Player Matchup

Sobek
Sobek
Silver I
Blink310
Sobek
Silver I
Level 36
God Stats
7W - 9L
1,478 SR
Queue Stats
10W - 10L
1,395 MMR
Party 3
The Morrigan
The Morrigan
Gold II
Frigid-Jodi
The Morrigan
Gold II
Level 150
God Stats
66W - 46L
1,684 SR
Queue Stats
274W - 276L
1,464 MMR
Solo
Sylvanus
Sylvanus
Gold III
Riukotsu
Sylvanus
Gold III
Level 155
God Stats
34W - 48L
1,532 SR
Queue Stats
139W - 142L
1,533 MMR
Party 3
Ra
Ra
Gold IV
TH3 TRUE ALPHA
Ra
Gold IV
Level 97
God Stats
6W - 5L
1,738 SR
Queue Stats
47W - 55L
1,505 MMR
Solo
Loki
Loki
Bronze III
Tswui
Loki
Bronze III
Level 34
God Stats
2W - 1L
1,569 SR
Queue Stats
15W - 27L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,600 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,528 SR
1,471 MMR
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold IV
Age0fAquaria
Pele
Gold IV
Level 156
God Stats
0W - 1L
1,854 SR
Queue Stats
102W - 98L
1,563 MMR
Party 1
Thoth
Thoth
Gold II
Minoverody
Thoth
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,522 MMR
Party 2
Osiris
Osiris
Bronze III
skaught21
Osiris
Bronze III
Level 155
God Stats
0W - 1L
1,195 SR
Queue Stats
2W - 4L
1,439 MMR
Solo
Artio
Artio
Gold IV
x8WOLFBLOOD8x
Artio
Gold IV
Level 158
God Stats
4W - 4L
1,593 SR
Queue Stats
116W - 126L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blink310
Sobek
17
9 / 2 / 8
11,094
528
20,517
22,157
28,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
Frigid-Jodi
The Morrigan
19
8 / 1 / 1
12,174
580
11,520
9,872
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Riukotsu
Sylvanus
15
2 / 5 / 15
9,610
458
14,148
21,473
22,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 7
11,199
533
17,737
9,366
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
Tswui
Loki
16
0 / 6 / 7
9,656
460
4,724
13,198
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
JanusDanzaburouSetAthenaScylla

VS

Bans
Cu ChulainnAnhurJormungandrHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 5 / 7
9,861
470
6,052
16,740
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 4 / 5
10,362
493
10,465
18,871
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
15
3 / 7 / 4
9,929
473
13,087
13,861
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
skaught21
Osiris
16
4 / 5 / 5
10,031
478
8,318
24,005
17,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 7
7,940
378
7,383
22,446
18,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
26
Kills
16
19
Deaths
27
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
7
0.9
L
8
4
5
2.63
W
Sobek
Blink310
Sobek
9
2
8
6.5
W
The Morrigan
Frigid-Jodi
The Morrigan
8
1
1
8.5
L
Thoth
3
7
4
0.71
W
Sylvanus
Riukotsu
Sylvanus
2
5
15
1.9
W
7
5
7
2.1
W
Loki
Tswui
Loki
0
6
7
0.58
L
Osiris
skaught21
Osiris
4
5
5
1.3
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,646
Damage
45,305
76,066
Taken
95,923
63,410
Mitigated
51,634
27,859
Healing
28,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,052
3,759
0
6,371
16,740
5,440
896
10,050
6,484
0
63,544
L
10,465
1,794
0
5,553
18,871
6,253
24
9,554
9,025
0
67,672
W
Sobek
Blink310
Sobek
20,517
1,248
0
8,918
22,157
28,290
1,167
3,637
18,326
54,274
0
W
The Morrigan
Frigid-Jodi
The Morrigan
11,520
2,757
0
2,553
9,872
3,944
2,046
3,012
6,770
81,821
4,974
L
Thoth
13,087
422
0
2,299
13,861
4,379
150
9,205
4,309
60,046
0
W
Sylvanus
Riukotsu
Sylvanus
14,148
2,437
3,696
6,308
21,473
22,749
1,479
5,957
15,289
39,308
7,023
W
17,737
899
3,294
1,990
9,366
3,578
864
3,350
5,740
83,099
0
W
Loki
Tswui
Loki
4,724
1,058
0
1,100
13,198
4,849
1,430
3,565
9,465
0
64,768
L
Osiris
skaught21
Osiris
8,318
3,670
0
7,466
24,005
17,132
93
15,283
8,040
0
49,554
L
7,383
507
1,697
5,536
22,446
18,430
152
14,202
7,812
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
48,123
563
Minions Killed
487
0
Camps Cleared
0
1,923,142
Distance Traveled
1,886,938
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,861
470
118
6
0
356,827
2
L
Pele
10,362
493
102
5
0
431,571
5
W
Sobek
11,094
528
72
3
0
391,105
3
W
The Morrigan
12,174
580
162
8
0
391,159
3
L
Thoth
9,929
473
118
6
0
375,927
9
W
Sylvanus
9,610
458
67
3
0
339,862
9
W
Ra
11,199
533
156
7
0
390,711
10
W
Loki
9,656
460
106
5
0
410,305
4
L
Osiris
10,031
478
94
4
0
334,212
3
L
Artio
7,940
378
55
3
0
388,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role