Player Matchup

Kuzenbo
Kuzenbo
Corzoma
Kuzenbo
Level 126
God Stats
3W - 3L
1,736 SR
Queue Stats
138W - 136L
1,482 Elo+
Party 1
Ymir
Ymir
alexreach2001
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
680W - 761L
1,369 Elo+
Party 1
Neith
Neith
carlaahb
Neith
Level 15
God Stats
8W - 14L
1,330 SR
Queue Stats
9W - 20L
1,260 Elo+
Party 1
Vamana
Vamana
chapoy19
Vamana
Level 24
God Stats
1W - 1L
1,650 SR
Queue Stats
141W - 157L
1,367 Elo+
Party 1
Scylla
Scylla
evelynsn
Scylla
Level 78
God Stats
2W - 11L
1,355 SR
Queue Stats
356W - 423L
1,385 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,373 Elo+

VS

Team Averages
Level 79
1,465 SR
1,448 Elo+
Ah Puch
Ah Puch
OwO8001
Ah Puch
Level 87
God Stats
4W - 2L
1,289 SR
Queue Stats
75W - 89L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
PlzClapMyNapkin
Nu Wa
Level 41
God Stats
11W - 16L
1,619 SR
Queue Stats
56W - 82L
1,495 Elo+
Party 2
Skadi
Skadi
SavageSwizz420
Skadi
Level 49
God Stats
12W - 10L
1,348 SR
Queue Stats
140W - 138L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Shoto Beni
Hun Batz
Level 93
God Stats
24W - 27L
1,571 SR
Queue Stats
979W - 962L
1,486 Elo+
Party 2
Persephone
Persephone
uL NCSI 44
Persephone
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
434W - 461L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Corzoma
Kuzenbo
11
1 / 2 / 4
7,396
493
6,734
12,942
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 1
8,163
544
6,484
15,448
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
carlaahb
Neith
12
2 / 0 / 1
6,918
461
3,494
5,918
1,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
chapoy19
Vamana
11
0 / 5 / 0
6,323
422
2,123
12,403
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
evelynsn
Scylla
13
1 / 3 / 2
7,781
519
4,832
7,474
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OwO8001
Ah Puch
16
6 / 1 / 1
9,349
623
13,353
10,258
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 6
8,139
543
6,585
4,160
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
7,186
479
8,031
8,279
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Shoto Beni
Hun Batz
14
3 / 1 / 2
8,149
543
3,576
9,071
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
uL NCSI 44
Persephone
11
0 / 1 / 4
6,467
431
4,601
9,523
3,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Corzoma
Kuzenbo
1
2
4
1.5
W
Ah Puch
OwO8001
Ah Puch
6
1
1
6.5
W
3
2
6
3
W
1
1
3
2.5
W
Hun Batz
Shoto Beni
Hun Batz
3
1
2
4
L
2
3
1
0.83
L
Neith
carlaahb
Neith
2
0
1
2.5
L
Vamana
chapoy19
Vamana
0
5
0
0
L
Scylla
evelynsn
Scylla
1
3
2
0.67
W
Persephone
uL NCSI 44
Persephone
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
36,146
54,185
Taken
41,291
26,317
Mitigated
18,128
12,076
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Corzoma
Kuzenbo
6,734
2,551
0
1,919
12,942
10,898
115
3,967
8,801
23,637
0
W
Ah Puch
OwO8001
Ah Puch
13,353
859
0
6,788
10,258
6,937
329
3,713
6,525
59,485
0
W
6,585
765
0
120
4,160
1,492
614
2,828
1,178
43,345
0
W
8,031
2,878
0
1,144
8,279
2,646
0
3,901
4,336
0
47,440
W
Hun Batz
Shoto Beni
Hun Batz
3,576
831
0
4,719
9,071
3,257
0
3,147
5,896
0
52,637
L
6,484
1,760
0
6,210
15,448
6,249
0
7,256
7,822
53,625
0
L
Neith
carlaahb
Neith
3,494
1,054
0
1,392
5,918
1,965
0
1,889
3,919
0
33,893
L
Vamana
chapoy19
Vamana
2,123
1,040
0
1,881
12,403
4,814
0
8,050
3,717
0
27,757
L
Scylla
evelynsn
Scylla
4,832
530
0
674
7,474
2,391
363
1,837
5,387
48,158
0
W
Persephone
uL NCSI 44
Persephone
4,601
983
0
2,872
9,523
3,796
0
4,217
5,305
32,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
39,290
374
Minions Killed
448
0
Camps Cleared
0
1,391,524
Distance Traveled
1,376,392
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,396
493
41
3
0
304,204
1
W
Ah Puch
9,349
623
110
7
0
269,703
1
W
Nu Wa
8,139
543
84
6
0
285,063
0
W
Skadi
7,186
479
83
6
0
257,771
3
W
Hun Batz
8,149
543
113
8
0
307,044
1
L
Ymir
8,163
544
106
7
0
266,143
1
L
Neith
6,918
461
72
5
0
286,361
0
L
Vamana
6,323
422
51
3
0
288,090
0
L
Scylla
7,781
519
104
7
0
246,726
7
W
Persephone
6,467
431
58
4
0
256,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role