Player Matchup

Medusa
Medusa
Platinum II
Yesae
Medusa
Platinum II
Level 40
God Stats
6W - 1L
1,426 SR
Queue Stats
22W - 12L
2,197 MMR
Party 2
Tiamat
Tiamat
Platinum II
Ysaeo
Tiamat
Platinum II
Level 38
God Stats
13W - 7L
2,138 SR
Queue Stats
34W - 26L
2,197 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
kill potential
Cabrakan
Platinum I
Level 159
God Stats
2W - 5L
1,234 SR
Queue Stats
235W - 276L
1,891 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 79
1,599 SR
2,095 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,558 SR
2,015 MMR
Guan Yu
Guan Yu
Diamond IV
Beastly BT
Guan Yu
Diamond IV
Level 143
God Stats
24W - 24L
1,645 SR
Queue Stats
206W - 190L
2,194 MMR
Party 1
Achilles
Achilles
Diamond V
JamesTheGreat1K
Achilles
Diamond V
Level 138
God Stats
51W - 47L
1,723 SR
Queue Stats
376W - 339L
1,987 MMR
Party 1
Discordia
Discordia
Platinum II
Titaneagle v
Discordia
Platinum II
Level 156
God Stats
2W - 9L
1,305 SR
Queue Stats
541W - 417L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yesae
Medusa
18
5 / 2 / 1
15,154
631
20,497
14,407
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ysaeo
Tiamat
16
1 / 3 / 6
12,955
540
15,457
11,311
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
17
1 / 3 / 6
14,352
598
12,741
23,042
31,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeSobekPersephoneDanzaburou

VS

Bans
CthulhuChang'eKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beastly BT
Guan Yu
17
4 / 2 / 4
15,966
665
8,289
27,157
37,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
18
4 / 2 / 4
14,023
584
11,713
21,098
30,543
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Titaneagle v
Discordia
18
0 / 3 / 7
13,743
573
15,172
13,087
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
8
8
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beastly BT
Guan Yu
4
2
4
3
W
Achilles
4
2
4
3
W
Discordia
Titaneagle v
Discordia
0
3
7
1.17
L
Medusa
Yesae
Medusa
5
2
1
2.75
L
Tiamat
Ysaeo
Tiamat
1
3
6
1.33
L
Cabrakan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,695
Damage
35,174
48,760
Taken
61,342
54,340
Mitigated
72,668
11,950
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beastly BT
Guan Yu
8,289
975
2,988
11,605
27,157
37,162
1,198
9,790
16,941
0
41,309
W
Achilles
11,713
2,094
0
2,116
21,098
30,543
1,335
10,231
10,517
0
49,167
W
Discordia
Titaneagle v
Discordia
15,172
326
537
4,016
13,087
4,963
998
7,657
5,224
120,418
0
L
Medusa
Yesae
Medusa
20,497
9,312
0
1,983
14,407
13,661
800
5,699
8,025
0
92,428
L
Tiamat
Ysaeo
Tiamat
15,457
1,077
399
4,544
11,311
8,749
596
2,900
8,122
80,956
0
L
Cabrakan
12,741
2,130
0
5,024
23,042
31,930
0
5,120
17,326
40,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
43,732
282
Minions Killed
297
0
Camps Cleared
0
1,219,369
Distance Traveled
1,327,313
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,966
665
38
2
0
451,166
2
W
Achilles
14,023
584
63
3
0
448,281
5
W
Discordia
13,743
573
196
8
0
427,866
6
L
Medusa
15,154
631
111
5
0
455,116
0
L
Tiamat
12,955
540
136
6
0
369,579
0
L
Cabrakan
14,352
598
35
1
0
394,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role