Player Matchup

Cthulhu
Cthulhu
AJAW Ocelotl
Cthulhu
Level 25
God Stats
14W - 7L
1,555 SR
Queue Stats
27W - 29L
1,379 Elo+
Party 1
Thanatos
Thanatos
EtheriasNatsu338
Thanatos
Level 34
God Stats
53W - 45L
1,592 SR
Queue Stats
84W - 92L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LWiicho66
Cu Chulainn
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 72L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
MexicanCornGod
Jing Wei
Level 19
God Stats
6W - 11L
1,500 SR
Queue Stats
503W - 522L
1,499 Elo+
Solo
Tiamat
Tiamat
gago0326
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Team Averages
Level 28
1,529 SR
1,398 Elo+

VS

Team Averages
Level 11
1,522 SR
1,416 Elo+
Ymir
Ymir
Lobos92
Ymir
Level 15
God Stats
12W - 15L
1,616 SR
Queue Stats
12W - 15L
1,597 Elo+
Solo
Janus
Janus
MarcoMixDj
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
Win123p
Erlang Shen
Level 7
God Stats
4W - 2L
1,492 SR
Queue Stats
19W - 19L
1,106 Elo+
Solo
King Arthur
King Arthur
WishfulDragon23
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
nestordanny
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJAW Ocelotl
Cthulhu
16
5 / 5 / 16
11,440
458
16,728
22,266
21,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
22 / 3 / 5
16,299
652
16,830
19,997
9,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
LWiicho66
Cu Chulainn
16
4 / 3 / 13
11,998
480
12,873
21,867
16,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
19
12 / 6 / 11
13,966
559
21,071
16,870
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
gago0326
Tiamat
15
3 / 2 / 18
11,029
441
8,993
16,137
14,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lobos92
Ymir
17
4 / 6 / 2
10,871
435
12,131
21,640
10,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
18
4 / 13 / 3
11,640
466
17,307
19,152
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Win123p
Erlang Shen
11
8 / 11 / 2
9,511
380
18,578
24,385
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
WishfulDragon23
King Arthur
13
1 / 17 / 6
9,118
365
2,710
30,079
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
nestordanny
Artemis
1
0 / 0 / 0
6,192
248
0
816
188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
46
Kills
17
19
Deaths
47
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AJAW Ocelotl
Cthulhu
5
5
16
2.6
W
22
3
5
8.17
W
Cu Chulainn
LWiicho66
Cu Chulainn
4
3
13
3.5
L
Ymir
Lobos92
Ymir
4
6
2
0.83
L
Janus
4
13
3
0.42
W
Jing Wei
12
6
11
2.92
L
Erlang Shen
Win123p
Erlang Shen
8
11
2
0.82
L
King Arthur
WishfulDragon23
King Arthur
1
17
6
0.24
W
Tiamat
gago0326
Tiamat
3
2
18
6
L
Artemis
nestordanny
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,495
Damage
50,726
97,137
Taken
96,072
67,922
Mitigated
43,626
38,154
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AJAW Ocelotl
Cthulhu
16,728
2,165
1,237
3,343
22,266
21,064
1,135
4,737
17,224
47,187
0
W
16,830
8,513
0
16,002
19,997
9,407
8,073
4,887
14,901
0
117,626
W
Cu Chulainn
LWiicho66
Cu Chulainn
12,873
3,301
0
7,640
21,867
16,248
1,133
7,107
14,518
6,544
59,711
L
Ymir
Lobos92
Ymir
12,131
2,059
0
1,528
21,640
10,161
814
8,950
12,690
48,762
0
L
Janus
17,307
717
0
1,029
19,152
5,307
0
3,941
15,211
66,648
0
W
Jing Wei
21,071
15,708
0
4,858
16,870
6,311
7,518
6,015
10,397
0
76,519
L
Erlang Shen
Win123p
Erlang Shen
18,578
10,371
183
3,440
24,385
10,136
0
7,380
17,005
0
41,593
L
King Arthur
WishfulDragon23
King Arthur
2,710
635
0
1,992
30,079
17,834
0
6,411
23,668
0
17,524
W
Tiamat
gago0326
Tiamat
8,993
1,268
864
4,210
16,137
14,892
452
5,574
10,084
30,248
0
L
Artemis
nestordanny
Artemis
0
0
0
0
816
188
0
94
722
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,732
Gold Earned
47,332
478
Minions Killed
276
0
Camps Cleared
0
2,103,117
Distance Traveled
1,475,852
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,440
458
68
3
0
435,460
2
W
Thanatos
16,299
652
162
6
0
475,663
0
W
Cu Chulainn
11,998
480
98
4
0
404,175
0
L
Ymir
10,871
435
76
3
0
446,867
1
L
Janus
11,640
466
124
5
0
384,698
1
W
Jing Wei
13,966
559
116
5
0
428,597
0
L
Erlang Shen
9,511
380
42
2
0
340,101
0
L
King Arthur
9,118
365
34
1
0
304,186
5
W
Tiamat
11,029
441
34
1
0
359,222
2
L
Artemis
6,192
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role