Player Matchup

Cabrakan
Cabrakan
Yumiikoh
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,612 Elo+
Solo
Tiamat
Tiamat
ZWhiteTiger
Tiamat
Level 29
God Stats
24W - 18L
1,663 SR
Queue Stats
103W - 101L
1,673 Elo+
Party 2
Eset
Eset
Zalahsar
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 107L
1,692 Elo+
Party 2
Izanami
Izanami
airborne-gaol8
Izanami
Level 7
God Stats
11W - 7L
1,797 SR
Queue Stats
22W - 27L
1,581 Elo+
Solo
Fenrir
Fenrir
iBuhhhh
Fenrir
Level 8
God Stats
14W - 7L
1,500 SR
Queue Stats
226W - 111L
1,695 Elo+
Solo
Team Averages
Level 16
1,592 SR
1,651 Elo+

VS

Team Averages
Level 27
1,579 SR
1,637 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kevindinho1
Thanatos
Level 26
God Stats
26W - 15L
1,678 SR
Queue Stats
46W - 27L
1,616 Elo+
Party 1
Cupid
Cupid
LonesomePlanet
Cupid
Level 25
God Stats
32W - 11L
1,716 SR
Queue Stats
41W - 15L
1,713 Elo+
Party 1
Cabrakan
Cabrakan
Mo Swoom
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 75L
1,607 Elo+
Solo
Mulan
Mulan
still_orchard4
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 24L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Yumiikoh
Cabrakan
13
5 / 0 / 6
8,045
536
11,628
9,012
6,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
0 / 7 / 7
6,443
430
5,316
7,103
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
11
3 / 4 / 4
7,069
471
6,223
6,906
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
7,863
524
5,419
7,576
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iBuhhhh
Fenrir
16
12 / 2 / 5
9,631
642
15,925
13,324
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 1
6,341
423
2,624
12,698
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kevindinho1
Thanatos
10
2 / 4 / 4
6,370
425
3,039
8,593
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 2
5,832
389
3,472
9,051
3,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Mo Swoom
Cabrakan
13
4 / 5 / 4
7,910
527
8,781
11,926
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 5 / 2
7,701
513
10,891
16,625
10,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
14
14
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
1
0.38
L
Thanatos
Kevindinho1
Thanatos
2
4
4
1
L
1
3
2
0.67
L
Cabrakan
Mo Swoom
Cabrakan
4
5
4
1.2
W
Cabrakan
Yumiikoh
Cabrakan
5
0
6
8
W
Tiamat
0
7
7
0.5
W
Eset
3
4
4
1.25
W
1
1
8
5
W
Fenrir
iBuhhhh
Fenrir
12
2
5
7.25
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
28,807
43,921
Taken
58,893
21,462
Mitigated
34,878
11,475
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,624
420
0
1,476
12,698
11,098
0
4,815
7,765
12,893
0
L
Thanatos
Kevindinho1
Thanatos
3,039
847
0
2,262
8,593
3,246
0
4,998
3,133
0
17,907
L
3,472
2,353
0
1,402
9,051
3,174
0
3,251
5,758
0
26,745
L
Cabrakan
Mo Swoom
Cabrakan
8,781
1,088
0
3,322
11,926
7,332
0
2,368
9,449
48,241
0
W
Cabrakan
Yumiikoh
Cabrakan
11,628
1,421
0
4,264
9,012
6,346
163
1,411
7,601
33,920
0
W
Tiamat
5,316
849
0
1,224
7,103
3,541
120
1,829
5,274
28,972
0
W
Eset
6,223
479
49
737
6,906
2,184
455
1,712
5,194
27,140
0
W
5,419
3,589
0
1,571
7,576
2,691
1,449
3,155
4,421
0
49,634
W
Fenrir
iBuhhhh
Fenrir
15,925
8,558
0
3,630
13,324
6,700
207
3,298
10,026
0
68,583
L
10,891
2,472
0
4,692
16,625
10,028
0
6,647
9,621
0
40,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
34,154
375
Minions Killed
273
0
Camps Cleared
0
1,338,856
Distance Traveled
1,316,417
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,341
423
9
1
0
282,683
1
L
Thanatos
6,370
425
39
3
0
293,673
1
L
Cupid
5,832
389
56
4
0
237,933
0
L
Cabrakan
7,910
527
93
6
0
260,442
3
W
Cabrakan
8,045
536
60
4
0
281,374
2
W
Tiamat
6,443
430
54
4
0
245,108
1
W
Eset
7,069
471
58
4
0
237,625
4
W
Izanami
7,863
524
109
7
0
277,195
3
W
Fenrir
9,631
642
94
6
0
297,554
3
L
Mulan
7,701
513
76
5
0
241,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role