Player Matchup

Cerberus
Cerberus
Los canon
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,225 Elo+
Solo
Danzaburou
Danzaburou
Syryn Asra
Danzaburou
Level 22
God Stats
6W - 4L
1,591 SR
Queue Stats
49W - 42L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Syryn dingus
Tsukuyomi
Level 16
God Stats
33W - 23L
1,483 SR
Queue Stats
73W - 61L
1,315 Elo+
Party 1
Ganesha
Ganesha
aeorapid
Ganesha
Level 27
God Stats
3W - 4L
1,299 SR
Queue Stats
98W - 68L
1,500 Elo+
Solo
Da Ji
Da Ji
kyoyarain
Da Ji
Level 5
God Stats
1W - 3L
1,276 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,327 Elo+

VS

Team Averages
Level 18
1,465 SR
1,273 Elo+
Izanami
Izanami
Demonik Juri
Izanami
Level 18
God Stats
15W - 8L
1,500 SR
Queue Stats
52W - 51L
1,302 Elo+
Party 2
Cerberus
Cerberus
OlR3lliK
Cerberus
Level 14
God Stats
7W - 9L
1,390 SR
Queue Stats
9W - 17L
1,192 Elo+
Solo
Nemesis
Nemesis
Raermedik
Nemesis
Level 25
God Stats
154W - 160L
1,401 SR
Queue Stats
233W - 247L
1,281 Elo+
Party 2
Kukulkan
Kukulkan
SonataSlice3
Kukulkan
Level 15
God Stats
21W - 22L
1,558 SR
Queue Stats
111W - 122L
1,269 Elo+
Solo
Fenrir
Fenrir
Vaquero521
Fenrir
Level 17
God Stats
25W - 27L
1,475 SR
Queue Stats
50W - 54L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Los canon
Cerberus
20
5 / 10 / 19
15,684
980
19,046
35,107
37,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Syryn Asra
Danzaburou
20
14 / 2 / 17
19,142
1,196
43,615
20,645
9,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
Syryn dingus
Tsukuyomi
20
20 / 6 / 15
19,745
1,234
41,843
33,432
15,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
aeorapid
Ganesha
20
1 / 5 / 30
16,835
1,052
24,660
34,663
47,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
kyoyarain
Da Ji
18
0 / 10 / 6
12,555
785
1,731
13,067
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demonik Juri
Izanami
20
8 / 9 / 16
16,276
1,017
36,912
29,954
13,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
OlR3lliK
Cerberus
20
1 / 7 / 12
13,717
857
9,828
24,165
11,991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Raermedik
Nemesis
20
8 / 11 / 17
16,312
1,020
26,426
30,504
14,675
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SonataSlice3
Kukulkan
20
3 / 6 / 14
15,140
946
23,207
26,125
14,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Vaquero521
Fenrir
20
13 / 7 / 14
17,168
1,073
28,880
28,770
16,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
106
40
Kills
33
33
Deaths
40
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
Demonik Juri
Izanami
8
9
16
1.78
L
Cerberus
Los canon
Cerberus
5
10
19
1.45
W
Cerberus
OlR3lliK
Cerberus
1
7
12
1
W
Nemesis
Raermedik
Nemesis
8
11
17
1.5
W
Kukulkan
SonataSlice3
Kukulkan
3
6
14
1.67
L
Danzaburou
Syryn Asra
Danzaburou
14
2
17
11.25
L
Tsukuyomi
Syryn dingus
Tsukuyomi
20
6
15
4.58
W
Fenrir
Vaquero521
Fenrir
13
7
14
2.86
L
Ganesha
aeorapid
Ganesha
1
5
30
3.2
L
Da Ji
kyoyarain
Da Ji
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,895
Damage
125,253
136,914
Taken
139,518
117,181
Mitigated
71,131
16,666
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Demonik Juri
Izanami
36,912
33,159
0
4,643
29,954
13,063
0
8,838
21,091
0
76,209
L
Cerberus
Los canon
Cerberus
19,046
1,395
0
3,990
35,107
37,431
0
5,190
29,917
40,583
0
W
Cerberus
OlR3lliK
Cerberus
9,828
948
0
3,065
24,165
11,991
0
7,605
16,535
37,587
0
W
Nemesis
Raermedik
Nemesis
26,426
15,202
0
5,360
30,504
14,675
0
10,844
19,660
0
39,805
W
Kukulkan
SonataSlice3
Kukulkan
23,207
1,944
0
3,723
26,125
14,612
0
4,867
21,258
54,753
0
L
Danzaburou
Syryn Asra
Danzaburou
43,615
23,896
191
4,001
20,645
9,662
0
8,102
12,543
0
71,062
L
Tsukuyomi
Syryn dingus
Tsukuyomi
41,843
13,538
0
4,932
33,432
15,333
0
10,505
22,927
0
63,069
W
Fenrir
Vaquero521
Fenrir
28,880
7,379
1,931
5,424
28,770
16,790
0
11,552
17,168
0
53,150
L
Ganesha
aeorapid
Ganesha
24,660
3,221
1,199
2,244
34,663
47,483
0
7,618
27,045
60,362
0
L
Da Ji
kyoyarain
Da Ji
1,731
142
0
109
13,067
7,272
0
1,620
11,447
0
6,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,961
Gold Earned
78,613
237
Minions Killed
328
6
Camps Cleared
3
1,426,444
Distance Traveled
1,340,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,276
1,017
87
5
1
239,153
0
L
Cerberus
15,684
980
73
5
2
249,529
0
W
Cerberus
13,717
857
89
6
0
210,912
0
W
Nemesis
16,312
1,020
23
1
1
275,197
0
W
Kukulkan
15,140
946
71
4
1
312,187
0
L
Danzaburou
19,142
1,196
77
5
1
328,857
0
L
Tsukuyomi
19,745
1,234
57
4
0
380,150
0
W
Fenrir
17,168
1,073
58
4
0
303,359
0
L
Ganesha
16,835
1,052
18
1
0
280,676
0
L
Da Ji
12,555
785
12
1
3
187,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role