Player Matchup

Merlin
Merlin
GummyOW
Merlin
Level 28
God Stats
4W - 3L
1,467 SR
Queue Stats
43W - 29L
1,661 Elo+
Solo
Ymir
Ymir
Lucariofeik
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,616 Elo+
Solo
Bellona
Bellona
N0obDuckie
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Pele
Pele
SirHef
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,563 Elo+
Solo
Rama
Rama
Soyymilk
Rama
Level 26
God Stats
5W - 3L
1,692 SR
Queue Stats
78W - 48L
1,645 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,629 Elo+

VS

Team Averages
Level 40
1,533 SR
1,513 Elo+
Cupid
Cupid
FlubbGuy
Cupid
Level 26
God Stats
4W - 2L
1,854 SR
Queue Stats
93W - 99L
1,450 Elo+
Solo
Loki
Loki
Kaden
Loki
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
SkyCaptain100
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,140 Elo+
Solo
Achilles
Achilles
burdzjki
Achilles
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Athena
Athena
sully16194
Athena
Level 27
God Stats
2W - 3L
1,312 SR
Queue Stats
86W - 59L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GummyOW
Merlin
10
1 / 2 / 1
5,862
489
5,386
4,273
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 5
6,623
552
4,133
7,714
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
N0obDuckie
Bellona
12
0 / 3 / 0
6,535
545
1,979
6,035
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
SirHef
Pele
10
3 / 0 / 2
6,301
525
4,841
8,459
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
5 / 2 / 2
7,733
644
5,458
8,064
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FlubbGuy
Cupid
9
0 / 4 / 1
5,353
446
3,520
6,976
2,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Kaden
Loki
12
7 / 2 / 0
7,583
632
6,082
7,863
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SkyCaptain100
Kukulkan
7
0 / 4 / 0
4,799
400
2,199
5,780
1,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
burdzjki
Achilles
11
1 / 1 / 2
6,109
509
3,227
4,725
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
sully16194
Athena
9
0 / 2 / 1
5,399
450
4,181
10,087
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
8
8
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
FlubbGuy
Cupid
0
4
1
0.13
W
Merlin
GummyOW
Merlin
1
2
1
0.75
L
Loki
Kaden
Loki
7
2
0
3.5
W
3
1
5
5.5
W
Bellona
N0obDuckie
Bellona
0
3
0
0
W
Pele
SirHef
Pele
3
0
2
4
L
Kukulkan
SkyCaptain100
Kukulkan
0
4
0
0
W
Rama
5
2
2
3
L
Achilles
burdzjki
Achilles
1
1
2
2
L
Athena
sully16194
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
19,209
34,545
Taken
35,431
15,214
Mitigated
16,236
13,118
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
FlubbGuy
Cupid
3,520
2,097
0
1,977
6,976
2,142
527
1,550
5,410
0
24,588
W
Merlin
GummyOW
Merlin
5,386
571
0
361
4,273
1,235
592
1,340
2,921
27,679
0
L
Loki
Kaden
Loki
6,082
2,203
0
3,530
7,863
2,461
0
427
7,351
0
40,531
W
4,133
772
0
1,603
7,714
5,315
16
2,978
4,696
19,327
0
W
Bellona
N0obDuckie
Bellona
1,979
737
0
2,062
6,035
3,794
0
0
5,735
0
32,475
W
Pele
SirHef
Pele
4,841
1,664
0
4,744
8,459
2,467
0
1,728
6,706
0
35,181
L
Kukulkan
SkyCaptain100
Kukulkan
2,199
351
0
350
5,780
1,458
240
2,618
2,932
18,061
0
W
Rama
5,458
4,679
0
4,348
8,064
2,403
549
282
7,782
0
44,300
L
Achilles
burdzjki
Achilles
3,227
1,328
0
786
4,725
4,120
0
0
4,725
0
23,326
L
Athena
sully16194
Athena
4,181
1,261
0
3,380
10,087
6,055
39
4,367
5,494
24,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
29,243
303
Minions Killed
261
0
Camps Cleared
0
1,131,048
Distance Traveled
1,158,350
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,353
446
51
4
0
195,058
0
W
Merlin
5,862
489
47
4
0
209,287
1
L
Loki
7,583
632
83
7
0
257,787
2
W
Ymir
6,623
552
31
3
0
238,579
2
W
Bellona
6,535
545
70
6
0
220,924
4
W
Pele
6,301
525
71
6
0
265,056
0
L
Kukulkan
4,799
400
31
3
0
231,344
1
W
Rama
7,733
644
84
7
0
197,202
3
L
Achilles
6,109
509
51
4
0
222,592
2
L
Athena
5,399
450
45
4
0
251,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role