Player Matchup

Apollo
Apollo
EmptyDebitCard
Apollo
Level 29
God Stats
5W - 13L
1,258 SR
Queue Stats
238W - 261L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
FatPolo15
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 207L
1,346 Elo+
Solo
Scylla
Scylla
TangentCrane880
Scylla
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 12L
1,320 Elo+
Solo
Arachne
Arachne
iCoNiCxFuSiOn
Arachne
Level 15
God Stats
14W - 11L
1,357 SR
Queue Stats
27W - 25L
1,394 Elo+
Solo
Cthulhu
Cthulhu
shifster26
Cthulhu
Level 28
God Stats
4W - 6L
1,200 SR
Queue Stats
76W - 115L
1,393 Elo+
Party 1
Team Averages
Level 19
1,363 SR
1,374 Elo+

VS

Team Averages
Level 15
1,518 SR
1,350 Elo+
Artemis
Artemis
Quiet183
Artemis
Level 14
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 3
Sun Wukong
Sun Wukong
RIkcx
Sun Wukong
Level 5
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 2
Anubis
Anubis
Slyshader
Anubis
Level 26
God Stats
1W - 10L
1,556 SR
Queue Stats
26W - 35L
1,482 Elo+
Solo
Arachne
Arachne
kagome183
Arachne
Level 26
God Stats
2W - 3L
1,571 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 3
Sylvanus
Sylvanus
maelzinho
Sylvanus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,645
536
10,870
12,952
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
FatPolo15
Jormungandr
16
5 / 0 / 6
9,773
543
7,900
11,292
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 2 / 2
9,730
541
9,364
7,332
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
9 / 2 / 3
10,331
574
10,332
12,319
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
shifster26
Cthulhu
12
3 / 3 / 8
7,846
436
5,268
9,962
8,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Quiet183
Artemis
11
0 / 7 / 0
6,507
362
2,668
8,617
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RIkcx
Sun Wukong
12
1 / 4 / 4
7,337
408
6,505
12,739
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Slyshader
Anubis
14
6 / 5 / 0
8,553
475
14,275
14,219
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kagome183
Arachne
9
0 / 7 / 0
6,307
350
3,743
13,384
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
maelzinho
Sylvanus
11
1 / 8 / 2
6,970
387
2,682
10,520
4,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
30
Kills
8
10
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Jormungandr
FatPolo15
Jormungandr
5
0
6
8
L
Artemis
Quiet183
Artemis
0
7
0
0
L
Sun Wukong
RIkcx
Sun Wukong
1
4
4
0.75
L
Anubis
Slyshader
Anubis
6
5
0
1.2
W
8
2
2
4.5
W
Arachne
9
2
3
5.25
L
Arachne
kagome183
Arachne
0
7
0
0
L
Sylvanus
maelzinho
Sylvanus
1
8
2
0.25
W
Cthulhu
shifster26
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
29,873
53,857
Taken
59,479
25,795
Mitigated
25,605
13,913
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
7,338
765
4,144
12,952
4,316
3,309
3,284
9,668
0
64,992
W
Jormungandr
FatPolo15
Jormungandr
7,900
1,000
0
980
11,292
6,691
1,006
2,144
9,148
53,871
0
L
Artemis
Quiet183
Artemis
2,668
467
0
429
8,617
2,887
57
4,956
3,411
0
22,778
L
Sun Wukong
RIkcx
Sun Wukong
6,505
1,209
0
518
12,739
7,329
0
3,622
9,062
0
32,478
L
Anubis
Slyshader
Anubis
14,275
585
0
6,361
14,219
6,986
235
4,590
9,363
51,022
0
W
9,364
874
0
2,000
7,332
2,269
1,010
2,632
4,700
51,797
0
W
Arachne
10,332
7,954
258
4,399
12,319
3,943
801
6,785
5,534
0
57,682
L
Arachne
kagome183
Arachne
3,743
2,909
0
4,078
13,384
4,050
23
4,385
8,830
0
27,017
L
Sylvanus
maelzinho
Sylvanus
2,682
843
851
1,175
10,520
4,353
456
4,080
6,281
14,909
0
W
Cthulhu
shifster26
Cthulhu
5,268
157
656
711
9,962
8,576
330
2,112
7,850
18,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
35,674
433
Minions Killed
267
0
Camps Cleared
0
1,600,296
Distance Traveled
1,302,853
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,645
536
119
7
0
305,275
0
W
Jormungandr
9,773
543
95
5
0
314,285
0
L
Artemis
6,507
362
50
3
0
260,752
2
L
Sun Wukong
7,337
408
47
3
0
281,866
0
L
Anubis
8,553
475
88
5
0
282,110
0
W
Scylla
9,730
541
87
5
0
293,148
0
W
Arachne
10,331
574
101
6
0
349,895
0
L
Arachne
6,307
350
52
3
0
253,771
0
L
Sylvanus
6,970
387
30
2
0
224,354
0
W
Cthulhu
7,846
436
31
2
0
337,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role