Player Matchup

Thor
Thor
ACB_AW
Thor
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,257 Elo+
Party 2
Vamana
Vamana
GeCkk014
Vamana
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 9L
1,166 Elo+
Party 2
Bellona
Bellona
Pappa Throb
Bellona
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
20W - 18L
1,450 Elo+
Party 4
Amaterasu
Amaterasu
Shankapottamiss
Amaterasu
Level 47
God Stats
2W - 4L
1,599 SR
Queue Stats
43W - 61L
1,480 Elo+
Party 4
Zeus
Zeus
skiperpro2002
Zeus
Level 61
God Stats
2W - 7L
1,289 SR
Queue Stats
52W - 82L
1,266 Elo+
Party 2
Team Averages
Level 39
1,445 SR
1,324 Elo+

VS

Team Averages
Level 58
1,562 SR
1,359 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Heatron67
Ao Kuang
Level 94
God Stats
2W - 5L
1,701 SR
Queue Stats
289W - 301L
1,388 Elo+
Party 3
Cupid
Cupid
Jaida_Smith
Cupid
Level 53
God Stats
1W - 1L
1,414 SR
Queue Stats
15W - 28L
1,299 Elo+
Party 1
Ares
Ares
JustElevatedd
Ares
Level 26
God Stats
1W - 0L
1,700 SR
Queue Stats
12W - 26L
1,265 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotZacM
Cu Chulainn
Level 31
God Stats
15W - 20L
1,494 SR
Queue Stats
162W - 174L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ACB_AW
Thor
11
0 / 10 / 3
7,204
424
3,222
14,347
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
GeCkk014
Vamana
11
1 / 10 / 1
6,931
408
4,609
13,385
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Pappa Throb
Bellona
12
6 / 4 / 4
8,153
480
8,298
14,252
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Shankapottamiss
Amaterasu
12
5 / 8 / 3
7,915
466
10,042
14,391
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 10 / 0
7,976
469
7,608
12,228
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
11 / 0 / 5
10,917
642
10,909
9,091
10,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Heatron67
Ao Kuang
18
19 / 1 / 5
11,556
680
18,231
18,673
9,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 3
7,634
449
4,823
10,391
3,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 5
6,639
391
3,460
13,094
5,607
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
NotZacM
Cu Chulainn
15
8 / 4 / 9
9,904
583
9,867
13,347
9,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
16
Kills
40
42
Deaths
18
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
0
5
13.5
L
Thor
ACB_AW
Thor
0
10
3
0.15
L
Vamana
GeCkk014
Vamana
1
10
1
0.15
W
Ao Kuang
Heatron67
Ao Kuang
19
1
5
21.5
W
2
5
3
0.7
W
0
8
5
0.31
W
Cu Chulainn
NotZacM
Cu Chulainn
8
4
9
3.13
L
Bellona
Pappa Throb
Bellona
6
4
4
2
L
Amaterasu
Shankapottamiss
Amaterasu
5
8
3
0.81
L
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
47,290
68,603
Taken
64,596
33,827
Mitigated
38,990
11,475
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,909
1,414
0
2,475
9,091
10,760
1,093
1,557
7,262
66,790
0
L
Thor
ACB_AW
Thor
3,222
1,215
0
1,630
14,347
4,693
350
6,225
8,010
0
27,791
L
Vamana
GeCkk014
Vamana
4,609
2,199
0
836
13,385
6,538
0
6,738
6,621
0
23,189
W
Ao Kuang
Heatron67
Ao Kuang
18,231
5,870
0
14,191
18,673
9,888
2,818
2,319
16,155
81,187
0
W
4,823
3,044
186
2,879
10,391
3,201
144
1,060
9,097
0
32,869
W
3,460
570
210
1,270
13,094
5,607
305
604
12,325
10,539
0
W
Cu Chulainn
NotZacM
Cu Chulainn
9,867
3,069
0
4,272
13,347
9,534
426
1,492
11,748
0
57,611
L
Bellona
Pappa Throb
Bellona
8,298
2,550
159
5,231
14,252
8,618
873
5,003
9,085
0
35,150
L
Amaterasu
Shankapottamiss
Amaterasu
10,042
3,908
0
2,019
14,391
9,893
75
5,009
9,147
0
38,405
L
7,608
1,327
0
1,600
12,228
4,085
144
8,734
3,140
24,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
46,650
268
Minions Killed
424
0
Camps Cleared
0
1,532,837
Distance Traveled
1,539,283
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,917
642
119
7
0
358,716
1
L
Thor
7,204
424
57
3
0
318,752
0
L
Vamana
6,931
408
39
2
0
309,866
0
W
Ao Kuang
11,556
680
129
8
0
319,715
2
W
Cupid
7,634
449
64
4
0
267,638
3
W
Ares
6,639
391
14
1
0
280,647
1
W
Cu Chulainn
9,904
583
98
6
0
312,567
1
L
Bellona
8,153
480
51
3
0
346,069
0
L
Amaterasu
7,915
466
65
4
0
280,390
1
L
Zeus
7,976
469
56
3
0
277,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role