Player Matchup

Nemesis
Nemesis
BroBanana
Nemesis
Level 49
God Stats
12W - 7L
1,539 SR
Queue Stats
96W - 103L
1,508 Elo+
Solo
Aphrodite
Aphrodite
FallenAngel1471
Aphrodite
Level 123
God Stats
11W - 8L
1,639 SR
Queue Stats
188W - 168L
1,493 Elo+
Party 2
Hel
Hel
NaturalFather
Hel
Level 15
God Stats
3W - 0L
1,716 SR
Queue Stats
27W - 34L
1,434 Elo+
Party 2
Tiamat
Tiamat
ScaredPvpeer
Tiamat
Level 29
God Stats
3W - 4L
1,395 SR
Queue Stats
160W - 165L
1,564 Elo+
Party 3
Terra
Terra
WickedStamps
Terra
Level 38
God Stats
5W - 2L
1,723 SR
Queue Stats
114W - 108L
1,457 Elo+
Party 3
Team Averages
Level 51
1,603 SR
1,491 Elo+

VS

Team Averages
Level 55
1,472 SR
1,623 Elo+
Guan Yu
Guan Yu
MitsukiXI
Guan Yu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Solo
Camazotz
Camazotz
Prutz
Camazotz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,768 Elo+
Party 1
Ra
Ra
ShdwReavr
Ra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,617 Elo+
Party 1
Tiamat
Tiamat
V0idstalker
Tiamat
Level 14
God Stats
2W - 1L
1,661 SR
Queue Stats
17W - 25L
1,617 Elo+
Party 1
Skadi
Skadi
iPhantomJester
Skadi
Level 20
God Stats
0W - 2L
1,201 SR
Queue Stats
11W - 14L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BroBanana
Nemesis
20
11 / 4 / 19
13,385
535
19,310
25,607
15,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
FallenAngel1471
Aphrodite
19
12 / 2 / 15
12,580
503
18,036
24,615
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 4 / 17
11,888
476
18,600
19,964
11,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
17
3 / 3 / 20
11,290
452
15,301
20,395
24,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 19
12,642
506
14,047
25,219
19,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MitsukiXI
Guan Yu
18
2 / 4 / 1
10,871
435
11,248
23,782
25,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
Prutz
Camazotz
16
6 / 9 / 4
10,938
438
15,851
26,013
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 12 / 4
9,180
367
15,176
18,567
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
2 / 7 / 3
9,608
384
11,898
18,048
13,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 9 / 5
10,502
420
17,095
17,688
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
33
41
Kills
16
16
Deaths
41
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BroBanana
Nemesis
11
4
19
5.13
W
Aphrodite
FallenAngel1471
Aphrodite
12
2
15
9.75
L
Guan Yu
MitsukiXI
Guan Yu
2
4
1
0.63
W
11
4
17
4.88
L
Camazotz
Prutz
Camazotz
6
9
4
0.89
W
Tiamat
3
3
20
4.33
L
1
12
4
0.25
L
Tiamat
2
7
3
0.5
W
4
3
19
4.5
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,294
Damage
71,268
115,800
Taken
104,098
83,065
Mitigated
59,142
77,672
Healing
30,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BroBanana
Nemesis
19,310
6,061
0
8,332
25,607
15,307
3,264
3,263
22,026
0
108,787
W
Aphrodite
FallenAngel1471
Aphrodite
18,036
549
9,748
13,973
24,615
12,730
2,926
6,870
17,044
72,313
0
L
Guan Yu
MitsukiXI
Guan Yu
11,248
984
1,669
8,088
23,782
25,051
0
16,649
7,133
0
59,932
W
18,600
626
14,803
9,791
19,964
11,775
3,959
5,166
14,136
58,733
0
L
Camazotz
Prutz
Camazotz
15,851
5,650
0
8,924
26,013
8,097
684
13,212
12,801
0
45,565
W
Tiamat
15,301
880
0
7,369
20,395
24,220
2,152
7,178
12,578
69,734
0
L
15,176
1,506
2,492
3,552
18,567
6,822
0
11,203
7,364
55,856
0
L
Tiamat
11,898
1,800
0
3,751
18,048
13,737
170
12,599
5,449
50,320
0
W
14,047
1,761
5,044
8,612
25,219
19,033
624
2,479
22,102
73,684
0
L
17,095
6,939
0
2,235
17,688
5,435
274
12,321
5,367
0
43,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
51,099
531
Minions Killed
400
0
Camps Cleared
0
2,419,594
Distance Traveled
2,168,026
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,385
535
146
6
0
523,668
0
W
Aphrodite
12,580
503
106
4
0
499,468
1
L
Guan Yu
10,871
435
112
4
0
487,971
3
W
Hel
11,888
476
67
3
0
476,840
2
L
Camazotz
10,938
438
77
3
0
449,431
1
W
Tiamat
11,290
452
89
4
0
452,580
4
L
Ra
9,180
367
84
3
0
412,219
10
L
Tiamat
9,608
384
87
3
0
407,414
3
W
Terra
12,642
506
123
5
0
467,038
0
L
Skadi
10,502
420
40
2
0
410,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role