Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlA_cKt_HuN_dEr_
Achilles
Level 107
God Stats
2W - 4L
1,508 SR
Queue Stats
100W - 130L
1,408 Elo+
Solo
Heimdallr
Heimdallr
PhatVampire
Heimdallr
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 45L
1,402 Elo+
Solo
Ra
Ra
TalionUchiha
Ra
Level 109
God Stats
0W - 1L
1,745 SR
Queue Stats
290W - 279L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
myrvie24
Cu Chulainn
Level 66
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,593 SR
1,454 Elo+

VS

Team Averages
Level 97
1,478 SR
1,405 Elo+
Ymir
Ymir
BADASSNICKD
Ymir
Level 63
God Stats
49W - 37L
1,489 SR
Queue Stats
369W - 371L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
CNC_Game_
Ao Kuang
Level 99
God Stats
9W - 22L
1,353 SR
Queue Stats
579W - 569L
1,349 Elo+
Party 2
Anhur
Anhur
THEHOTPIEMAN
Anhur
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 169L
1,506 Elo+
Party 1
Chaac
Chaac
UnfurledSnow783
Chaac
Level 88
God Stats
8W - 6L
1,403 SR
Queue Stats
94W - 94L
1,422 Elo+
Party 1
Scylla
Scylla
Weed_all_night_
Scylla
Level 113
God Stats
2W - 2L
1,645 SR
Queue Stats
136W - 148L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 4 / 2
8,126
508
3,529
10,032
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
8 / 5 / 3
9,398
587
11,236
15,377
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PhatVampire
Heimdallr
13
2 / 7 / 7
8,045
503
10,511
11,863
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 8 / 3
8,063
504
5,320
11,447
4,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
myrvie24
Cu Chulainn
13
1 / 0 / 0
7,787
487
5,599
15,797
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 8
7,108
444
5,659
13,653
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
CNC_Game_
Ao Kuang
14
7 / 2 / 2
8,971
561
9,610
13,407
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 5 / 5
8,770
548
6,650
12,451
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
8,098
506
8,624
7,268
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

15
9 / 3 / 4
9,551
597
11,372
9,579
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
16
Kills
24
24
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
W
2
6
8
1
L
8
5
3
1.9
W
Ao Kuang
CNC_Game_
Ao Kuang
7
2
2
4
L
Heimdallr
PhatVampire
Heimdallr
2
7
7
0.79
W
6
5
5
1.7
L
2
8
3
0.44
W
0
0
0
0
W
9
3
4
3.67
L
Cu Chulainn
myrvie24
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
41,915
64,516
Taken
56,358
28,935
Mitigated
30,504
21,848
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,529
960
0
7,673
10,032
3,451
0
3,003
6,846
0
40,494
W
5,659
1,051
234
1,679
13,653
9,142
0
1,873
11,780
14,724
0
L
11,236
3,633
0
1,876
15,377
11,924
0
7,438
7,766
0
32,661
W
Ao Kuang
CNC_Game_
Ao Kuang
9,610
3,081
0
3,883
13,407
4,896
8
292
13,115
50,809
0
L
Heimdallr
PhatVampire
Heimdallr
10,511
4,300
195
2,500
11,863
3,353
536
5,948
5,809
0
49,503
W
6,650
3,419
0
3,904
12,451
3,749
0
1,549
10,902
0
47,377
L
5,320
714
166
1,890
11,447
4,086
0
6,449
4,724
47,500
0
W
8,624
548
0
4,578
7,268
9,704
0
0
7,268
0
49,649
W
11,372
1,092
0
3,246
9,579
3,013
442
1,606
7,973
48,493
0
L
Cu Chulainn
myrvie24
Cu Chulainn
5,599
1,173
231
7,317
15,797
6,121
0
3,167
11,980
0
37,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
42,498
359
Minions Killed
371
0
Camps Cleared
0
1,406,604
Distance Traveled
1,487,353
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,126
508
95
6
0
307,782
1
W
Ymir
7,108
444
16
1
0
237,322
0
L
Achilles
9,398
587
43
3
0
280,839
3
W
Ao Kuang
8,971
561
72
5
0
350,451
0
L
Heimdallr
8,045
503
66
4
0
271,727
0
W
Anhur
8,770
548
88
6
0
269,054
6
L
Ra
8,063
504
84
5
0
250,447
4
W
Chaac
8,098
506
98
6
0
301,864
2
W
Scylla
9,551
597
97
6
0
328,662
4
L
Cu Chulainn
7,787
487
71
4
0
295,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role