Player Matchup

Apollo
Apollo
Droyt
Apollo
Level 65
God Stats
3W - 3L
1,519 SR
Queue Stats
210W - 221L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Jilinonk
Amaterasu
Level 47
God Stats
17W - 11L
1,842 SR
Queue Stats
373W - 356L
1,444 Elo+
Party 2
Ymir
Ymir
M0nys
Ymir
Level 61
God Stats
20W - 13L
1,554 SR
Queue Stats
280W - 271L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sanya412
Tsukuyomi
Level 57
God Stats
12W - 8L
1,588 SR
Queue Stats
18W - 21L
1,438 Elo+
Party 2
Tiamat
Tiamat
Yееzus
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,474 Elo+
Party 2
Team Averages
Level 51
1,601 SR
1,445 Elo+

VS

Team Averages
Level 116
1,624 SR
1,484 Elo+
Thanatos
Thanatos
CaZaBLANKA
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DimaDust
Hachiman
Level 122
God Stats
19W - 12L
1,465 SR
Queue Stats
267W - 263L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Fllopii
Guan Yu
Level 119
God Stats
7W - 3L
1,965 SR
Queue Stats
162W - 179L
1,466 Elo+
Solo
Nu Wa
Nu Wa
xSandeep
Nu Wa
Level 109
God Stats
18W - 24L
1,516 SR
Queue Stats
136W - 162L
1,421 Elo+
Solo
Chang'e
Chang'e
Ðawelf
Chang'e
Level 129
God Stats
5W - 2L
1,674 SR
Queue Stats
106W - 97L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Droyt
Apollo
18
3 / 4 / 0
10,990
458
7,464
17,491
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Jilinonk
Amaterasu
20
4 / 3 / 9
13,562
565
15,441
27,959
18,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
M0nys
Ymir
16
3 / 8 / 3
10,924
455
6,492
19,340
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Sanya412
Tsukuyomi
20
10 / 6 / 7
12,967
540
23,947
24,053
10,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Yееzus
Tiamat
17
4 / 8 / 8
11,507
479
11,274
19,896
12,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaZaBLANKA
Thanatos
20
14 / 5 / 4
14,773
616
25,118
22,735
9,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
DimaDust
Hachiman
20
6 / 3 / 6
13,314
555
13,183
18,872
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Fllopii
Guan Yu
19
2 / 6 / 4
12,670
528
12,718
24,073
25,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
xSandeep
Nu Wa
20
4 / 4 / 14
13,482
562
24,057
14,283
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Ðawelf
Chang'e
17
1 / 6 / 11
11,511
480
7,027
20,431
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
24
Kills
27
29
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CaZaBLANKA
Thanatos
14
5
4
3.2
W
Hachiman
DimaDust
Hachiman
6
3
6
3
L
Apollo
Droyt
Apollo
3
4
0
0.75
W
Guan Yu
Fllopii
Guan Yu
2
6
4
0.67
L
Amaterasu
Jilinonk
Amaterasu
4
3
9
2.83
L
Ymir
M0nys
Ymir
3
8
3
0.56
L
Tsukuyomi
Sanya412
Tsukuyomi
10
6
7
2.25
L
Tiamat
Yееzus
Tiamat
4
8
8
1
W
Nu Wa
xSandeep
Nu Wa
4
4
14
2.75
W
Chang'e
Ðawelf
Chang'e
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,618
Damage
82,103
108,739
Taken
100,394
62,825
Mitigated
55,242
28,512
Healing
52,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CaZaBLANKA
Thanatos
25,118
13,690
0
21,721
22,735
9,434
1,443
2,676
20,059
0
117,523
W
Hachiman
DimaDust
Hachiman
13,183
6,217
0
8,327
18,872
7,058
499
2,044
16,828
0
109,195
L
Apollo
Droyt
Apollo
7,464
4,347
0
1,890
17,491
6,637
667
4,635
12,856
0
81,456
W
Guan Yu
Fllopii
Guan Yu
12,718
3,211
928
8,916
24,073
25,475
0
2,268
21,805
0
79,904
L
Amaterasu
Jilinonk
Amaterasu
15,441
8,310
0
11,544
27,959
18,172
256
3,434
24,525
0
89,848
L
Ymir
M0nys
Ymir
6,492
349
0
1,276
19,340
15,364
0
7,241
12,099
32,639
0
L
Tsukuyomi
Sanya412
Tsukuyomi
23,947
4,861
0
7,238
24,053
10,264
2,411
7,959
16,094
0
101,666
L
Tiamat
Yееzus
Tiamat
11,274
1,006
0
6,564
19,896
12,388
1,503
7,815
12,081
72,895
0
W
Nu Wa
xSandeep
Nu Wa
24,057
5,677
305
2,786
14,283
5,352
2,566
5,882
8,401
91,986
0
W
Chang'e
Ðawelf
Chang'e
7,027
651
2,999
6,878
20,431
7,923
796
4,896
15,535
45,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,950
Gold Earned
65,750
615
Minions Killed
684
0
Camps Cleared
0
2,062,883
Distance Traveled
2,053,842
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,773
616
139
6
0
466,707
0
W
Hachiman
13,314
555
163
7
0
368,768
5
L
Apollo
10,990
458
127
5
0
426,105
4
W
Guan Yu
12,670
528
139
6
0
417,099
1
L
Amaterasu
13,562
565
184
8
0
432,376
0
L
Ymir
10,924
455
46
2
0
367,347
1
L
Tsukuyomi
12,967
540
140
6
0
480,303
4
L
Tiamat
11,507
479
118
5
0
356,752
3
W
Nu Wa
13,482
562
160
7
0
409,126
3
W
Chang'e
11,511
480
83
3
0
392,142
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role