Player Matchup

Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
D0GA
Kuzenbo
Platinum IV
Level 116
God Stats
18W - 17L
1,595 SR
Queue Stats
54W - 46L
2,040 MMR
Party 1
Tyr
Tyr
Platinum IV
DCrowny
Tyr
Platinum IV
Level 106
God Stats
2W - 1L
1,734 SR
Queue Stats
45W - 38L
2,040 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
Lyaic
Tsukuyomi
Diamond II
Level 68
God Stats
14W - 6L
1,990 SR
Queue Stats
104W - 80L
2,364 MMR
Solo
Discordia
Discordia
Diamond IV
STeaLTH InFerno
Discordia
Diamond IV
Level 109
God Stats
13W - 14L
1,604 SR
Queue Stats
296W - 290L
2,210 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,685 SR
2,031 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,672 SR
2,177 MMR
Tiamat
Tiamat
Diamond IV
Agharta Grachi
Tiamat
Diamond IV
Level 154
God Stats
15W - 9L
1,659 SR
Queue Stats
415W - 417L
2,127 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Magic256N
Cthulhu
Platinum I
Level 154
God Stats
2W - 1L
1,829 SR
Queue Stats
52W - 36L
2,370 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Misa Amane4652
Hun Batz
Platinum I
Level 137
God Stats
9W - 8L
1,777 SR
Queue Stats
474W - 462L
2,042 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
SYG Advent
Heimdallr
Platinum I
Level 159
God Stats
27W - 28L
1,647 SR
Queue Stats
162W - 122L
2,037 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
xKingCheese
Cu Chulainn
Diamond III
Level 158
God Stats
5W - 13L
1,449 SR
Queue Stats
434W - 401L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
11 / 2 / 5
15,521
706
17,706
16,829
7,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
D0GA
Kuzenbo
15
1 / 3 / 8
11,441
520
11,182
18,887
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
17
2 / 5 / 6
12,075
549
7,231
18,406
15,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Lyaic
Tsukuyomi
20
9 / 4 / 8
15,471
703
20,437
18,913
10,914
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
STeaLTH InFerno
Discordia
17
2 / 4 / 4
12,024
547
11,440
12,744
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Guan YuSetScyllaApolloNemesis

VS

Bans
King ArthurJanusCupidHeraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 2
11,731
533
11,185
15,167
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Magic256N
Cthulhu
14
0 / 2 / 10
9,453
430
7,985
20,855
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
18
3 / 5 / 7
11,418
519
8,255
17,173
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SYG Advent
Heimdallr
16
0 / 8 / 0
10,009
455
5,247
16,872
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xKingCheese
Cu Chulainn
19
6 / 5 / 4
11,777
535
19,934
27,459
19,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
25
Kills
18
18
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
2
5
6.75
L
9
5
2
2
W
Kuzenbo
D0GA
Kuzenbo
1
3
8
1.67
W
Tyr
2
5
6
1
W
Tsukuyomi
Lyaic
Tsukuyomi
9
4
8
3.25
L
Cthulhu
Magic256N
Cthulhu
0
2
10
2.5
L
Hun Batz
3
5
7
1.3
W
Discordia
STeaLTH InFerno
Discordia
2
4
4
1
L
Heimdallr
SYG Advent
Heimdallr
0
8
0
0
L
Cu Chulainn
xKingCheese
Cu Chulainn
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,996
Damage
52,606
85,779
Taken
97,526
61,837
Mitigated
66,685
32,667
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,706
9,372
0
10,797
16,829
7,502
5,610
3,746
13,083
0
134,632
L
11,185
724
0
3,627
15,167
12,551
0
4,112
10,500
76,011
0
W
Kuzenbo
D0GA
Kuzenbo
11,182
4,626
0
4,829
18,887
22,876
1,058
6,284
12,603
30,295
0
W
Tyr
7,231
604
0
5,639
18,406
15,407
446
4,007
14,399
111
49,454
W
Tsukuyomi
Lyaic
Tsukuyomi
20,437
5,999
0
8,464
18,913
10,914
468
4,166
14,747
0
138,239
L
Cthulhu
Magic256N
Cthulhu
7,985
534
200
5,469
20,855
18,423
30
6,291
14,154
43,064
0
L
Hun Batz
8,255
1,342
0
4,420
17,173
7,008
131
4,711
12,166
0
86,507
W
Discordia
STeaLTH InFerno
Discordia
11,440
325
0
2,938
12,744
5,138
920
4,767
7,977
69,045
0
L
Heimdallr
SYG Advent
Heimdallr
5,247
2,931
0
2,457
16,872
8,833
1,290
1,689
15,103
0
74,300
L
Cu Chulainn
xKingCheese
Cu Chulainn
19,934
2,914
0
9,793
27,459
19,870
166
4,867
22,246
7,222
82,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,532
Gold Earned
54,388
647
Minions Killed
628
0
Camps Cleared
0
2,345,673
Distance Traveled
1,997,540
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,521
706
189
9
0
438,752
2
L
Tiamat
11,731
533
120
5
0
398,108
5
W
Kuzenbo
11,441
520
27
1
0
481,278
6
W
Tyr
12,075
549
99
5
0
475,691
7
W
Tsukuyomi
15,471
703
205
9
0
523,648
2
L
Cthulhu
9,453
430
63
3
0
469,299
13
L
Hun Batz
11,418
519
157
7
0
413,341
7
W
Discordia
12,024
547
127
6
0
426,304
5
L
Heimdallr
10,009
455
141
6
0
334,481
2
L
Cu Chulainn
11,777
535
147
7
0
382,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role