Player Matchup

Set
Set
Echo Suffer
Set
Level 140
God Stats
21W - 12L
1,676 SR
Queue Stats
300W - 228L
1,610 Elo+
Party 1
Xbalanque
Xbalanque
FluxCAPacity
Xbalanque
Level 16
God Stats
5W - 3L
1,709 SR
Queue Stats
34W - 28L
1,359 Elo+
Party 1
Ymir
Ymir
McLoin
Ymir
Level 26
God Stats
12W - 15L
1,671 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 2
Athena
Athena
salthound
Athena
Level 106
God Stats
2W - 3L
1,094 SR
Queue Stats
71W - 78L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
xJustaTemp
Aphrodite
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,546 Elo+
Party 1
Team Averages
Level 65
1,530 SR
1,473 Elo+

VS

Team Averages
Level 100
1,603 SR
1,617 Elo+
Mercury
Mercury
Always Saucie
Mercury
Level 107
God Stats
10W - 18L
1,483 SR
Queue Stats
247W - 209L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Evereme
Cthulhu
Level 136
God Stats
3W - 6L
1,662 SR
Queue Stats
299W - 250L
1,595 Elo+
Party 3
Thanatos
Thanatos
GoWugly
Thanatos
Level 13
God Stats
1W - 1L
1,442 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 3
Poseidon
Poseidon
LonelyGaming
Poseidon
Level 155
God Stats
15W - 9L
1,722 SR
Queue Stats
332W - 269L
1,605 Elo+
Party 3
Danzaburou
Danzaburou
footballman60
Danzaburou
Level 89
God Stats
28W - 20L
1,705 SR
Queue Stats
104W - 82L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
8,641
540
9,806
11,853
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
FluxCAPacity
Xbalanque
13
3 / 5 / 10
7,931
496
7,623
8,382
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
McLoin
Ymir
14
5 / 1 / 11
8,782
549
5,932
9,687
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
salthound
Athena
15
7 / 0 / 12
8,865
554
8,419
12,770
9,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
xJustaTemp
Aphrodite
16
6 / 1 / 13
9,270
579
8,546
9,795
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
5 / 7 / 3
8,305
519
5,809
12,475
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Evereme
Cthulhu
13
0 / 5 / 3
7,778
486
9,923
13,809
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
GoWugly
Thanatos
10
2 / 8 / 0
6,407
400
3,762
9,701
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
LonelyGaming
Poseidon
14
1 / 6 / 3
8,030
502
12,936
10,606
4,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
footballman60
Danzaburou
13
1 / 3 / 3
7,948
497
5,696
11,320
3,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
29
Kills
9
9
Deaths
29
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
7
3
0.93
W
8
2
10
6.5
L
Cthulhu
Evereme
Cthulhu
0
5
3
0.3
W
Xbalanque
FluxCAPacity
Xbalanque
3
5
10
1.6
L
Thanatos
GoWugly
Thanatos
2
8
0
0.25
L
Poseidon
LonelyGaming
Poseidon
1
6
3
0.42
W
Ymir
McLoin
Ymir
5
1
11
10.5
L
Danzaburou
footballman60
Danzaburou
1
3
3
0.83
W
Athena
salthound
Athena
7
0
12
13
W
Aphrodite
xJustaTemp
Aphrodite
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
38,126
52,487
Taken
57,911
29,650
Mitigated
25,971
18,855
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,809
2,695
0
360
12,475
4,858
0
5,020
7,455
0
43,375
W
9,806
4,339
0
3,539
11,853
4,840
0
6,151
5,577
0
46,420
L
Cthulhu
Evereme
Cthulhu
9,923
738
0
2,218
13,809
9,628
568
3,668
10,141
51,000
0
W
Xbalanque
FluxCAPacity
Xbalanque
7,623
3,350
0
1,064
8,382
2,434
0
2,193
6,164
0
34,607
L
Thanatos
GoWugly
Thanatos
3,762
511
0
2,978
9,701
3,186
0
4,314
5,387
0
14,763
L
Poseidon
LonelyGaming
Poseidon
12,936
1,301
0
2,513
10,606
4,386
33
5,007
5,599
71,494
0
W
Ymir
McLoin
Ymir
5,932
651
0
979
9,687
6,383
0
2,610
7,077
26,553
0
L
Danzaburou
footballman60
Danzaburou
5,696
3,066
0
4,462
11,320
3,913
0
4,888
6,432
0
50,542
W
Athena
salthound
Athena
8,419
2,366
0
4,374
12,770
9,985
444
8,009
4,394
35,002
0
W
Aphrodite
xJustaTemp
Aphrodite
8,546
464
2,587
6,312
9,795
6,008
0
3,379
6,416
61,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
38,468
379
Minions Killed
406
0
Camps Cleared
0
1,573,993
Distance Traveled
1,480,963
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,305
519
65
4
0
328,780
1
W
Set
8,641
540
78
5
0
323,211
4
L
Cthulhu
7,778
486
96
6
0
289,629
3
W
Xbalanque
7,931
496
62
4
0
261,343
2
L
Thanatos
6,407
400
30
2
0
307,217
0
L
Poseidon
8,030
502
123
8
0
276,795
2
W
Ymir
8,782
549
51
3
0
333,354
2
L
Danzaburou
7,948
497
92
6
0
278,542
1
W
Athena
8,865
554
69
4
0
343,214
3
W
Aphrodite
9,270
579
119
7
0
312,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role