Player Matchup

Ah Puch
Ah Puch
PrimalLotus
Ah Puch
Level 139
God Stats
3W - 5L
1,462 SR
Queue Stats
126W - 161L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
WMEzPANDAz
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,496 Elo+
Party 2
Sobek
Sobek
WMEzTIGERz
Sobek
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 31L
1,579 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,500 Elo+

VS

Team Averages
Level 51
1,453 SR
1,289 Elo+
Neith
Neith
Dmizzle98
Neith
Level 5
God Stats
2W - 8L
1,319 SR
Queue Stats
5W - 10L
1,136 Elo+
Party 1
Awilix
Awilix
ShrekIsMyDad
Awilix
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,187 Elo+
Party 1
Vulcan
Vulcan
markclauber1
Vulcan
Level 142
God Stats
45W - 47L
1,539 SR
Queue Stats
143W - 172L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PrimalLotus
Ah Puch
18
10 / 5 / 14
14,872
708
20,475
21,895
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WMEzPANDAz
Sun Wukong
17
7 / 2 / 13
14,077
670
9,141
17,521
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
17
7 / 0 / 12
13,404
638
11,327
33,930
39,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dmizzle98
Neith
14
2 / 12 / 3
11,680
556
12,855
18,519
6,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
14
3 / 9 / 1
11,627
554
13,935
18,940
9,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
18
2 / 3 / 4
12,449
593
24,807
9,092
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
7
7
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Dmizzle98
Neith
2
12
3
0.29
W
Ah Puch
PrimalLotus
Ah Puch
10
5
14
3.4
L
Awilix
3
9
1
0.39
W
Sun Wukong
WMEzPANDAz
Sun Wukong
7
2
13
6.75
W
Sobek
7
0
12
13
L
Vulcan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
51,597
73,346
Taken
46,551
61,429
Mitigated
19,629
37,545
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dmizzle98
Neith
12,855
7,127
0
3,496
18,519
6,771
0
12,713
5,581
0
31,817
W
Ah Puch
PrimalLotus
Ah Puch
20,475
1,377
0
11,063
21,895
8,284
1,219
6,058
15,535
110,244
0
L
Awilix
13,935
6,020
0
230
18,940
9,051
0
13,270
5,445
0
29,221
W
Sun Wukong
WMEzPANDAz
Sun Wukong
9,141
1,761
0
7,113
17,521
13,879
314
6,821
10,500
5
55,519
W
Sobek
11,327
854
267
19,102
33,930
39,266
1,050
10,856
22,486
39,882
0
L
Vulcan
24,807
9,241
0
2,123
9,092
3,807
0
5,819
3,173
93,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
35,756
263
Minions Killed
195
0
Camps Cleared
0
1,120,002
Distance Traveled
994,690
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,680
556
31
1
0
267,233
0
W
Ah Puch
14,872
708
146
7
0
323,059
2
L
Awilix
11,627
554
24
1
0
346,221
1
W
Sun Wukong
14,077
670
58
3
0
388,920
4
W
Sobek
13,404
638
59
3
0
408,023
1
L
Vulcan
12,449
593
140
7
0
381,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role