Player Matchup

Anubis
Anubis
DrunkenIrishSon
Anubis
Level 155
God Stats
4W - 10L
1,210 SR
Queue Stats
325W - 387L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
Flaccidduck
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SgtDiabetus
Neith
Level 65
God Stats
24W - 24L
1,495 SR
Queue Stats
262W - 341L
1,406 Elo+
Party 1
Chaac
Chaac
TrollLord2954
Chaac
Level 87
God Stats
75W - 97L
1,478 SR
Queue Stats
128W - 182L
1,406 Elo+
Party 1
Athena
Athena
spartanboy9
Athena
Level 85
God Stats
5W - 4L
1,343 SR
Queue Stats
101W - 94L
1,539 Elo+
Party 1
Team Averages
Level 105
1,405 SR
1,458 Elo+

VS

Team Averages
Level 98
1,492 SR
1,513 Elo+
Heimdallr
Heimdallr
MetricBody96
Heimdallr
Level 99
God Stats
35W - 23L
1,553 SR
Queue Stats
79W - 58L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
TheBiggerCrunch
Baron Samedi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,646 Elo+
Solo
Ares
Ares
dkdsksk
Ares
Level 67
God Stats
20W - 15L
1,275 SR
Queue Stats
70W - 59L
1,431 Elo+
Solo
King Arthur
King Arthur
vX Jols Xv
King Arthur
Level 120
God Stats
16W - 9L
1,768 SR
Queue Stats
314W - 301L
1,441 Elo+
Solo
Mercury
Mercury
zombie_dude47
Mercury
Level 103
God Stats
4W - 5L
1,365 SR
Queue Stats
304W - 293L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 1 / 0
5,232
327
691
801
249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Flaccidduck
Zhong Kui
14
5 / 4 / 0
8,602
538
9,781
14,101
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 9 / 3
6,817
426
5,739
12,004
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 2
7,886
493
7,185
12,581
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
0 / 3 / 5
7,056
441
6,770
12,729
9,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MetricBody96
Heimdallr
14
5 / 1 / 8
8,730
546
10,142
9,503
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheBiggerCrunch
Baron Samedi
13
0 / 3 / 10
8,125
508
7,419
10,724
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
dkdsksk
Ares
14
7 / 2 / 8
8,450
528
9,686
14,014
10,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
vX Jols Xv
King Arthur
13
2 / 3 / 3
7,755
485
4,916
9,475
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
16
8 / 1 / 4
9,616
601
6,547
10,578
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
22
23
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Zhong Kui
Flaccidduck
Zhong Kui
5
4
0
1.25
W
Heimdallr
MetricBody96
Heimdallr
5
1
8
9
L
1
9
3
0.28
W
Baron Samedi
TheBiggerCrunch
Baron Samedi
0
3
10
1.67
L
2
6
2
0.5
W
Ares
dkdsksk
Ares
7
2
8
5.5
L
Athena
0
3
5
0.83
W
King Arthur
vX Jols Xv
King Arthur
2
3
3
1.17
W
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
38,710
52,216
Taken
54,294
30,324
Mitigated
29,587
15,110
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
691
102
0
161
801
249
0
183
556
4,401
0
L
Zhong Kui
Flaccidduck
Zhong Kui
9,781
648
261
5,996
14,101
9,544
0
3,918
9,884
59,187
0
W
Heimdallr
MetricBody96
Heimdallr
10,142
4,327
0
2,653
9,503
3,964
1,859
4,380
5,123
0
54,577
L
5,739
3,292
87
2,274
12,004
3,413
0
4,719
7,160
0
23,250
W
Baron Samedi
TheBiggerCrunch
Baron Samedi
7,419
701
1,384
4,171
10,724
4,883
1,145
5,552
5,172
42,656
0
L
7,185
1,054
0
3,316
12,581
7,663
758
2,270
9,948
0
40,074
W
Ares
dkdsksk
Ares
9,686
930
732
3,869
14,014
10,263
493
2,924
11,090
28,234
0
L
Athena
6,770
1,753
0
3,015
12,729
9,455
0
5,416
7,153
22,825
0
W
King Arthur
vX Jols Xv
King Arthur
4,916
630
0
1,077
9,475
6,441
0
1,134
8,341
0
30,153
W
Mercury
6,547
2,467
0
4,020
10,578
4,036
83
3,252
7,326
0
57,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
42,676
277
Minions Killed
372
0
Camps Cleared
0
1,248,169
Distance Traveled
1,527,868
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,232
327
7
0
0
25,889
0
L
Zhong Kui
8,602
538
113
7
0
307,249
1
W
Heimdallr
8,730
546
94
6
0
302,406
1
L
Neith
6,817
426
40
3
0
289,217
0
W
Baron Samedi
8,125
508
80
5
0
333,293
2
L
Chaac
7,886
493
87
5
0
252,055
1
W
Ares
8,450
528
29
2
0
315,415
2
L
Athena
7,056
441
30
2
0
373,759
0
W
King Arthur
7,755
485
56
4
0
211,951
1
W
Mercury
9,616
601
113
7
0
364,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role