Player Matchup

Cabrakan
Cabrakan
FlexTripple
Cabrakan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,271 Elo+
Solo
Ra
Ra
Kredova
Ra
Level 3
God Stats
4W - 2L
1,694 SR
Queue Stats
121W - 125L
1,660 Elo+
Party 3
Ymir
Ymir
Targon28
Ymir
Level 16
God Stats
4W - 0L
1,626 SR
Queue Stats
25W - 21L
1,371 Elo+
Party 3
Apollo
Apollo
TheyCallMeLo
Apollo
Level 157
God Stats
1W - 2L
1,507 SR
Queue Stats
198W - 155L
1,510 Elo+
Party 3
Chaac
Chaac
kickinbears
Chaac
Level 97
God Stats
2W - 4L
1,392 SR
Queue Stats
75W - 81L
1,459 Elo+
Party 3
Team Averages
Level 57
1,544 SR
1,454 Elo+

VS

Team Averages
Level 20
1,402 SR
1,331 Elo+
Fenrir
Fenrir
Akanimoh74
Fenrir
Level 10
God Stats
19W - 17L
1,344 SR
Queue Stats
112W - 102L
1,218 Elo+
Party 2
Merlin
Merlin
COCOPWNS
Merlin
Level 35
God Stats
7W - 8L
1,602 SR
Queue Stats
264W - 277L
1,414 Elo+
Party 1
Olorun
Olorun
JOEKILLHUNGRY
Olorun
Level 14
God Stats
22W - 17L
1,463 SR
Queue Stats
41W - 36L
1,291 Elo+
Party 2
Bellona
Bellona
SF Fransizzle
Bellona
Level 26
God Stats
30W - 38L
1,185 SR
Queue Stats
177W - 185L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
YeehawMoth
Sun Wukong
Level 17
God Stats
19W - 30L
1,418 SR
Queue Stats
43W - 62L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FlexTripple
Cabrakan
19
1 / 9 / 18
11,924
917
4,940
19,784
25,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 11 / 17
13,216
1,017
19,447
17,794
8,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
3 / 4 / 24
13,968
1,074
9,203
22,867
27,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
28 / 5 / 5
18,703
1,439
53,240
23,140
11,584
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 29
14,876
1,144
23,718
20,087
22,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akanimoh74
Fenrir
20
12 / 9 / 14
14,388
1,107
15,565
33,018
21,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
COCOPWNS
Merlin
20
6 / 6 / 25
13,949
1,073
36,639
17,316
8,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 17
12,961
997
12,919
17,884
8,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
7 / 10 / 13
13,343
1,026
16,092
29,172
27,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
YeehawMoth
Sun Wukong
18
2 / 10 / 12
12,130
933
12,766
20,021
13,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
112
41
Kills
31
31
Deaths
41
93
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akanimoh74
Fenrir
12
9
14
2.11
L
Merlin
COCOPWNS
Merlin
6
6
25
3.08
W
Cabrakan
FlexTripple
Cabrakan
1
9
18
1.11
L
4
6
17
2.08
W
3
11
17
1.05
L
Bellona
7
10
13
1.35
W
Ymir
3
4
24
3.75
W
Apollo
28
5
5
6.1
L
Sun Wukong
YeehawMoth
Sun Wukong
2
10
12
0.8
W
6
2
29
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,548
Damage
93,981
103,672
Taken
117,411
95,382
Mitigated
78,680
18,832
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akanimoh74
Fenrir
15,565
3,366
0
540
33,018
21,132
0
10,131
22,887
0
27,068
L
Merlin
COCOPWNS
Merlin
36,639
1,790
0
0
17,316
8,337
0
3,292
14,024
77,659
0
W
Cabrakan
FlexTripple
Cabrakan
4,940
524
0
262
19,784
25,768
0
9,855
9,929
15,308
0
L
12,919
5,835
31
1,884
17,884
8,414
0
5,940
11,944
32,224
0
W
19,447
2,046
1,697
1,379
17,794
8,472
0
9,931
7,863
52,426
0
L
Bellona
16,092
4,518
1,097
1,227
29,172
27,519
0
9,491
19,681
2,054
28,949
W
Ymir
9,203
2,215
0
2,830
22,867
27,205
0
11,084
11,153
18,380
0
W
Apollo
53,240
41,066
0
4,381
23,140
11,584
0
10,513
12,627
0
84,227
L
Sun Wukong
YeehawMoth
Sun Wukong
12,766
2,394
123
1,089
20,021
13,278
0
5,410
14,611
0
28,033
W
23,718
4,910
1,068
7,215
20,087
22,353
0
9,636
10,451
698
44,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,687
Gold Earned
66,771
232
Minions Killed
203
8
Camps Cleared
6
1,162,361
Distance Traveled
1,212,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,388
1,107
16
1
1
273,442
0
L
Merlin
13,949
1,073
91
7
2
234,441
1
W
Cabrakan
11,924
917
17
1
0
175,036
0
L
Olorun
12,961
997
26
2
0
240,182
0
W
Ra
13,216
1,017
86
7
1
239,815
0
L
Bellona
13,343
1,026
41
3
0
241,745
0
W
Ymir
13,968
1,074
23
2
0
208,794
0
W
Apollo
18,703
1,439
60
5
6
262,835
0
L
Sun Wukong
12,130
933
29
2
3
222,252
1
W
Chaac
14,876
1,144
46
4
1
275,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role