Player Matchup

Cernunnos
Cernunnos
Kingwerewolf9191
Cernunnos
Level 132
God Stats
6W - 5L
1,597 SR
Queue Stats
27W - 30L
1,535 Elo+
Party 2
Anubis
Anubis
MixedMartian_28
Anubis
Level 133
God Stats
3W - 4L
1,503 SR
Queue Stats
50W - 53L
1,535 Elo+
Party 2
Tiamat
Tiamat
MuspelNif
Tiamat
Level 147
God Stats
43W - 34L
1,632 SR
Queue Stats
271W - 256L
1,565 Elo+
Party 3
Khepri
Khepri
Rivera980
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
flexinGiant
Tsukuyomi
Level 155
God Stats
38W - 34L
1,540 SR
Queue Stats
195W - 186L
1,516 Elo+
Party 3
Team Averages
Level 135
1,554 SR
1,530 Elo+

VS

Team Averages
Level 95
1,499 SR
1,474 Elo+
Tiamat
Tiamat
BurstJammer
Tiamat
Level 87
God Stats
2W - 4L
1,496 SR
Queue Stats
117W - 129L
1,506 Elo+
Party 1
Pele
Pele
Pirate_Hunter_33
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 193L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
SpideyFanGuy
Danzaburou
Level 96
God Stats
2W - 2L
1,625 SR
Queue Stats
152W - 134L
1,521 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Xx_QueroCoffe_xX
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,277 Elo+
Solo
Kumbhakarna
Kumbhakarna
theguy3653
Kumbhakarna
Level 78
God Stats
9W - 8L
1,375 SR
Queue Stats
87W - 61L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
4 / 4 / 4
9,355
492
11,840
12,720
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 6
11,002
579
14,769
12,858
7,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MuspelNif
Tiamat
18
2 / 2 / 3
10,509
553
13,006
13,151
16,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Rivera980
Khepri
13
1 / 1 / 9
8,754
461
4,906
9,823
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
flexinGiant
Tsukuyomi
18
11 / 1 / 3
10,850
571
9,105
11,621
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 6 / 0
10,118
533
8,078
10,029
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 4
8,743
460
7,230
17,300
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SpideyFanGuy
Danzaburou
13
3 / 3 / 2
8,860
466
10,488
13,775
4,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Xx_QueroCoffe_xX
Ah Muzen Cab
16
1 / 5 / 0
9,236
486
7,741
16,779
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
theguy3653
Kumbhakarna
12
1 / 4 / 2
8,102
426
5,412
15,568
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
10
10
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
6
0
0.67
W
Cernunnos
4
4
4
1.5
W
8
2
6
5.5
W
Tiamat
MuspelNif
Tiamat
2
2
3
1.75
L
1
8
4
0.38
W
Khepri
Rivera980
Khepri
1
1
9
5.5
L
Danzaburou
SpideyFanGuy
Danzaburou
3
3
2
1.33
L
Ah Muzen Cab
Xx_QueroCoffe_xX
Ah Muzen Cab
1
5
0
0.2
W
Tsukuyomi
flexinGiant
Tsukuyomi
11
1
3
12.5
L
Kumbhakarna
theguy3653
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,626
Damage
38,949
60,173
Taken
73,451
41,409
Mitigated
30,478
26,055
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,078
737
0
1,140
10,029
5,841
0
6,613
3,416
51,880
0
W
Cernunnos
11,840
5,470
747
2,026
12,720
4,710
1,021
2,039
10,681
0
54,104
W
14,769
607
0
8,460
12,858
7,199
1,359
6,763
5,748
78,688
0
W
Tiamat
MuspelNif
Tiamat
13,006
1,120
0
6,432
13,151
16,390
756
429
12,682
73,870
0
L
7,230
1,710
0
5,348
17,300
5,095
0
4,444
12,856
0
50,616
W
Khepri
Rivera980
Khepri
4,906
178
978
2,050
9,823
8,418
776
2,161
7,619
21,361
0
L
Danzaburou
SpideyFanGuy
Danzaburou
10,488
5,612
0
6,236
13,775
4,337
496
3,206
10,569
0
58,750
L
Ah Muzen Cab
Xx_QueroCoffe_xX
Ah Muzen Cab
7,741
4,502
0
5,196
16,779
6,858
1,370
11,792
4,987
0
71,139
W
Tsukuyomi
flexinGiant
Tsukuyomi
9,105
1,146
0
5,362
11,621
4,692
54
1,626
9,953
0
66,338
L
Kumbhakarna
theguy3653
Kumbhakarna
5,412
469
0
3,273
15,568
8,347
0
6,626
8,942
21,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
45,059
520
Minions Killed
461
0
Camps Cleared
0
1,706,024
Distance Traveled
1,630,471
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,118
533
105
6
0
319,896
2
W
Cernunnos
9,355
492
85
4
0
334,675
1
W
Anubis
11,002
579
145
8
0
292,642
0
W
Tiamat
10,509
553
149
8
0
325,272
3
L
Pele
8,743
460
82
4
0
335,763
3
W
Khepri
8,754
461
23
1
0
356,845
5
L
Danzaburou
8,860
466
95
5
0
314,785
6
L
Ah Muzen Cab
9,236
486
156
8
0
315,852
0
W
Tsukuyomi
10,850
571
118
6
0
396,590
4
L
Kumbhakarna
8,102
426
23
1
0
344,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role