Player Matchup

Xbalanque
Xbalanque
BlueRanger_0605
Xbalanque
Level 28
God Stats
65W - 57L
1,521 SR
Queue Stats
219W - 242L
1,430 Elo+
Solo
Merlin
Merlin
DarkSofnics
Merlin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
Joa-Arg2017
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
JohannRoyale
Neith
Level 18
God Stats
8W - 10L
1,443 SR
Queue Stats
37W - 52L
1,532 Elo+
Party 2
Tyr
Tyr
SLIMETEC
Tyr
Level 28
God Stats
0W - 2L
1,333 SR
Queue Stats
63W - 66L
1,326 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,457 Elo+

VS

Team Averages
Level 26
1,486 SR
1,355 Elo+
Bellona
Bellona
Ajax DC87
Bellona
Level 22
God Stats
36W - 41L
1,282 SR
Queue Stats
111W - 133L
1,251 Elo+
Party 1
Izanami
Izanami
Sus Boy Inc
Izanami
Level 29
God Stats
121W - 85L
1,429 SR
Queue Stats
264W - 228L
1,422 Elo+
Solo
Kali
Kali
TGmx Osiel21
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 311L
1,301 Elo+
Party 1
Merlin
Merlin
Wikz-W
Merlin
Level 22
God Stats
9W - 7L
1,740 SR
Queue Stats
99W - 98L
1,433 Elo+
Solo
Danzaburou
Danzaburou
orbegozo2
Danzaburou
Level 26
God Stats
15W - 11L
1,481 SR
Queue Stats
54W - 36L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueRanger_0605
Xbalanque
17
6 / 3 / 2
10,341
517
15,436
17,112
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
13
2 / 7 / 2
8,660
433
6,454
10,296
2,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
0 / 13 / 0
6,956
348
3,493
15,283
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 2
8,946
447
8,677
12,892
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
8,328
416
4,534
14,656
8,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ajax DC87
Bellona
16
3 / 5 / 3
10,423
521
10,041
14,514
11,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Sus Boy Inc
Izanami
16
5 / 1 / 1
10,102
505
7,980
11,522
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 4
9,713
486
5,271
15,912
9,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Wikz-W
Merlin
17
11 / 1 / 6
11,320
566
18,872
11,851
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
orbegozo2
Danzaburou
17
9 / 2 / 6
11,639
582
8,652
10,451
6,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
30
32
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ajax DC87
Bellona
3
5
3
0.9
L
Xbalanque
BlueRanger_0605
Xbalanque
6
3
2
2.33
L
Merlin
2
7
2
0.43
L
Medusa
0
13
0
0
L
2
4
2
0.75
L
1
5
2
0.4
W
Izanami
Sus Boy Inc
Izanami
5
1
1
5.5
W
2
3
4
1.33
W
Merlin
Wikz-W
Merlin
11
1
6
14
W
Danzaburou
orbegozo2
Danzaburou
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
50,816
70,239
Taken
64,250
26,432
Mitigated
35,837
14,954
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ajax DC87
Bellona
10,041
2,710
0
2,080
14,514
11,342
2,348
1,095
13,419
0
54,568
L
Xbalanque
BlueRanger_0605
Xbalanque
15,436
10,965
354
9,011
17,112
6,407
2,033
1,602
15,464
0
78,819
L
Merlin
6,454
995
0
191
10,296
2,997
26
4,464
5,600
33,138
0
L
Medusa
3,493
1,730
0
1,381
15,283
3,805
270
3,905
11,108
0
21,742
L
8,677
3,792
183
2,188
12,892
4,228
0
5,284
7,160
0
43,651
L
4,534
1,358
0
1,646
14,656
8,995
168
2,491
12,035
0
35,376
W
Izanami
Sus Boy Inc
Izanami
7,980
6,216
0
2,006
11,522
3,983
691
328
11,194
0
81,313
W
5,271
2,107
0
6,070
15,912
9,146
0
540
15,372
0
59,987
W
Merlin
Wikz-W
Merlin
18,872
1,852
435
5,428
11,851
4,838
1,117
1,959
9,892
69,504
0
W
Danzaburou
orbegozo2
Danzaburou
8,652
5,349
195
1,734
10,451
6,528
3,282
2,532
7,919
0
64,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
53,197
350
Minions Killed
543
0
Camps Cleared
0
1,716,153
Distance Traveled
1,753,237
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,423
521
103
5
0
376,788
0
L
Xbalanque
10,341
517
122
6
0
342,025
0
L
Merlin
8,660
433
60
3
0
312,791
0
L
Medusa
6,956
348
41
2
0
306,184
4
L
Neith
8,946
447
80
4
0
359,531
1
L
Tyr
8,328
416
47
2
0
395,622
2
W
Izanami
10,102
505
115
6
0
310,845
0
W
Kali
9,713
486
94
5
0
386,198
0
W
Merlin
11,320
566
118
6
0
356,997
2
W
Danzaburou
11,639
582
113
6
0
322,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role