Player Matchup

Scylla
Scylla
FunnyBearHD
Scylla
Level 44
God Stats
5W - 3L
1,740 SR
Queue Stats
48W - 19L
1,725 Elo+
Party 2
Medusa
Medusa
alicechurro
Medusa
Level 25
God Stats
103W - 32L
1,921 SR
Queue Stats
348W - 139L
1,715 Elo+
Party 2
Kukulkan
Kukulkan
anaqbelt
Kukulkan
Level 28
God Stats
294W - 98L
1,744 SR
Queue Stats
342W - 125L
1,722 Elo+
Party 2
Athena
Athena
jaccboi
Athena
Level 26
God Stats
276W - 89L
1,759 SR
Queue Stats
351W - 131L
1,724 Elo+
Party 2
Aphrodite
Aphrodite
kyliegg
Aphrodite
Level 22
God Stats
62W - 32L
1,676 SR
Queue Stats
295W - 137L
1,713 Elo+
Party 2
Team Averages
Level 29
1,768 SR
1,720 Elo+

VS

Team Averages
Level 51
1,542 SR
1,412 Elo+
Da Ji
Da Ji
Comashi
Da Ji
Level 105
God Stats
0W - 1L
1,782 SR
Queue Stats
9W - 10L
1,454 Elo+
Party 1
Yemoja
Yemoja
Lonr70
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 1
Bellona
Bellona
XAgitoX
Bellona
Level 26
God Stats
6W - 10L
1,473 SR
Queue Stats
61W - 63L
1,434 Elo+
Party 1
Geb
Geb
YsmaGod
Geb
Level 116
God Stats
2W - 1L
1,739 SR
Queue Stats
9W - 11L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
leoostar
Kukulkan
Level 5
God Stats
1W - 4L
1,217 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 2 / 17
14,321
1,302
28,529
14,517
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
18
7 / 2 / 19
12,131
1,103
10,885
10,740
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
anaqbelt
Kukulkan
19
7 / 1 / 21
12,515
1,138
15,010
8,191
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
jaccboi
Athena
19
6 / 2 / 22
12,455
1,132
13,115
14,867
15,288
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
kyliegg
Aphrodite
18
2 / 2 / 22
10,876
989
10,196
11,662
6,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

212

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Comashi
Da Ji
16
5 / 10 / 4
11,364
1,033
19,330
19,624
8,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Lonr70
Yemoja
15
0 / 8 / 7
9,615
874
1,284
15,570
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
XAgitoX
Bellona
16
1 / 9 / 7
10,147
922
11,562
22,695
12,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
16
1 / 6 / 8
10,290
935
14,074
16,281
15,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
leoostar
Kukulkan
16
2 / 8 / 4
10,612
965
10,452
12,751
4,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
41
Kills
9
9
Deaths
41
101
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Comashi
Da Ji
5
10
4
0.7
W
Scylla
19
2
17
13.75
L
Yemoja
Lonr70
Yemoja
0
8
7
0.44
L
Bellona
XAgitoX
Bellona
1
9
7
0.5
L
Geb
1
6
8
0.83
W
Medusa
7
2
19
8.25
W
Kukulkan
anaqbelt
Kukulkan
7
1
21
17.5
W
Athena
jaccboi
Athena
6
2
22
8.5
W
Aphrodite
kyliegg
Aphrodite
2
2
22
6.5
L
Kukulkan
leoostar
Kukulkan
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,735
Damage
56,702
59,977
Taken
86,921
36,659
Mitigated
54,601
25,053
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Comashi
Da Ji
19,330
6,193
0
0
19,624
8,395
0
14,840
4,624
0
27,152
W
Scylla
28,529
1,640
178
3,158
14,517
6,601
0
5,836
8,681
49,069
0
L
Yemoja
Lonr70
Yemoja
1,284
588
696
519
15,570
12,393
0
12,590
2,832
7,905
0
L
Bellona
XAgitoX
Bellona
11,562
3,042
0
970
22,695
12,877
0
15,856
6,626
0
32,065
L
Geb
14,074
815
0
0
16,281
15,955
0
11,027
4,996
37,513
0
W
Medusa
10,885
6,832
0
2,680
10,740
4,881
0
4,447
6,293
0
31,713
W
Kukulkan
anaqbelt
Kukulkan
15,010
1,454
0
460
8,191
3,535
0
6,004
2,187
47,825
0
W
Athena
jaccboi
Athena
13,115
2,788
698
2,574
14,867
15,288
0
4,584
10,283
19,475
0
W
Aphrodite
kyliegg
Aphrodite
10,196
815
8,503
6,802
11,662
6,354
0
4,939
6,723
19,743
0
L
Kukulkan
leoostar
Kukulkan
10,452
661
0
0
12,751
4,981
0
11,564
993
59,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,298
Gold Earned
52,028
219
Minions Killed
226
10
Camps Cleared
5
1,134,160
Distance Traveled
935,175
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,364
1,033
13
1
1
206,078
0
W
Scylla
14,321
1,302
53
5
5
201,824
1
L
Yemoja
9,615
874
6
1
0
139,762
0
L
Bellona
10,147
922
39
4
2
210,329
0
L
Geb
10,290
935
43
4
1
217,075
1
W
Medusa
12,131
1,103
52
5
4
221,362
2
W
Kukulkan
12,515
1,138
87
8
0
232,296
0
W
Athena
12,455
1,132
6
1
1
242,328
0
W
Aphrodite
10,876
989
21
2
0
236,350
3
L
Kukulkan
10,612
965
125
11
1
161,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role