Player Matchup

Sun Wukong
Sun Wukong
AdoptedCake
Sun Wukong
Level 17
God Stats
16W - 11L
1,571 SR
Queue Stats
32W - 35L
1,477 Elo+
Party 1
Hel
Hel
BeefMonky
Hel
Level 88
God Stats
2W - 1L
1,528 SR
Queue Stats
29W - 37L
1,389 Elo+
Party 1
Sobek
Sobek
TheBiggestKahuna
Sobek
Level 156
God Stats
5W - 6L
1,640 SR
Queue Stats
284W - 262L
1,659 Elo+
Party 1
Nemesis
Nemesis
Zecker1226
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Zemrok
Hou Yi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 98L
1,655 Elo+
Party 1
Team Averages
Level 78
1,548 SR
1,540 Elo+

VS

Team Averages
Level 67
1,498 SR
1,466 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
I3ashhh
Ah Muzen Cab
Level 67
God Stats
12W - 17L
1,482 SR
Queue Stats
704W - 694L
1,434 Elo+
Solo
Bellona
Bellona
SenpaiAttack91
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 2
Apollo
Apollo
T2000firefox
Apollo
Level 149
God Stats
2W - 1L
1,523 SR
Queue Stats
107W - 98L
1,495 Elo+
Party 3
Bacchus
Bacchus
bambaboozled
Bacchus
Level 18
God Stats
16W - 19L
1,486 SR
Queue Stats
38W - 33L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdoptedCake
Sun Wukong
14
1 / 4 / 1
8,111
477
2,828
12,458
5,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 6
8,757
515
7,248
6,783
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 9
8,135
479
7,378
17,100
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Zecker1226
Nemesis
14
4 / 3 / 2
8,752
515
4,892
12,716
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Zemrok
Hou Yi
15
7 / 4 / 3
9,084
534
12,648
11,514
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 6 / 4
8,512
501
9,053
8,563
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
I3ashhh
Ah Muzen Cab
14
2 / 6 / 3
8,465
498
7,110
15,775
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 0 / 1
9,625
566
8,455
7,313
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
17
3 / 2 / 3
10,040
591
7,388
12,053
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
bambaboozled
Bacchus
9
0 / 5 / 4
6,457
380
2,820
9,218
5,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
19
Kills
16
16
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
4
0.83
W
Sun Wukong
AdoptedCake
Sun Wukong
1
4
1
0.38
W
4
3
6
2.33
L
Ah Muzen Cab
I3ashhh
Ah Muzen Cab
2
6
3
0.58
L
8
0
1
8.5
L
Apollo
3
2
3
2.25
W
3
2
9
3.75
W
Nemesis
Zecker1226
Nemesis
4
3
2
1.67
W
Hou Yi
Zemrok
Hou Yi
7
4
3
2.13
L
Bacchus
bambaboozled
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
34,826
60,571
Taken
52,922
31,534
Mitigated
24,268
22,997
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,053
251
0
510
8,563
2,676
432
5,418
2,915
47,696
0
W
Sun Wukong
AdoptedCake
Sun Wukong
2,828
1,085
0
2,205
12,458
5,381
578
1,349
10,877
0
46,034
W
7,248
517
2,264
2,703
6,783
2,183
50
3,929
2,805
42,517
0
L
Ah Muzen Cab
I3ashhh
Ah Muzen Cab
7,110
3,207
0
6,283
15,775
5,102
384
2,475
13,300
0
53,353
L
8,455
3,053
0
1,765
7,313
6,720
1,050
635
6,638
0
43,276
L
Apollo
7,388
3,998
0
4,061
12,053
4,536
1,342
1,847
10,100
0
81,670
W
7,378
909
0
6,755
17,100
14,384
0
3,533
13,542
24,972
0
W
Nemesis
Zecker1226
Nemesis
4,892
2,133
0
5,310
12,716
5,656
243
2,248
10,443
0
45,006
W
Hou Yi
Zemrok
Hou Yi
12,648
6,304
0
3,760
11,514
3,930
2,044
814
10,650
0
56,899
L
Bacchus
bambaboozled
Bacchus
2,820
436
0
410
9,218
5,234
0
3,726
5,343
9,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
43,099
380
Minions Killed
423
0
Camps Cleared
0
1,507,807
Distance Traveled
1,545,068
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,512
501
81
5
0
290,817
3
W
Sun Wukong
8,111
477
88
5
0
303,112
0
W
Hel
8,757
515
82
5
0
284,853
0
L
Ah Muzen Cab
8,465
498
80
5
0
292,417
0
L
Bellona
9,625
566
82
5
0
292,322
4
L
Apollo
10,040
591
163
10
0
358,211
2
W
Sobek
8,135
479
23
1
0
304,311
0
W
Nemesis
8,752
515
82
5
0
331,448
2
W
Hou Yi
9,084
534
105
6
0
284,083
2
L
Bacchus
6,457
380
17
1
0
311,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role