Player Matchup

Sol
Sol
AlexHamilguns
Sol
Level 62
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Mercury
Mercury
RedXArgyle
Mercury
Level 27
God Stats
2W - 2L
1,833 SR
Queue Stats
44W - 59L
1,375 Elo+
Party 3
Sylvanus
Sylvanus
Theark98
Sylvanus
Level 25
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Ullr
Ullr
TimingFawn70363
Ullr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 157L
1,373 Elo+
Party 3
Merlin
Merlin
ULiftesSGrant
Merlin
Level 29
God Stats
0W - 2L
1,482 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Team Averages
Level 37
1,533 SR
1,337 Elo+

VS

Team Averages
Level 56
1,693 SR
1,483 Elo+
Danzaburou
Danzaburou
DustySly7
Danzaburou
Level 49
God Stats
16W - 16L
1,632 SR
Queue Stats
41W - 49L
1,493 Elo+
Party 2
Eset
Eset
EddySismondi
Eset
Level 39
God Stats
3W - 4L
1,455 SR
Queue Stats
376W - 434L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
ItachiUchi
Sun Wukong
Level 20
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 17L
1,434 Elo+
Party 2
Khepri
Khepri
WillisFlourish
Khepri
Level 81
God Stats
7W - 11L
1,770 SR
Queue Stats
106W - 106L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
yama1256
Zhong Kui
Level 91
God Stats
9W - 1L
1,915 SR
Queue Stats
20W - 20L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
7,911
494
8,746
12,256
3,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
RedXArgyle
Mercury
10
2 / 5 / 1
6,795
425
4,675
10,101
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Theark98
Sylvanus
11
0 / 6 / 0
7,714
482
2,643
9,933
5,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 10 / 0
6,161
385
5,406
14,610
4,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 2 / 1
7,512
470
6,212
5,270
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DustySly7
Danzaburou
16
14 / 0 / 3
10,664
667
16,534
7,817
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
7,577
474
5,825
9,481
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ItachiUchi
Sun Wukong
13
2 / 0 / 1
7,620
476
5,644
8,229
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 9
8,750
547
3,652
18,519
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
yama1256
Zhong Kui
14
8 / 2 / 4
9,059
566
8,354
10,318
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
28
28
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Danzaburou
DustySly7
Danzaburou
14
0
3
15.5
W
1
3
4
1
W
Sun Wukong
ItachiUchi
Sun Wukong
2
0
1
2.5
L
Mercury
RedXArgyle
Mercury
2
5
1
0.5
L
Sylvanus
Theark98
Sylvanus
0
6
0
0
L
0
10
0
0
L
0
2
1
0.25
W
3
0
9
7.5
W
Zhong Kui
yama1256
Zhong Kui
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
40,009
52,170
Taken
54,364
18,361
Mitigated
31,827
11,658
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,746
1,403
556
4,386
12,256
3,996
401
6,718
5,292
49,334
0
W
Danzaburou
DustySly7
Danzaburou
16,534
8,142
0
3,107
7,817
2,932
942
1,145
6,672
0
73,740
W
5,825
493
574
1,605
9,481
3,508
1,001
5,249
4,232
38,285
0
W
Sun Wukong
ItachiUchi
Sun Wukong
5,644
871
426
3,276
8,229
6,037
801
3,830
4,399
0
43,048
L
Mercury
RedXArgyle
Mercury
4,675
2,145
0
2,180
10,101
2,999
247
5,037
4,920
0
18,758
L
Sylvanus
Theark98
Sylvanus
2,643
466
952
1,814
9,933
5,437
0
1,700
8,233
20,576
0
L
5,406
1,564
0
887
14,610
4,149
0
3,130
11,416
0
35,772
L
6,212
0
0
883
5,270
1,780
210
792
4,478
42,995
0
W
3,652
479
1,247
9,165
18,519
12,793
873
4,616
13,903
26,341
0
W
Zhong Kui
yama1256
Zhong Kui
8,354
706
0
4,353
10,318
6,557
0
2,761
7,557
45,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
43,670
285
Minions Killed
362
0
Camps Cleared
0
1,472,555
Distance Traveled
1,462,021
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,911
494
84
5
0
293,661
2
W
Danzaburou
10,664
667
112
7
0
281,479
1
W
Eset
7,577
474
73
5
0
272,000
1
W
Sun Wukong
7,620
476
70
4
0
294,354
7
L
Mercury
6,795
425
36
2
0
348,281
3
L
Sylvanus
7,714
482
37
2
0
264,890
0
L
Ullr
6,161
385
42
3
0
246,928
0
L
Merlin
7,512
470
86
5
0
318,795
1
W
Khepri
8,750
547
41
3
0
303,381
2
W
Zhong Kui
9,059
566
66
4
0
310,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role