Player Matchup

Sol
Sol
Batman_4060
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,418 Elo+
Party 3
Sun Wukong
Sun Wukong
MelloYellO_19
Sun Wukong
Level 46
God Stats
3W - 2L
1,693 SR
Queue Stats
36W - 54L
1,467 Elo+
Party 2
Ymir
Ymir
dead_pool_121909
Ymir
Level 29
God Stats
2W - 2L
1,463 SR
Queue Stats
52W - 42L
1,333 Elo+
Party 3
Loki
Loki
rocketmunky
Loki
Level 15
God Stats
3W - 6L
1,715 SR
Queue Stats
18W - 24L
1,445 Elo+
Party 2
Zeus
Zeus
いぶき1111111111111
Zeus
Level 7
God Stats
0W - 6L
994 SR
Queue Stats
1W - 14L
1,023 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,337 Elo+

VS

Team Averages
Level 17
1,480 SR
1,242 Elo+
Loki
Loki
ColdSolution43
Loki
Level 24
God Stats
4W - 2L
1,598 SR
Queue Stats
13W - 16L
1,255 Elo+
Party 1
Guan Yu
Guan Yu
FG PLAGUE
Guan Yu
Level 8
God Stats
1W - 0L
1,279 SR
Queue Stats
7W - 19L
1,194 Elo+
Solo
Mercury
Mercury
Kris3223
Mercury
Level 6
God Stats
2W - 1L
1,492 SR
Queue Stats
6W - 11L
1,176 Elo+
Party 1
Baron Samedi
Baron Samedi
bestmatrix1
Baron Samedi
Level 24
God Stats
16W - 27L
1,374 SR
Queue Stats
225W - 287L
1,158 Elo+
Solo
Ymir
Ymir
okreallyWAQ
Ymir
Level 25
God Stats
46W - 26L
1,656 SR
Queue Stats
115W - 107L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 7
14,068
938
9,085
20,789
5,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MelloYellO_19
Sun Wukong
20
9 / 6 / 10
16,648
1,110
39,490
31,281
44,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 9 / 13
15,248
1,017
20,157
31,936
25,193
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 7
16,434
1,096
27,135
22,839
9,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 9 / 3
12,143
810
1,421
11,103
4,201
Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 10
14,612
974
22,782
20,093
7,126
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
FG PLAGUE
Guan Yu
20
12 / 5 / 15
16,152
1,077
25,233
24,192
29,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Kris3223
Mercury
20
12 / 4 / 13
16,269
1,085
30,954
26,669
17,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
bestmatrix1
Baron Samedi
20
7 / 8 / 6
15,201
1,013
13,784
20,751
13,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 2 / 21
15,118
1,008
17,801
18,336
23,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
104
28
Kills
39
39
Deaths
28
40
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
6
9
10
1.22
W
Guan Yu
FG PLAGUE
Guan Yu
12
5
15
3.9
W
Mercury
Kris3223
Mercury
12
4
13
4.63
L
Sun Wukong
MelloYellO_19
Sun Wukong
9
6
10
2.33
W
Baron Samedi
bestmatrix1
Baron Samedi
7
8
6
1.25
L
3
9
13
1.06
W
2
2
21
6.25
L
12
5
7
3.1
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,288
Damage
110,554
117,948
Taken
110,041
88,946
Mitigated
90,938
6,245
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,085
4,443
0
355
20,789
5,792
0
3,411
17,378
20,796
0
W
22,782
11,506
413
573
20,093
7,126
0
8,251
11,842
0
36,737
W
Guan Yu
FG PLAGUE
Guan Yu
25,233
7,417
3,027
5,564
24,192
29,901
0
10,956
13,236
0
53,374
W
Mercury
Kris3223
Mercury
30,954
25,581
0
1,668
26,669
17,056
0
9,290
17,379
0
40,871
L
Sun Wukong
MelloYellO_19
Sun Wukong
39,490
10,023
200
3,017
31,281
44,364
0
8,749
22,532
14,406
53,653
W
Baron Samedi
bestmatrix1
Baron Samedi
13,784
2,545
4,101
3,604
20,751
13,644
0
2,308
18,443
34,222
0
L
20,157
3,895
0
525
31,936
25,193
0
6,992
24,944
56,732
0
W
17,801
3,840
1,117
303
18,336
23,211
0
7,112
11,224
46,757
0
L
27,135
10,905
0
2,148
22,839
9,396
0
8,608
14,231
0
40,250
L
1,421
1,321
0
0
11,103
4,201
0
3,825
7,278
4,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,541
Gold Earned
77,352
188
Minions Killed
225
3
Camps Cleared
2
1,188,688
Distance Traveled
1,270,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,068
938
20
1
0
222,229
0
W
Loki
14,612
974
16
1
0
227,123
0
W
Guan Yu
16,152
1,077
58
4
2
309,743
2
W
Mercury
16,269
1,085
22
1
0
334,182
0
L
Sun Wukong
16,648
1,110
64
4
0
293,585
0
W
Baron Samedi
15,201
1,013
58
4
0
154,016
0
L
Ymir
15,248
1,017
80
5
3
235,608
0
W
Ymir
15,118
1,008
71
5
0
245,080
0
L
Loki
16,434
1,096
18
1
0
315,865
0
L
Zeus
12,143
810
6
0
0
121,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role