Player Matchup

Chang'e
Chang'e
MarineGamer2006
Chang'e
Level 18
God Stats
0W - 1L
1,769 SR
Queue Stats
53W - 64L
1,351 Elo+
Party 2
Thanatos
Thanatos
MowoBoi
Thanatos
Level 28
God Stats
5W - 8L
1,511 SR
Queue Stats
125W - 165L
1,346 Elo+
Party 2
Athena
Athena
MysteryRosier
Athena
Level 16
God Stats
16W - 18L
1,405 SR
Queue Stats
121W - 147L
1,310 Elo+
Solo
Chaac
Chaac
theprepubescent
Chaac
Level 82
God Stats
2W - 4L
1,766 SR
Queue Stats
125W - 156L
1,358 Elo+
Party 2
Chiron
Chiron
wrinklyfallus
Chiron
Level 21
God Stats
28W - 35L
1,391 SR
Queue Stats
73W - 115L
1,329 Elo+
Party 2
Team Averages
Level 33
1,568 SR
1,339 Elo+

VS

Team Averages
Level 24
1,603 SR
1,419 Elo+
Izanami
Izanami
Goblinette
Izanami
Level 28
God Stats
30W - 15L
1,709 SR
Queue Stats
97W - 90L
1,458 Elo+
Party 3
Baba Yaga
Baba Yaga
ILikeOrphans
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,416 Elo+
Party 1
Bastet
Bastet
Medicatedd
Bastet
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 163L
1,486 Elo+
Party 1
Yemoja
Yemoja
Nostra86
Yemoja
Level 7
God Stats
2W - 0L
1,657 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Bellona
Bellona
cheeseslife
Bellona
Level 28
God Stats
15W - 13L
1,648 SR
Queue Stats
102W - 95L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
9,139
435
12,706
18,522
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MowoBoi
Thanatos
16
8 / 3 / 2
10,336
492
9,206
13,599
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 2
9,853
469
11,743
24,490
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 5
9,080
432
15,488
19,779
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 3
9,128
435
5,800
11,388
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goblinette
Izanami
16
0 / 4 / 3
10,070
480
7,662
12,866
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
ILikeOrphans
Baba Yaga
18
5 / 2 / 7
11,054
526
17,702
14,910
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Medicatedd
Bastet
15
9 / 8 / 3
10,483
499
15,903
17,782
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Nostra86
Yemoja
15
3 / 5 / 3
9,840
469
7,245
13,050
6,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
cheeseslife
Bellona
19
4 / 1 / 3
11,543
550
14,729
19,159
15,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
20
Kills
21
21
Deaths
20
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Goblinette
Izanami
0
4
3
0.38
W
Baba Yaga
ILikeOrphans
Baba Yaga
5
2
7
4.25
L
2
8
4
0.5
W
Bastet
Medicatedd
Bastet
9
8
3
1.31
L
Thanatos
MowoBoi
Thanatos
8
3
2
3
L
4
3
2
1.67
W
Yemoja
Nostra86
Yemoja
3
5
3
0.9
W
Bellona
cheeseslife
Bellona
4
1
3
5.5
L
4
5
5
1.3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,943
Damage
63,241
87,778
Taken
77,767
51,111
Mitigated
38,751
39,945
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Goblinette
Izanami
7,662
4,110
0
4,930
12,866
4,034
1,322
265
12,251
0
78,770
W
Baba Yaga
ILikeOrphans
Baba Yaga
17,702
2,224
69
6,669
14,910
6,898
1,264
8,268
6,504
74,000
0
L
12,706
1,887
894
7,134
18,522
6,569
168
7,578
10,944
53,045
0
W
Bastet
Medicatedd
Bastet
15,903
6,897
0
2,469
17,782
6,714
292
6,843
10,837
0
50,303
L
Thanatos
MowoBoi
Thanatos
9,206
1,857
0
12,912
13,599
5,205
0
2,219
11,380
0
49,303
L
11,743
4,287
0
6,927
24,490
16,350
764
7,513
16,977
42,863
0
W
Yemoja
Nostra86
Yemoja
7,245
1,758
2,552
4,581
13,050
6,014
462
2,336
10,414
30,726
0
W
Bellona
cheeseslife
Bellona
14,729
5,873
0
6,351
19,159
15,091
937
6,737
12,397
0
85,476
L
15,488
1,739
0
6,316
19,779
19,182
386
6,767
13,012
0
43,988
L
5,800
731
558
5,204
11,388
3,805
392
870
10,518
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
52,990
397
Minions Killed
504
0
Camps Cleared
0
2,083,564
Distance Traveled
1,983,648
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,070
480
149
7
0
373,682
0
W
Baba Yaga
11,054
526
81
4
0
399,212
0
L
Chang'e
9,139
435
85
4
0
364,866
6
W
Bastet
10,483
499
67
3
0
427,995
0
L
Thanatos
10,336
492
92
4
0
431,546
2
L
Athena
9,853
469
63
3
0
439,372
0
W
Yemoja
9,840
469
58
3
0
354,324
5
W
Bellona
11,543
550
149
7
0
428,435
0
L
Chaac
9,080
432
52
2
0
457,711
1
L
Chiron
9,128
435
105
5
0
390,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role