Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ISnifit
Artemis
Level 65
God Stats
6W - 2L
1,602 SR
Queue Stats
498W - 548L
1,447 Elo+
Solo
Artio
Artio
IveShadows
Artio
Level 69
God Stats
6W - 11L
1,460 SR
Queue Stats
128W - 147L
1,364 Elo+
Solo
Bellona
Bellona
YAKMONEY17
Bellona
Level 60
God Stats
1W - 5L
1,206 SR
Queue Stats
13W - 19L
1,417 Elo+
Solo
Janus
Janus
tcook1817
Janus
Level 89
God Stats
20W - 17L
1,454 SR
Queue Stats
41W - 38L
1,434 Elo+
Solo
Team Averages
Level 69
1,445 SR
1,432 Elo+

VS

Team Averages
Level 108
1,466 SR
1,418 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HyperX1029
Merlin
Level 69
God Stats
0W - 2L
1,191 SR
Queue Stats
63W - 90L
1,437 Elo+
Party 1
Loki
Loki
Jarit_ortega
Loki
Level 119
God Stats
14W - 16L
1,635 SR
Queue Stats
1,134W - 1,311L
1,354 Elo+
Solo
Ne Zha
Ne Zha
Moose_Kabooose
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,415 Elo+
Party 1
Artemis
Artemis
SN0RLAXITIVE
Artemis
Level 142
God Stats
88W - 83L
1,502 SR
Queue Stats
113W - 120L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 1 / 0
5,312
531
1,913
4,698
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ISnifit
Artemis
9
4 / 1 / 3
5,539
554
5,550
5,120
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
1 / 0 / 6
5,147
515
1,694
6,920
3,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
YAKMONEY17
Bellona
11
0 / 0 / 1
5,934
593
934
3,149
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
tcook1817
Janus
10
1 / 0 / 0
6,202
620
1,342
2,042
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 1
4,897
490
2,378
4,633
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
HyperX1029
Merlin
11
2 / 1 / 0
6,098
610
2,003
3,080
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,534
453
2,238
5,982
1,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,699
470
1,341
5,994
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
SN0RLAXITIVE
Artemis
9
0 / 0 / 0
5,253
525
1,561
2,258
570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
0
3
L
Chronos
 
Chronos
0
2
1
0.25
L
Merlin
HyperX1029
Merlin
2
1
0
2
W
Artemis
ISnifit
Artemis
4
1
3
5.5
W
Artio
1
0
6
4
L
0
4
0
0
L
0
2
0
0
L
Artemis
SN0RLAXITIVE
Artemis
0
0
0
0
W
Bellona
YAKMONEY17
Bellona
0
0
1
0.5
W
Janus
tcook1817
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,433
Damage
9,521
21,929
Taken
21,947
8,718
Mitigated
4,931
10,349
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,913
446
52
1,872
4,698
1,342
481
511
4,143
0
20,247
L
Chronos
 
Chronos
2,378
476
0
1,270
4,633
1,026
0
434
4,199
23,159
0
L
Merlin
HyperX1029
Merlin
2,003
166
0
1,175
3,080
748
0
1,098
1,856
29,531
0
W
Artemis
ISnifit
Artemis
5,550
2,849
576
2,379
5,120
1,546
416
1,319
3,761
0
27,584
W
Artio
1,694
253
488
2,455
6,920
3,694
267
1,801
5,075
17,025
0
L
2,238
275
0
575
5,982
1,024
0
1,115
4,867
0
16,280
L
1,341
333
0
2,922
5,994
1,563
0
245
5,731
0
22,051
L
Artemis
SN0RLAXITIVE
Artemis
1,561
376
0
497
2,258
570
926
0
2,258
0
21,821
W
Bellona
YAKMONEY17
Bellona
934
123
111
1,809
3,149
1,631
0
0
3,149
0
29,773
W
Janus
tcook1817
Janus
1,342
0
0
607
2,042
505
205
530
1,420
34,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
25,481
324
Minions Killed
251
0
Camps Cleared
0
977,563
Distance Traveled
880,292
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,312
531
53
5
0
201,023
0
L
Chronos
4,897
490
49
5
0
174,899
0
L
Merlin
6,098
610
68
7
0
188,855
3
W
Artemis
5,539
554
64
6
0
175,919
1
W
Artio
5,147
515
31
3
0
207,258
4
L
Loki
4,534
453
34
3
0
138,808
3
L
Ne Zha
4,699
470
50
5
0
203,306
1
L
Artemis
5,253
525
50
5
0
174,424
1
W
Bellona
5,934
593
84
8
0
220,957
0
W
Janus
6,202
620
92
9
0
172,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role