Player Matchup

Chaac
Chaac
FatBabyJesus23
Chaac
Level 29
God Stats
20W - 10L
1,614 SR
Queue Stats
24W - 12L
1,591 Elo+
Party 2
Sol
Sol
STEWDGOOSSE
Sol
Level 64
God Stats
17W - 11L
1,299 SR
Queue Stats
75W - 44L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
Sol7422
Danzaburou
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 15L
1,737 Elo+
Party 2
Team Averages
Level 33
1,471 SR
1,645 Elo+

VS

Team Averages
Level 72
1,492 SR
1,545 Elo+
Bellona
Bellona
Rocketpower100
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 199L
1,470 Elo+
Solo
Ra
Ra
deathbytwinkie12
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 138L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
zyxKILLER
Danzaburou
Level 61
God Stats
23W - 11L
1,475 SR
Queue Stats
588W - 504L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
10,736
671
5,868
13,321
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 6
10,987
687
15,015
14,495
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Sol7422
Danzaburou
17
13 / 0 / 4
13,616
851
15,217
10,764
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
9,083
568
6,819
14,736
13,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 1
9,883
618
8,249
14,846
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
zyxKILLER
Danzaburou
14
2 / 4 / 1
9,788
612
6,553
14,292
5,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
0
8
3
0.19
W
4
4
6
1.75
W
Danzaburou
Sol7422
Danzaburou
13
0
4
15
L
3
6
1
0.58
L
Danzaburou
zyxKILLER
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
21,621
38,580
Taken
43,874
24,352
Mitigated
24,972
13,274
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,868
97
0
3,922
13,321
14,274
269
2,914
10,407
0
19,448
L
6,819
1,172
0
2,193
14,736
13,372
0
6,704
8,032
0
25,157
W
15,015
6,224
0
6,888
14,495
5,798
1,127
4,476
10,019
59,099
0
W
Danzaburou
Sol7422
Danzaburou
15,217
5,720
0
2,464
10,764
4,280
1,671
893
9,871
0
83,660
L
8,249
771
1,379
2,969
14,846
5,628
0
4,928
9,918
35,533
0
L
Danzaburou
zyxKILLER
Danzaburou
6,553
3,134
0
2,079
14,292
5,972
0
3,407
10,885
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
28,754
212
Minions Killed
130
0
Camps Cleared
0
882,159
Distance Traveled
803,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,736
671
20
1
0
307,302
2
L
Bellona
9,083
568
22
1
0
267,598
4
W
Sol
10,987
687
84
5
0
286,271
1
W
Danzaburou
13,616
851
108
7
0
288,586
3
L
Ra
9,883
618
61
4
0
268,848
1
L
Danzaburou
9,788
612
47
3
0
266,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role