Player Matchup

Merlin
Merlin
JoePa_21
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,420 Elo+
Party 2
Khepri
Khepri
KravMagaKitty
Khepri
Level 51
God Stats
1W - 4L
1,349 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 3
Guan Yu
Guan Yu
Victazo_01
Guan Yu
Level 28
God Stats
2W - 1L
1,790 SR
Queue Stats
72W - 66L
1,409 Elo+
Party 2
Izanami
Izanami
thetruekukmain
Izanami
Level 8
God Stats
2W - 3L
1,533 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 3
Cabrakan
Cabrakan
tiggertai1
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,306 Elo+
Solo
Team Averages
Level 28
1,534 SR
1,372 Elo+

VS

Team Averages
Level 49
1,551 SR
1,467 Elo+
Khepri
Khepri
B1mbattledroid
Khepri
Level 6
God Stats
5W - 1L
1,662 SR
Queue Stats
7W - 1L
1,616 Elo+
Party 1
Bellona
Bellona
EDWAR007
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
349W - 322L
1,332 Elo+
Solo
Tiamat
Tiamat
Refrigegator
Tiamat
Level 14
God Stats
3W - 2L
1,431 SR
Queue Stats
7W - 3L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
TheSporeLord36
Hou Yi
Level 100
God Stats
1W - 0L
1,630 SR
Queue Stats
8W - 3L
1,441 Elo+
Party 1
Set
Set
XXXytanfox
Set
Level 109
God Stats
1W - 0L
1,534 SR
Queue Stats
28W - 21L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoePa_21
Merlin
12
1 / 3 / 0
6,955
464
2,133
5,508
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 2
6,080
405
2,885
11,485
7,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Victazo_01
Guan Yu
10
2 / 2 / 0
6,467
431
3,014
10,622
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 10 / 0
7,034
469
9,013
13,306
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
tiggertai1
Cabrakan
11
1 / 4 / 3
6,689
446
5,116
11,555
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 17
7,050
470
4,527
11,717
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
EDWAR007
Bellona
12
0 / 1 / 1
7,356
490
2,807
4,657
2,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
14
4 / 1 / 6
8,293
553
7,848
4,061
2,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
15 / 0 / 7
9,484
632
18,415
7,162
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 6
7,627
508
7,115
9,386
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
26
26
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
17
3.17
W
Bellona
EDWAR007
Bellona
0
1
1
0.5
L
Merlin
JoePa_21
Merlin
1
3
0
0.33
L
0
7
2
0.14
W
Tiamat
4
1
6
7
W
15
0
7
18.5
L
Guan Yu
Victazo_01
Guan Yu
2
2
0
1
W
6
1
6
9
L
2
10
0
0.2
L
Cabrakan
tiggertai1
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
40,712
52,476
Taken
36,983
31,550
Mitigated
18,173
9,711
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,527
1,258
773
1,882
11,717
7,227
0
3,431
8,202
17,113
0
W
Bellona
EDWAR007
Bellona
2,807
1,011
0
1,018
4,657
2,860
273
901
3,631
0
32,456
L
Merlin
JoePa_21
Merlin
2,133
35
0
500
5,508
1,863
0
3,504
2,004
26,652
0
L
2,885
582
264
392
11,485
7,902
0
3,028
8,457
21,317
0
W
Tiamat
7,848
795
0
1,570
4,061
2,631
791
2,049
1,783
33,174
0
W
18,415
9,080
0
3,123
7,162
2,156
810
1,357
5,745
0
56,895
L
Guan Yu
Victazo_01
Guan Yu
3,014
359
290
1,392
10,622
9,731
0
2,454
8,168
0
22,566
W
7,115
2,753
0
3,086
9,386
3,299
0
2,075
7,187
0
43,150
L
9,013
6,612
0
2,365
13,306
4,668
2,263
1,642
11,664
0
48,196
L
Cabrakan
tiggertai1
Cabrakan
5,116
1,008
330
4,178
11,555
7,386
0
1,747
9,808
31,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
39,810
282
Minions Killed
322
0
Camps Cleared
0
1,270,554
Distance Traveled
1,416,913
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,050
470
28
2
0
285,401
0
W
Bellona
7,356
490
75
5
0
324,116
0
L
Merlin
6,955
464
56
4
0
208,200
0
L
Khepri
6,080
405
30
2
0
268,816
2
W
Tiamat
8,293
553
71
5
0
243,495
0
W
Hou Yi
9,484
632
86
6
0
277,771
4
L
Guan Yu
6,467
431
58
4
0
296,280
0
W
Set
7,627
508
62
4
0
286,130
0
L
Izanami
7,034
469
88
6
0
239,692
1
L
Cabrakan
6,689
446
50
3
0
257,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role