Player Matchup

Tiamat
Tiamat
Kayroy_
Tiamat
Level 149
God Stats
65W - 39L
1,716 SR
Queue Stats
215W - 173L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
PeterVsTheWRLD_
Heimdallr
Level 116
God Stats
9W - 7L
1,702 SR
Queue Stats
261W - 220L
1,624 Elo+
Party 1
Olorun
Olorun
xXScArEfAcE41Xx
Olorun
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
693W - 592L
1,641 Elo+
Party 1
Team Averages
Level 142
1,639 SR
1,627 Elo+

VS

Team Averages
Level 133
1,520 SR
1,591 Elo+
Cthulhu
Cthulhu
A Mesage
Cthulhu
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 11L
1,485 Elo+
Party 2
Eset
Eset
Demon Aamon
Eset
Level 148
God Stats
0W - 1L
1,313 SR
Queue Stats
11W - 15L
1,558 Elo+
Party 2
Awilix
Awilix
Tha Thicknesss
Awilix
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kayroy_
Tiamat
14
3 / 3 / 11
9,859
704
11,843
12,079
11,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
PeterVsTheWRLD_
Heimdallr
13
3 / 4 / 9
9,868
705
9,266
10,486
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 3 / 5
10,649
761
11,552
11,576
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Mesage
Cthulhu
12
1 / 6 / 7
8,825
630
7,781
15,204
8,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 4
10,242
732
13,900
14,297
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 4 / 5
10,096
721
5,670
11,226
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
10
10
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Mesage
Cthulhu
1
6
7
0.75
L
6
4
4
2
W
Tiamat
Kayroy_
Tiamat
3
3
11
2.83
W
Heimdallr
PeterVsTheWRLD_
Heimdallr
3
4
9
1.88
L
3
4
5
1.38
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
27,351
34,141
Taken
40,727
19,498
Mitigated
18,325
12,605
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Mesage
Cthulhu
7,781
411
731
1,942
15,204
8,965
0
7,932
7,268
28,568
0
L
13,900
354
915
5,523
14,297
5,047
573
7,102
7,195
49,034
0
W
Tiamat
Kayroy_
Tiamat
11,843
1,476
644
3,418
12,079
11,920
284
6,809
4,934
31,502
0
W
Heimdallr
PeterVsTheWRLD_
Heimdallr
9,266
2,903
0
1,002
10,486
3,515
1,107
7,068
3,138
0
34,577
L
5,670
1,965
0
0
11,226
4,313
588
8,381
2,845
0
20,482
W
11,552
5,446
1,711
5,830
11,576
4,063
1,256
7,030
4,306
32,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
29,163
153
Minions Killed
163
0
Camps Cleared
0
683,631
Distance Traveled
755,968
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,825
630
53
4
0
254,998
1
L
Eset
10,242
732
77
6
0
252,738
1
W
Tiamat
9,859
704
56
4
0
235,255
1
W
Heimdallr
9,868
705
54
4
0
229,176
2
L
Awilix
10,096
721
33
2
0
248,232
0
W
Olorun
10,649
761
43
3
0
219,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role