Player Matchup

Ao Kuang
Ao Kuang
Silver II
AlexanderGriffin
Ao Kuang
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 197L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
DJsmackThatHo
Sun Wukong
Silver II
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 35L
1,470 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Firel0rdAzula
Jing Wei
Gold II
Level 160
God Stats
56W - 27L
1,737 SR
Queue Stats
158W - 135L
1,527 MMR
Solo
Merlin
Merlin
Bronze III
ROTHNALD
Merlin
Bronze III
Level 106
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Athena
Athena
Silver I
RuinaDev
Athena
Silver I
Level 70
God Stats
6W - 4L
1,822 SR
Queue Stats
36W - 30L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,668 SR
1,479 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,500 SR
1,469 MMR
Chaac
Chaac
Gold V
Agniell
Chaac
Gold V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,459 MMR
Solo
Thanatos
Thanatos
Bronze III
CadetheEngineer
Thanatos
Bronze III
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 5L
1,459 MMR
Party 2
Anhur
Anhur
Gold IV
Cortes2PAC
Anhur
Gold IV
Level 149
God Stats
13W - 15L
1,309 SR
Queue Stats
462W - 444L
1,432 MMR
Solo
Raijin
Raijin
Bronze III
SerpentSin7
Raijin
Bronze III
Level 75
God Stats
2W - 0L
1,834 SR
Queue Stats
3W - 5L
1,508 MMR
Party 2
Khepri
Khepri
Bronze III
SoftestCarry
Khepri
Bronze III
Level 68
God Stats
19W - 19L
1,588 SR
Queue Stats
26W - 40L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,968
794
2,013
2,154
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
DJsmackThatHo
Sun Wukong
7
1 / 0 / 0
3,674
735
2,204
3,259
1,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Firel0rdAzula
Jing Wei
6
1 / 0 / 0
3,779
756
1,353
1,356
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
ROTHNALD
Merlin
1
0 / 0 / 0
960
192
0
0
0
Athena
RuinaDev
Athena
5
0 / 1 / 1
3,348
670
680
3,431
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetZeusNemesisTsukuyomiApollo

VS

Bans
Cu ChulainnBakasuraCupidPeleDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agniell
Chaac
6
0 / 0 / 0
3,269
654
927
3,453
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
6
0 / 1 / 0
3,368
674
270
3,644
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
6
1 / 1 / 0
3,342
668
1,778
2,190
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
5
0 / 2 / 0
3,279
656
783
2,306
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
6
0 / 0 / 1
3,565
713
775
1,299
457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Agniell
Chaac
0
0
0
0
L
2
0
0
2
W
Thanatos
0
1
0
0
W
Anhur
1
1
0
1
L
Sun Wukong
DJsmackThatHo
Sun Wukong
1
0
0
1
L
Jing Wei
Firel0rdAzula
Jing Wei
1
0
0
1
L
Merlin
ROTHNALD
Merlin
0
0
0
0
L
Athena
RuinaDev
Athena
0
1
1
0.5
W
Raijin
0
2
0
0
W
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,250
Damage
4,533
10,200
Taken
12,892
2,903
Mitigated
3,606
3,783
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Agniell
Chaac
927
92
0
2,087
3,453
1,065
0
0
3,453
0
12,808
L
2,013
708
0
851
2,154
727
0
685
1,371
10,995
2,477
W
Thanatos
270
187
0
3,190
3,644
916
0
64
3,580
0
13,681
W
Anhur
1,778
1,313
0
1,026
2,190
436
0
381
1,809
0
13,073
L
Sun Wukong
DJsmackThatHo
Sun Wukong
2,204
521
0
974
3,259
1,089
0
0
3,259
0
16,128
L
Jing Wei
Firel0rdAzula
Jing Wei
1,353
1,182
0
800
1,356
237
0
310
1,046
0
15,690
L
Merlin
ROTHNALD
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Athena
RuinaDev
Athena
680
299
0
1,158
3,431
850
0
465
2,966
6,365
0
W
Raijin
783
134
0
637
2,306
732
55
1,747
559
8,874
0
W
Khepri
775
34
0
997
1,299
457
0
299
1,000
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,729
Gold Earned
16,823
107
Minions Killed
129
0
Camps Cleared
0
396,286
Distance Traveled
456,689
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,269
654
23
5
0
99,303
0
L
Ao Kuang
3,968
794
26
5
0
101,553
2
W
Thanatos
3,368
674
40
8
0
88,269
0
W
Anhur
3,342
668
34
7
0
85,160
2
L
Sun Wukong
3,674
735
30
6
0
113,984
0
L
Jing Wei
3,779
756
35
7
0
80,987
0
L
Merlin
960
192
0
0
0
0
0
L
Athena
3,348
670
16
3
0
99,762
1
W
Raijin
3,279
656
23
5
0
79,123
0
W
Khepri
3,565
713
9
2
0
104,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role