Player Matchup

King Arthur
King Arthur
Deathsdarkside
King Arthur
Level 29
God Stats
18W - 9L
1,590 SR
Queue Stats
46W - 32L
1,582 Elo+
Party 1
Neith
Neith
Kayged
Neith
Level 12
God Stats
5W - 3L
1,739 SR
Queue Stats
14W - 14L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
SigAngelofDeath
Baron Samedi
Level 44
God Stats
3W - 3L
1,454 SR
Queue Stats
46W - 32L
1,582 Elo+
Party 1
Bastet
Bastet
blazedDingo
Bastet
Level 29
God Stats
1W - 1L
1,361 SR
Queue Stats
35W - 24L
1,583 Elo+
Solo
Geb
Geb
qqq122
Geb
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,524 Elo+

VS

Team Averages
Level 27
1,582 SR
1,529 Elo+
Amaterasu
Amaterasu
BRYSHARK
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,536 Elo+
Solo
Merlin
Merlin
Chris62205
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 153L
1,531 Elo+
Party 2
Khepri
Khepri
PaniniCactus
Khepri
Level 26
God Stats
3W - 5L
1,772 SR
Queue Stats
64W - 51L
1,521 Elo+
Solo
Izanami
Izanami
SiltyMeteor1700
Izanami
Level 26
God Stats
30W - 29L
1,567 SR
Queue Stats
48W - 46L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
WantedNoodles19
Sun Wukong
Level 24
God Stats
21W - 11L
1,572 SR
Queue Stats
127W - 110L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathsdarkside
King Arthur
15
9 / 0 / 1
9,631
642
11,300
12,961
8,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Kayged
Neith
10
2 / 3 / 3
6,528
435
8,618
8,292
2,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SigAngelofDeath
Baron Samedi
16
11 / 1 / 3
9,881
659
11,409
9,112
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
3 / 0 / 1
8,171
545
4,010
9,916
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
qqq122
Geb
9
0 / 5 / 1
5,937
396
1,762
7,880
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BRYSHARK
Amaterasu
10
1 / 5 / 3
6,353
424
3,442
10,124
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Chris62205
Merlin
11
1 / 9 / 0
6,851
457
3,986
9,016
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
2 / 2 / 2
6,863
458
5,094
8,187
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 3 / 2
7,017
468
7,256
9,410
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WantedNoodles19
Sun Wukong
11
2 / 6 / 4
6,876
458
4,939
11,959
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
25
Kills
9
9
Deaths
25
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BRYSHARK
Amaterasu
1
5
3
0.5
L
Merlin
Chris62205
Merlin
1
9
0
0.11
W
King Arthur
Deathsdarkside
King Arthur
9
0
1
9.5
W
Neith
Kayged
Neith
2
3
3
1.17
L
Khepri
2
2
2
1.5
W
Baron Samedi
SigAngelofDeath
Baron Samedi
11
1
3
12.5
L
3
3
2
1.33
L
Sun Wukong
WantedNoodles19
Sun Wukong
2
6
4
0.67
W
Bastet
3
0
1
3.5
W
Geb
qqq122
Geb
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
24,717
48,161
Taken
48,696
23,245
Mitigated
22,208
17,778
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BRYSHARK
Amaterasu
3,442
1,294
0
1,422
10,124
3,974
0
3,064
6,939
0
25,780
L
Merlin
Chris62205
Merlin
3,986
477
0
522
9,016
3,094
860
6,409
2,122
32,306
0
W
King Arthur
Deathsdarkside
King Arthur
11,300
1,642
0
5,800
12,961
8,440
720
1,909
10,806
0
60,241
W
Neith
Kayged
Neith
8,618
3,069
113
2,350
8,292
2,903
1,224
1,374
6,890
0
27,733
L
Khepri
5,094
374
0
2,277
8,187
4,356
196
364
7,823
24,105
0
W
Baron Samedi
SigAngelofDeath
Baron Samedi
11,409
1,079
0
3,701
9,112
4,167
1,883
2,816
5,970
50,852
0
L
7,256
4,935
494
2,256
9,410
3,103
466
427
8,659
0
47,402
L
Sun Wukong
WantedNoodles19
Sun Wukong
4,939
1,301
0
3,238
11,959
7,681
94
2,217
9,658
0
25,463
W
Bastet
4,010
608
0
5,309
9,916
3,321
0
792
9,040
0
59,720
W
Geb
qqq122
Geb
1,762
173
0
505
7,880
4,414
62
1,764
5,998
12,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
33,960
406
Minions Killed
285
0
Camps Cleared
0
1,417,885
Distance Traveled
1,275,975
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,353
424
52
3
0
229,651
0
L
Merlin
6,851
457
58
4
0
234,645
3
W
King Arthur
9,631
642
125
8
0
285,674
0
W
Neith
6,528
435
49
3
0
265,777
0
L
Khepri
6,863
458
36
2
0
286,381
0
W
Baron Samedi
9,881
659
109
7
0
274,460
3
L
Izanami
7,017
468
95
6
0
248,243
0
L
Sun Wukong
6,876
458
44
3
0
277,055
2
W
Bastet
8,171
545
109
7
0
350,550
0
W
Geb
5,937
396
14
1
0
241,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role