Player Matchup

Osiris
Osiris
ConEinstein
Osiris
Level 101
God Stats
1W - 3L
1,131 SR
Queue Stats
89W - 73L
1,516 Elo+
Party 1
Pele
Pele
GODRETRO
Pele
Level 15
God Stats
1W - 2L
1,292 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 1
Hachiman
Hachiman
THEALMIGHTYBEAN
Hachiman
Level 12
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 1
Mercury
Mercury
TOXICMUSTARED123
Mercury
Level 64
God Stats
3W - 9L
1,168 SR
Queue Stats
133W - 117L
1,525 Elo+
Party 1
Ra
Ra
xGPS
Ra
Level 18
God Stats
4W - 6L
1,520 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 1
Team Averages
Level 42
1,281 SR
1,419 Elo+

VS

Team Averages
Level 27
1,520 SR
1,424 Elo+
Arachne
Arachne
DucksAreMagic
Arachne
Level 28
God Stats
6W - 9L
1,471 SR
Queue Stats
14W - 33L
1,327 Elo+
Party 3
Yemoja
Yemoja
Goblinette
Yemoja
Level 28
God Stats
1W - 2L
1,559 SR
Queue Stats
97W - 90L
1,458 Elo+
Party 2
Olorun
Olorun
JllyFshJam
Olorun
Level 26
God Stats
8W - 7L
1,509 SR
Queue Stats
13W - 25L
1,431 Elo+
Party 3
Cupid
Cupid
cheeseslife
Cupid
Level 28
God Stats
9W - 10L
1,559 SR
Queue Stats
102W - 95L
1,458 Elo+
Party 2
Osiris
Osiris
逃过一杰
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 0 / 1
5,880
653
3,642
4,724
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
7
0 / 4 / 2
4,546
505
1,631
5,135
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
1 / 3 / 2
4,986
554
2,562
3,667
862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 0
6,269
697
4,325
5,840
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
xGPS
Ra
9
1 / 0 / 0
5,473
608
1,282
1,626
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
1
0 / 0 / 0
1,662
185
0
0
0
Yemoja
Goblinette
Yemoja
8
0 / 1 / 5
5,046
561
881
3,958
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
JllyFshJam
Olorun
7
0 / 3 / 0
4,199
467
2,277
5,448
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
7 / 2 / 0
5,062
562
4,943
5,812
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
9
0 / 3 / 0
4,448
494
1,585
5,010
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
8
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
0
1
2.5
L
Arachne
0
0
0
0
W
Pele
0
4
2
0.25
L
Yemoja
Goblinette
Yemoja
0
1
5
2.5
L
Olorun
JllyFshJam
Olorun
0
3
0
0
W
Hachiman
1
3
2
0.67
W
5
1
0
5
L
7
2
0
3.5
W
Ra
xGPS
Ra
1
0
0
1
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,442
Damage
9,686
20,992
Taken
20,228
7,285
Mitigated
7,700
4,523
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,642
1,334
0
2,759
4,724
2,583
336
0
4,724
0
26,746
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Pele
1,631
215
0
270
5,135
1,399
193
320
4,815
0
11,852
L
Yemoja
Goblinette
Yemoja
881
215
300
688
3,958
1,480
0
0
3,958
14,412
0
L
Olorun
JllyFshJam
Olorun
2,277
1,351
0
1,556
5,448
1,554
0
1,122
4,166
22,346
0
W
Hachiman
2,562
2,138
0
250
3,667
862
269
445
3,222
0
12,055
W
4,325
2,712
0
824
5,840
1,930
0
1,277
4,563
0
36,766
L
4,943
2,263
35
1,142
5,812
1,499
0
0
5,812
0
16,169
W
Ra
xGPS
Ra
1,282
184
124
296
1,626
511
657
1,116
510
24,432
0
L
Osiris
1,585
364
0
310
5,010
3,167
0
0
5,010
0
17,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
20,417
225
Minions Killed
125
0
Camps Cleared
0
908,697
Distance Traveled
581,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,880
653
55
6
0
164,590
2
L
Arachne
1,662
185
0
0
0
0
0
W
Pele
4,546
505
26
3
0
179,270
0
L
Yemoja
5,046
561
27
3
0
156,248
0
L
Olorun
4,199
467
32
4
0
135,784
0
W
Hachiman
4,986
554
17
2
0
178,274
0
W
Mercury
6,269
697
70
8
0
203,607
1
L
Cupid
5,062
562
24
3
0
135,939
0
W
Ra
5,473
608
57
6
0
182,956
1
L
Osiris
4,448
494
42
5
0
153,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role