Player Matchup

Eset
Eset
CesarADD
Eset
Level 57
God Stats
26W - 24L
1,565 SR
Queue Stats
650W - 699L
1,498 Elo+
Solo
Chang'e
Chang'e
TheLastSZurvivor
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 232L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
TheRealnastyb_
Ne Zha
Level 28
God Stats
9W - 12L
1,659 SR
Queue Stats
201W - 173L
1,605 Elo+
Party 2
Team Averages
Level 71
1,575 SR
1,569 Elo+

VS

Team Averages
Level 87
1,619 SR
1,677 Elo+
Ymir
Ymir
CROSSTHESTREEMZ
Ymir
Level 109
God Stats
3W - 1L
1,770 SR
Queue Stats
681W - 656L
1,511 Elo+
Solo
Tiamat
Tiamat
Zayra17
Tiamat
Level 127
God Stats
15W - 6L
1,586 SR
Queue Stats
40W - 24L
1,781 Elo+
Party 1
Neith
Neith
vFxLeonidas
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 4 / 10
11,604
611
14,647
14,824
5,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 5 / 6
12,146
639
11,712
18,486
7,076
17
7 / 4 / 6
12,851
676
10,739
21,735
16,074
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 5
11,406
600
5,243
20,759
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tiamat
Zayra17
Tiamat
17
5 / 3 / 7
12,855
677
18,243
12,448
11,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 6
13,275
699
16,500
12,083
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
16
Kills
13
13
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
10
5
0.55
L
Eset
2
4
10
1.75
L
7
5
6
2
L
7
4
6
2.5
W
Tiamat
Zayra17
Tiamat
5
3
7
2.83
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
39,986
55,045
Taken
45,290
29,077
Mitigated
23,722
26,465
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,243
1,107
0
213
20,759
8,025
0
12,545
8,214
16,153
0
L
Eset
14,647
400
407
2,029
14,824
5,927
95
7,682
7,055
65,457
0
L
11,712
702
7,064
9,234
18,486
7,076
542
6,886
11,504
62,102
0
L
10,739
2,983
313
7,418
21,735
16,074
660
9,510
11,993
0
50,727
W
Tiamat
Zayra17
Tiamat
18,243
2,742
0
5,411
12,448
11,476
500
8,169
4,279
60,702
0
W
16,500
8,713
0
5,010
12,083
4,221
2,637
5,675
6,408
0
80,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
37,536
263
Minions Killed
218
0
Camps Cleared
0
998,084
Distance Traveled
964,523
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,406
600
26
1
0
283,926
0
L
Eset
11,604
611
127
7
0
337,204
3
L
Chang'e
12,146
639
76
4
0
322,404
2
L
Ne Zha
12,851
676
60
3
0
338,476
3
W
Tiamat
12,855
677
79
4
0
360,379
5
W
Neith
13,275
699
113
6
0
320,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role