Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
QSR Chaos
Tiamat
Level 120
God Stats
1W - 0L
1,282 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TommyPastaboi
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Tower Torres
Aphrodite
Level 112
God Stats
2W - 2L
1,644 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Nu Wa
Nu Wa
bphill561
Nu Wa
Level 160
God Stats
84W - 57L
1,702 SR
Queue Stats
286W - 251L
1,621 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,524 Elo+

VS

Team Averages
Level 106
1,637 SR
1,591 Elo+
Danzaburou
Danzaburou
RandomiZerV2
Danzaburou
Level 54
God Stats
25W - 27L
1,575 SR
Queue Stats
153W - 131L
1,606 Elo+
Party 2
Serqet
Serqet
braccotaco
Serqet
Level 99
God Stats
1W - 3L
1,535 SR
Queue Stats
204W - 156L
1,658 Elo+
Party 2
Ymir
Ymir
chicharox
Ymir
Level 142
God Stats
4W - 2L
1,719 SR
Queue Stats
82W - 80L
1,483 Elo+
Solo
Vulcan
Vulcan
demolishtroyed
Vulcan
Level 99
God Stats
3W - 3L
1,911 SR
Queue Stats
258W - 199L
1,654 Elo+
Party 2
Sun Wukong
Sun Wukong
veltormanta
Sun Wukong
Level 137
God Stats
2W - 4L
1,445 SR
Queue Stats
366W - 362L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 6
8,478
848
6,936
4,662
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
QSR Chaos
Tiamat
13
1 / 1 / 10
7,444
744
11,909
6,401
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 7
7,891
789
6,090
21,143
10,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Tower Torres
Aphrodite
13
2 / 2 / 5
7,550
755
4,376
9,713
6,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
bphill561
Nu Wa
15
7 / 2 / 4
9,088
909
10,564
5,054
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RandomiZerV2
Danzaburou
11
0 / 2 / 2
6,332
633
5,863
6,584
2,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
braccotaco
Serqet
14
5 / 4 / 1
8,843
884
7,909
10,025
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
13
2 / 4 / 0
7,553
755
4,076
12,866
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 2 / 4
7,127
713
12,574
7,877
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
veltormanta
Sun Wukong
15
1 / 1 / 2
7,656
766
6,418
8,784
5,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
8
8
Deaths
13
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
6
5
W
Tiamat
QSR Chaos
Tiamat
1
1
10
6
L
Danzaburou
RandomiZerV2
Danzaburou
0
2
2
0.5
W
1
2
7
2.25
W
Aphrodite
Tower Torres
Aphrodite
2
2
5
2.25
W
Nu Wa
bphill561
Nu Wa
7
2
4
4.5
L
Serqet
braccotaco
Serqet
5
4
1
1.38
L
Ymir
2
4
0
0.5
L
0
2
4
1
L
Sun Wukong
veltormanta
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
36,840
46,973
Taken
46,136
26,203
Mitigated
28,398
21,190
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,936
3,152
0
359
4,662
1,839
45
1,393
3,195
0
34,397
W
Tiamat
QSR Chaos
Tiamat
11,909
700
0
1,599
6,401
4,458
0
2,056
4,109
20,959
0
L
Danzaburou
RandomiZerV2
Danzaburou
5,863
2,103
0
1,861
6,584
2,078
0
3,348
2,890
0
18,240
W
6,090
1,306
908
10,321
21,143
10,868
350
8,091
12,106
0
20,398
W
Aphrodite
Tower Torres
Aphrodite
4,376
168
3,335
4,533
9,713
6,474
748
2,604
6,468
19,642
0
W
Nu Wa
bphill561
Nu Wa
10,564
2,904
0
135
5,054
2,564
865
1,923
2,584
31,543
0
L
Serqet
braccotaco
Serqet
7,909
815
0
2,084
10,025
6,408
0
4,693
4,983
0
19,005
L
Ymir
4,076
643
0
1,268
12,866
11,172
0
6,622
5,614
18,251
0
L
12,574
3,064
0
1,035
7,877
2,816
0
4,933
2,628
42,167
0
L
Sun Wukong
veltormanta
Sun Wukong
6,418
1,373
0
1,728
8,784
5,924
0
5,506
2,838
0
26,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
37,511
242
Minions Killed
230
7
Camps Cleared
8
996,927
Distance Traveled
884,359
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,478
848
77
8
4
200,763
5
W
Tiamat
7,444
744
34
3
1
200,752
1
L
Danzaburou
6,332
633
31
3
1
91,472
2
W
Chaac
7,891
789
30
3
0
215,230
0
W
Aphrodite
7,550
755
44
4
2
185,818
2
W
Nu Wa
9,088
909
57
6
0
194,364
0
L
Serqet
8,843
884
29
3
2
203,837
0
L
Ymir
7,553
755
20
2
1
163,582
2
L
Vulcan
7,127
713
78
8
2
202,089
4
L
Sun Wukong
7,656
766
72
7
2
223,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role