Player Matchup

Cu Chulainn
Cu Chulainn
JackoWaffles
Cu Chulainn
Level 80
God Stats
3W - 3L
1,756 SR
Queue Stats
9W - 15L
1,679 Elo+
Party 2
Nemesis
Nemesis
NotTooXavi
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,679 Elo+
Party 2
Chang'e
Chang'e
ZachToo
Chang'e
Level 122
God Stats
6W - 9L
1,335 SR
Queue Stats
122W - 135L
1,453 Elo+
Solo
Sol
Sol
darkprince985
Sol
Level 122
God Stats
14W - 14L
1,691 SR
Queue Stats
554W - 531L
1,523 Elo+
Solo
Freya
Freya
shefarout
Freya
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,435 Elo+
Party 2
Team Averages
Level 101
1,556 SR
1,554 Elo+

VS

Team Averages
Level 101
1,607 SR
1,496 Elo+
Danzaburou
Danzaburou
PapiChewrro
Danzaburou
Level 102
God Stats
4W - 2L
1,777 SR
Queue Stats
257W - 219L
1,528 Elo+
Party 1
Fenrir
Fenrir
Shwifty-0
Fenrir
Level 97
God Stats
3W - 3L
1,727 SR
Queue Stats
201W - 189L
1,516 Elo+
Party 1
Bellona
Bellona
XQuickie
Bellona
Level 119
God Stats
0W - 1L
1,761 SR
Queue Stats
13W - 10L
1,542 Elo+
Solo
Yemoja
Yemoja
XxkomalixX
Yemoja
Level 83
God Stats
3W - 8L
1,562 SR
Queue Stats
541W - 564L
1,360 Elo+
Solo
Persephone
Persephone
a_gnzalez
Persephone
Level 103
God Stats
11W - 7L
1,207 SR
Queue Stats
264W - 240L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JackoWaffles
Cu Chulainn
20
13 / 7 / 8
18,541
562
32,031
35,423
40,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
NotTooXavi
Nemesis
20
9 / 5 / 14
17,395
527
28,453
33,413
22,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
ZachToo
Chang'e
20
4 / 3 / 9
17,209
521
20,472
25,435
32,226
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 3 / 10
17,831
540
25,625
24,907
10,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
shefarout
Freya
20
3 / 6 / 14
15,089
457
17,361
30,290
12,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PapiChewrro
Danzaburou
20
8 / 10 / 4
16,709
506
19,888
35,007
15,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Shwifty-0
Fenrir
20
10 / 8 / 6
15,406
467
22,516
36,721
23,387
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
XQuickie
Bellona
20
4 / 7 / 7
16,909
512
27,635
41,495
38,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
XxkomalixX
Yemoja
19
1 / 3 / 13
13,676
414
9,833
21,579
25,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
a_gnzalez
Persephone
19
1 / 8 / 6
13,467
408
15,306
22,334
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
36
Kills
24
24
Deaths
36
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
JackoWaffles
Cu Chulainn
13
7
8
2.43
W
Nemesis
NotTooXavi
Nemesis
9
5
14
3.2
L
Danzaburou
PapiChewrro
Danzaburou
8
10
4
1
L
Fenrir
Shwifty-0
Fenrir
10
8
6
1.63
L
Bellona
XQuickie
Bellona
4
7
7
1.07
L
Yemoja
XxkomalixX
Yemoja
1
3
13
2.5
W
Chang'e
ZachToo
Chang'e
4
3
9
2.83
L
Persephone
a_gnzalez
Persephone
1
8
6
0.5
W
7
3
10
4
W
Freya
shefarout
Freya
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,942
Damage
95,178
149,468
Taken
157,136
117,823
Mitigated
110,924
73,271
Healing
40,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
JackoWaffles
Cu Chulainn
32,031
9,871
1,903
10,309
35,423
40,009
1,714
6,339
28,914
919
112,361
W
Nemesis
NotTooXavi
Nemesis
28,453
13,711
1,202
11,677
33,413
22,529
682
4,948
28,255
0
139,851
L
Danzaburou
PapiChewrro
Danzaburou
19,888
8,721
0
8,741
35,007
15,004
2,102
13,337
20,948
0
127,768
L
Fenrir
Shwifty-0
Fenrir
22,516
6,106
0
2,871
36,721
23,387
0
17,771
18,365
0
86,584
L
Bellona
XQuickie
Bellona
27,635
16,296
0
15,402
41,495
38,220
896
14,872
25,527
0
142,792
L
Yemoja
XxkomalixX
Yemoja
9,833
1,421
4,983
4,941
21,579
25,409
263
9,132
11,856
49,076
0
W
Chang'e
ZachToo
Chang'e
20,472
1,086
7,343
14,616
25,435
32,226
356
2,397
22,885
107,079
0
L
Persephone
a_gnzalez
Persephone
15,306
1,086
0
3,357
22,334
8,904
475
6,938
14,766
93,135
0
W
25,625
6,585
0
11,907
24,907
10,317
1,826
4,021
20,545
142,120
0
W
Freya
shefarout
Freya
17,361
4,794
0
14,314
30,290
12,742
1,702
7,056
23,004
114,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,065
Gold Earned
76,167
819
Minions Killed
708
0
Camps Cleared
0
3,125,946
Distance Traveled
2,915,848
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
18,541
562
160
5
0
591,718
4
W
Nemesis
17,395
527
134
4
0
719,331
5
L
Danzaburou
16,709
506
175
5
0
532,864
6
L
Fenrir
15,406
467
109
3
0
570,730
4
L
Bellona
16,909
512
206
6
0
656,145
2
L
Yemoja
13,676
414
71
2
0
605,722
0
W
Chang'e
17,209
521
198
6
0
644,535
1
L
Persephone
13,467
408
147
4
0
550,387
4
W
Sol
17,831
540
215
7
0
588,812
8
W
Freya
15,089
457
112
3
0
581,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role