Chernobog
17
5 / 1 / 6
10,754
597
8,095
10,037
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 7
11,014
612
8,739
13,005
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 8 / 1
6,713
373
6,944
15,416
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,897
439
2,650
11,341
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
XxXCyebrZeroXxX
Discordia
13
0 / 7 / 0
7,599
422
4,585
10,504
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
triqiez
Danzaburou
10
1 / 6 / 0
6,629
368
7,183
13,052
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xRhec
Cthulhu
10
0 / 5 / 0
6,696
372
7,774
14,039
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
27
Kills
2
2
Deaths
27
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
0
8
1
0.06
W
Xing Tian
CrzyFingers
Xing Tian
4
1
7
7.5
L
1
1
0
1
W
Chang'e
FoxLex__
Chang'e
8
0
7
11.5
W
3
0
2
4
W
Chernobog
NickyGotCarried
Chernobog
5
1
6
8
L
Discordia
XxXCyebrZeroXxX
Discordia
0
7
0
0
W
7
0
7
10.5
L
Danzaburou
triqiez
Danzaburou
1
6
0
0.17
L
Cthulhu
xRhec
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
29,136
56,096
Taken
64,352
32,148
Mitigated
28,685
30,729
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,944
1,255
0
1,631
15,416
8,532
0
4,615
10,801
22,765
0
W
Xing Tian
CrzyFingers
Xing Tian
7,569
883
320
5,071
15,976
11,290
803
4,653
11,202
30,332
0
L
2,650
1,099
0
3,606
11,341
4,400
0
3,324
8,017
0
39,903
W
Chang'e
FoxLex__
Chang'e
14,210
877
3,545
5,621
9,890
3,452
1,475
4,846
4,595
63,170
0
W
7,253
3,427
0
3,515
7,188
3,602
2,189
2,056
5,107
0
53,782
W
Chernobog
NickyGotCarried
Chernobog
8,095
5,384
0
6,319
10,037
4,303
6,885
1,580
8,432
0
74,994
L
Discordia
XxXCyebrZeroXxX
Discordia
4,585
555
0
1,758
10,504
3,769
299
3,779
6,725
47,283
0
W
8,739
3,880
0
6,338
13,005
9,501
915
5,043
7,457
0
73,760
L
Danzaburou
triqiez
Danzaburou
7,183
4,183
0
3,436
13,052
4,378
0
5,155
7,897
0
32,083
L
Cthulhu
xRhec
Cthulhu
7,774
502
902
3,785
14,039
7,606
192
4,906
9,133
28,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
35,534
540
Minions Killed
322
0
Camps Cleared
0
1,749,049
Distance Traveled
1,480,363
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,713
373
28
2
0
289,014
1
W
Xing Tian
9,370
521
37
2
0
339,628
3
L
Mercury
7,897
439
80
4
0
351,314
2
W
Chang'e
10,530
585
97
5
0
329,423
5
W
Set
9,782
543
114
6
0
382,436
3
W
Chernobog
10,754
597
153
9
0
314,048
5
L
Discordia
7,599
422
99
6
0
281,021
2
W
Vamana
11,014
612
139
8
0
383,514
5
L
Danzaburou
6,629
368
57
3
0
256,409
1
L
Cthulhu
6,696
372
58
3
0
302,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role