Player Matchup

Cernunnos
Cernunnos
F1F2F3FU
Cernunnos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 19L
1,118 Elo+
Party 2
Bellona
Bellona
JanksterOfficial
Bellona
Level 28
God Stats
47W - 26L
1,771 SR
Queue Stats
285W - 211L
1,653 Elo+
Solo
Sylvanus
Sylvanus
Xmango505
Sylvanus
Level 12
God Stats
0W - 2L
1,239 SR
Queue Stats
25W - 32L
1,370 Elo+
Party 2
Hel
Hel
jordandeviney
Hel
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 21L
1,199 Elo+
Party 2
Mercury
Mercury
simpalicious
Mercury
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 23L
1,416 Elo+
Party 2
Team Averages
Level 13
1,502 SR
1,351 Elo+

VS

Team Averages
Level 11
1,555 SR
1,467 Elo+
Jormungandr
Jormungandr
B0ulder
Jormungandr
Level 4
God Stats
5W - 4L
1,501 SR
Queue Stats
27W - 18L
1,551 Elo+
Party 1
Arachne
Arachne
CowSayCackle
Arachne
Level 27
God Stats
24W - 10L
1,595 SR
Queue Stats
40W - 28L
1,483 Elo+
Party 1
Ra
Ra
TheMarkedOnes
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Volfeus
Sylvanus
Level 17
God Stats
3W - 1L
1,677 SR
Queue Stats
21W - 30L
1,301 Elo+
Solo
Medusa
Medusa
imnewplsgoeasy
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
F1F2F3FU
Cernunnos
8
0 / 8 / 2
5,759
384
2,473
8,384
2,240
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 1
7,936
529
3,973
8,178
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Xmango505
Sylvanus
9
2 / 6 / 0
6,522
435
5,314
11,216
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 10 / 1
7,306
487
4,971
11,969
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
simpalicious
Mercury
8
0 / 5 / 0
5,769
385
897
8,494
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B0ulder
Jormungandr
12
2 / 1 / 8
7,460
497
7,182
8,989
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CowSayCackle
Arachne
13
6 / 1 / 2
8,020
535
5,515
8,281
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 2 / 0
4,811
321
456
969
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Volfeus
Sylvanus
13
3 / 1 / 12
8,152
543
4,436
7,386
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
18 / 1 / 1
10,521
701
14,336
10,136
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
29
30
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B0ulder
Jormungandr
2
1
8
6
W
Arachne
CowSayCackle
Arachne
6
1
2
7
L
Cernunnos
F1F2F3FU
Cernunnos
0
8
2
0.13
L
1
1
1
1.5
W
0
2
0
0
W
Sylvanus
Volfeus
Sylvanus
3
1
12
9
L
Sylvanus
Xmango505
Sylvanus
2
6
0
0.33
W
18
1
1
18.5
L
3
10
1
0.35
L
Mercury
simpalicious
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,628
Damage
31,925
48,241
Taken
35,761
21,844
Mitigated
16,918
11,104
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B0ulder
Jormungandr
7,182
2,387
0
3,041
8,989
4,564
823
1,063
7,862
34,626
0
W
Arachne
CowSayCackle
Arachne
5,515
3,739
0
4,165
8,281
3,113
865
2,366
5,785
0
35,318
L
Cernunnos
F1F2F3FU
Cernunnos
2,473
1,121
0
156
8,384
2,240
518
2,051
6,333
0
15,100
L
3,973
1,553
0
4,231
8,178
4,874
534
2,956
5,222
0
45,161
W
456
184
0
0
969
209
0
355
570
1,443
0
W
Sylvanus
Volfeus
Sylvanus
4,436
496
831
3,190
7,386
5,237
907
3,086
4,300
25,514
5,518
L
Sylvanus
Xmango505
Sylvanus
5,314
1,628
294
2,650
11,216
9,156
573
3,738
7,440
25,378
0
W
14,336
7,985
0
3,454
10,136
3,795
2,114
3,043
6,959
0
80,967
L
4,971
620
320
3,003
11,969
3,588
0
971
10,958
31,104
0
L
Mercury
simpalicious
Mercury
897
291
0
450
8,494
1,986
86
2,217
6,277
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
38,964
289
Minions Killed
331
0
Camps Cleared
0
1,177,929
Distance Traveled
1,086,492
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,460
497
62
4
0
260,892
1
W
Arachne
8,020
535
80
5
0
282,861
0
L
Cernunnos
5,759
384
32
2
0
231,305
0
L
Bellona
7,936
529
105
7
0
265,935
0
W
Ra
4,811
321
1
0
0
45,942
0
W
Sylvanus
8,152
543
59
4
0
224,323
2
L
Sylvanus
6,522
435
52
3
0
203,271
1
W
Medusa
10,521
701
129
9
0
272,474
4
L
Hel
7,306
487
51
3
0
247,939
6
L
Mercury
5,769
385
49
3
0
229,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role