Player Matchup

Anubis
Anubis
Ganondairf420
Anubis
Level 68
God Stats
61W - 25L
1,723 SR
Queue Stats
199W - 165L
1,543 Elo+
Party 2
Ymir
Ymir
Lord_Othello
Ymir
Level 153
God Stats
3W - 1L
1,659 SR
Queue Stats
134W - 79L
1,733 Elo+
Party 2
Rama
Rama
PurrpleFlurrp
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,806 Elo+
Party 2
Team Averages
Level 76
1,627 SR
1,694 Elo+

VS

Team Averages
Level 49
1,350 SR
1,392 Elo+
Yemoja
Yemoja
damha_pt
Yemoja
Level 14
God Stats
1W - 5L
1,292 SR
Queue Stats
38W - 79L
1,193 Elo+
Solo
Jing Wei
Jing Wei
digital_comma9
Jing Wei
Level 65
God Stats
23W - 22L
1,378 SR
Queue Stats
187W - 116L
1,510 Elo+
Party 1
Pele
Pele
mikeyord
Pele
Level 67
God Stats
1W - 3L
1,380 SR
Queue Stats
221W - 175L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
8,091
809
7,013
4,493
2,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 8
7,085
709
4,258
7,623
7,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 8
7,819
782
7,756
5,229
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
damha_pt
Yemoja
8
0 / 6 / 0
5,527
553
2,123
8,567
4,158
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
9
0 / 4 / 0
5,781
578
3,091
7,790
2,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
8
0 / 4 / 0
5,647
565
2,756
6,683
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
1
0
8
5
W
5
0
8
9
L
Yemoja
damha_pt
Yemoja
0
6
0
0
L
Jing Wei
0
4
0
0
L
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
7,970
17,345
Taken
23,040
11,964
Mitigated
7,913
5,840
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,013
262
0
1,528
4,493
2,079
172
817
3,676
25,117
0
W
4,258
970
0
1,686
7,623
7,660
133
739
6,884
9,675
0
W
7,756
6,497
0
2,626
5,229
2,225
1,303
672
4,557
0
35,423
L
Yemoja
damha_pt
Yemoja
2,123
370
214
149
8,567
4,158
75
3,325
5,242
7,051
0
L
Jing Wei
3,091
1,827
0
380
7,790
2,001
165
4,731
3,059
0
17,095
L
Pele
2,756
522
123
374
6,683
1,754
168
3,215
3,468
0
17,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,995
Gold Earned
16,955
108
Minions Killed
62
0
Camps Cleared
0
498,560
Distance Traveled
482,560
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,091
809
27
3
0
175,015
1
W
Ymir
7,085
709
11
1
0
163,286
2
W
Rama
7,819
782
70
7
0
160,259
2
L
Yemoja
5,527
553
7
1
0
137,774
0
L
Jing Wei
5,781
578
33
3
0
161,759
2
L
Pele
5,647
565
22
2
0
183,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role