Player Matchup

Tiamat
Tiamat
BloodMadness33
Tiamat
Level 160
God Stats
4W - 2L
1,701 SR
Queue Stats
60W - 53L
1,564 Elo+
Solo
Jing Wei
Jing Wei
SomethingNP
Jing Wei
Level 158
God Stats
1W - 2L
1,540 SR
Queue Stats
18W - 18L
1,307 Elo+
Party 2
Ra
Ra
XLNC Kronos
Ra
Level 159
God Stats
22W - 16L
1,643 SR
Queue Stats
201W - 193L
1,593 Elo+
Party 2
Fenrir
Fenrir
XLNC luisff1
Fenrir
Level 148
God Stats
1W - 0L
1,659 SR
Queue Stats
67W - 56L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
addidcus964
Amaterasu
Level 142
God Stats
1W - 0L
1,338 SR
Queue Stats
82W - 57L
1,523 Elo+
Solo
Team Averages
Level 153
1,576 SR
1,521 Elo+

VS

Team Averages
Level 71
1,630 SR
1,484 Elo+
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ColixUchiha
Baron Samedi
Level 23
God Stats
0W - 1L
1,799 SR
Queue Stats
11W - 13L
1,448 Elo+
Solo
Fenrir
Fenrir
Crivelari_18
Fenrir
Level 125
God Stats
6W - 4L
1,852 SR
Queue Stats
170W - 164L
1,424 Elo+
Solo
Tyr
Tyr
Gllutony
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 1
Athena
Athena
Pixel-IXI
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,451
768
9,042
5,814
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
SomethingNP
Jing Wei
15
4 / 1 / 7
9,204
837
5,495
8,540
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 1 / 6
11,563
1,051
16,802
7,257
3,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
3 / 2 / 11
8,759
796
4,991
9,595
6,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
addidcus964
Amaterasu
15
2 / 2 / 12
8,914
810
7,474
13,524
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 4 / 1
8,243
749
4,681
9,686
4,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ColixUchiha
Baron Samedi
14
2 / 5 / 1
7,923
720
5,868
9,022
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
2 / 4 / 1
8,244
749
9,794
10,364
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 2
6,516
592
3,870
12,141
9,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Pixel-IXI
Athena
13
0 / 5 / 3
7,084
644
5,954
11,914
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
21
Kills
7
7
Deaths
21
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
1
0.88
W
1
1
5
3.5
L
Baron Samedi
ColixUchiha
Baron Samedi
2
5
1
0.5
L
Fenrir
2
4
1
0.63
L
0
3
2
0.33
L
Athena
Pixel-IXI
Athena
0
5
3
0.3
W
Jing Wei
SomethingNP
Jing Wei
4
1
7
7.5
W
11
1
6
14
W
Fenrir
3
2
11
4.25
W
Amaterasu
addidcus964
Amaterasu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
30,167
44,730
Taken
53,127
30,789
Mitigated
32,432
16,261
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,681
2,595
123
920
9,686
4,248
30
4,673
4,838
0
24,425
W
9,042
955
0
1,602
5,814
4,491
1,514
1,300
4,429
27,786
0
L
Baron Samedi
ColixUchiha
Baron Samedi
5,868
45
671
1,424
9,022
6,626
0
3,221
5,494
23,943
0
L
Fenrir
9,794
2,146
0
1,832
10,364
4,904
0
4,848
5,234
0
28,959
L
3,870
428
0
580
12,141
9,077
1
5,348
6,466
0
12,605
L
Athena
Pixel-IXI
Athena
5,954
940
390
1,382
11,914
7,577
0
7,118
4,482
13,579
0
W
Jing Wei
SomethingNP
Jing Wei
5,495
4,303
0
3,031
8,540
3,185
1,774
942
7,514
0
36,714
W
16,802
1,277
3,067
4,087
7,257
3,220
548
2,674
4,443
53,336
0
W
Fenrir
4,991
1,612
0
575
9,595
6,120
295
3,685
5,822
0
16,118
W
Amaterasu
addidcus964
Amaterasu
7,474
2,803
0
3,899
13,524
13,773
415
3,207
10,139
0
20,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,891
Gold Earned
38,010
283
Minions Killed
228
11
Camps Cleared
6
1,142,967
Distance Traveled
1,026,750
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,243
749
59
5
2
193,314
0
W
Tiamat
8,451
768
56
5
1
214,120
1
L
Baron Samedi
7,923
720
52
5
0
174,130
3
L
Fenrir
8,244
749
60
5
4
217,261
4
L
Tyr
6,516
592
31
3
0
238,238
0
L
Athena
7,084
644
26
2
0
203,807
1
W
Jing Wei
9,204
837
75
7
1
223,092
1
W
Ra
11,563
1,051
96
9
7
242,583
1
W
Fenrir
8,759
796
20
2
1
224,994
0
W
Amaterasu
8,914
810
36
3
1
238,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role