Player Matchup

Thor
Thor
Chick3nLittle
Thor
Level 89
God Stats
7W - 3L
1,857 SR
Queue Stats
155W - 158L
1,392 Elo+
Solo
Cabrakan
Cabrakan
DizzyxHippy
Cabrakan
Level 98
God Stats
5W - 5L
1,732 SR
Queue Stats
226W - 231L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
MelMu
Nu Wa
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,286 Elo+
Solo
Skadi
Skadi
OofLoofa
Skadi
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 171L
1,436 Elo+
Party 2
Nemesis
Nemesis
burgosama
Nemesis
Level 105
God Stats
1W - 2L
1,568 SR
Queue Stats
54W - 56L
1,447 Elo+
Solo
Team Averages
Level 82
1,631 SR
1,386 Elo+

VS

Team Averages
Level 85
1,446 SR
1,441 Elo+
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FyteMeSis
Danzaburou
Level 69
God Stats
42W - 31L
1,555 SR
Queue Stats
153W - 160L
1,416 Elo+
Party 1
Nike
Nike
Jasiboomama
Nike
Level 85
God Stats
83W - 86L
1,489 SR
Queue Stats
177W - 197L
1,416 Elo+
Party 1
Tiamat
Tiamat
chibicakess
Tiamat
Level 81
God Stats
1W - 4L
1,152 SR
Queue Stats
184W - 195L
1,391 Elo+
Party 1
Osiris
Osiris
kevzdead
Osiris
Level 85
God Stats
20W - 21L
1,534 SR
Queue Stats
236W - 257L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
11,341
436
8,578
26,142
17,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
DizzyxHippy
Cabrakan
11
0 / 10 / 3
8,570
330
3,828
21,367
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
MelMu
Nu Wa
18
6 / 8 / 8
11,939
459
29,552
17,183
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
OofLoofa
Skadi
20
9 / 7 / 5
13,125
505
22,266
17,929
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
burgosama
Nemesis
17
2 / 9 / 6
10,999
423
11,464
25,182
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
4 / 0 / 20
13,248
510
12,087
21,630
18,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
FyteMeSis
Danzaburou
20
18 / 8 / 5
15,558
598
23,125
21,000
8,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 8
12,814
493
8,762
13,560
9,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
18
8 / 6 / 14
13,762
529
21,008
26,285
31,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
kevzdead
Osiris
20
7 / 4 / 13
13,815
531
16,538
24,583
17,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
19
Kills
40
40
Deaths
20
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
0
20
14
L
2
6
7
0.92
L
Cabrakan
DizzyxHippy
Cabrakan
0
10
3
0.15
W
Danzaburou
FyteMeSis
Danzaburou
18
8
5
2.56
W
3
2
8
3.5
L
Nu Wa
MelMu
Nu Wa
6
8
8
1.25
L
Skadi
OofLoofa
Skadi
9
7
5
1.64
L
Nemesis
burgosama
Nemesis
2
9
6
0.56
W
Tiamat
8
6
14
2.5
W
Osiris
kevzdead
Osiris
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,688
Damage
81,520
107,803
Taken
107,058
56,627
Mitigated
85,126
21,790
Healing
44,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,087
2,143
5,525
10,750
21,630
18,932
516
7,848
13,782
43,748
0
L
8,578
2,511
583
6,730
26,142
17,669
0
4,718
21,331
74
57,176
L
Cabrakan
DizzyxHippy
Cabrakan
3,828
400
0
1,311
21,367
14,826
372
4,632
16,546
21,916
0
W
Danzaburou
FyteMeSis
Danzaburou
23,125
12,707
549
5,781
21,000
8,165
4,363
6,678
14,322
0
102,300
W
8,762
1,520
1,179
1,169
13,560
9,141
1,750
5,532
8,028
4,799
74,395
L
Nu Wa
MelMu
Nu Wa
29,552
6,717
728
2,191
17,183
6,574
61
7,994
8,740
66,149
0
L
Skadi
OofLoofa
Skadi
22,266
9,000
0
3,061
17,929
6,951
632
6,531
11,132
0
98,875
L
Nemesis
burgosama
Nemesis
11,464
4,477
0
7,186
25,182
10,607
0
8,550
16,294
0
73,036
W
Tiamat
21,008
1,838
1,545
11,573
26,285
31,446
1,206
6,928
19,357
67,390
0
W
Osiris
kevzdead
Osiris
16,538
8,915
0
6,587
24,583
17,442
4,328
6,444
18,139
0
128,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
69,197
487
Minions Killed
591
0
Camps Cleared
0
2,153,828
Distance Traveled
2,442,980
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,248
510
57
2
0
566,347
5
L
Thor
11,341
436
105
4
0
441,317
4
L
Cabrakan
8,570
330
39
2
0
326,657
3
W
Danzaburou
15,558
598
154
6
0
417,771
4
W
Nike
12,814
493
123
5
0
482,487
12
L
Nu Wa
11,939
459
90
3
0
431,134
0
L
Skadi
13,125
505
153
6
0
452,183
1
L
Nemesis
10,999
423
100
4
0
502,537
1
W
Tiamat
13,762
529
95
4
0
472,051
2
W
Osiris
13,815
531
162
6
0
504,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role