Player Matchup

Izanami
Izanami
TheyCallMeDivine
Izanami
Level 28
God Stats
10W - 4L
1,784 SR
Queue Stats
70W - 42L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThirstyKane07
Cu Chulainn
Level 27
God Stats
23W - 13L
1,799 SR
Queue Stats
92W - 53L
1,678 Elo+
Party 2
Merlin
Merlin
Xx-NuClear_5-xX
Merlin
Level 17
God Stats
7W - 13L
1,745 SR
Queue Stats
463W - 535L
1,494 Elo+
Party 2
Khepri
Khepri
flagnog
Khepri
Level 119
God Stats
43W - 27L
1,616 SR
Queue Stats
343W - 296L
1,653 Elo+
Party 2
King Arthur
King Arthur
still_orchard4
King Arthur
Level 28
God Stats
6W - 1L
1,746 SR
Queue Stats
52W - 24L
1,734 Elo+
Solo
Team Averages
Level 44
1,738 SR
1,634 Elo+

VS

Team Averages
Level 22
1,566 SR
1,617 Elo+
Chernobog
Chernobog
Arkayatosh
Chernobog
Level 42
God Stats
2W - 2L
1,839 SR
Queue Stats
83W - 80L
1,572 Elo+
Party 1
Fenrir
Fenrir
Artorias933321
Fenrir
Level 26
God Stats
0W - 4L
1,191 SR
Queue Stats
28W - 33L
1,569 Elo+
Solo
Xing Tian
Xing Tian
Mandaloreo
Xing Tian
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 100L
1,805 Elo+
Party 1
Poseidon
Poseidon
theminger1
Poseidon
Level 9
God Stats
9W - 13L
1,469 SR
Queue Stats
178W - 214L
1,503 Elo+
Party 1
King Arthur
King Arthur
vortex_770
King Arthur
Level 8
God Stats
1W - 1L
1,830 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
11,076
503
14,337
16,936
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ThirstyKane07
Cu Chulainn
19
13 / 6 / 4
12,872
585
22,130
21,462
13,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 5
9,690
440
6,862
11,700
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
flagnog
Khepri
17
6 / 2 / 14
12,049
548
8,375
12,335
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
still_orchard4
King Arthur
20
12 / 4 / 9
13,871
631
30,729
27,452
26,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arkayatosh
Chernobog
18
7 / 5 / 3
11,525
524
15,703
17,007
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 6 / 4
11,515
523
11,165
19,847
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Mandaloreo
Xing Tian
15
2 / 6 / 5
9,648
439
8,331
19,023
15,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
theminger1
Poseidon
15
3 / 13 / 1
9,789
445
6,934
15,909
4,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
vortex_770
King Arthur
18
5 / 7 / 3
11,224
510
18,960
36,607
34,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
37
Kills
22
22
Deaths
37
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Arkayatosh
Chernobog
7
5
3
1.7
L
5
6
4
1.17
L
Xing Tian
Mandaloreo
Xing Tian
2
6
5
0.75
W
4
4
8
2
W
Cu Chulainn
ThirstyKane07
Cu Chulainn
13
6
4
2.5
W
2
6
5
0.75
W
Khepri
flagnog
Khepri
6
2
14
6.5
W
King Arthur
still_orchard4
King Arthur
12
4
9
4.13
L
Poseidon
theminger1
Poseidon
3
13
1
0.27
L
King Arthur
vortex_770
King Arthur
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,433
Damage
61,093
89,885
Taken
108,393
63,084
Mitigated
71,448
21,079
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Arkayatosh
Chernobog
15,703
8,876
0
7,459
17,007
6,501
1,009
3,155
13,852
0
99,885
L
11,165
2,848
0
4,825
19,847
9,920
0
1,994
17,801
0
67,382
L
Xing Tian
Mandaloreo
Xing Tian
8,331
1,193
0
1,351
19,023
15,798
99
3,337
15,534
21,763
0
W
14,337
9,466
0
7,644
16,936
6,790
3,445
3,112
13,824
0
93,785
W
Cu Chulainn
ThirstyKane07
Cu Chulainn
22,130
8,422
0
453
21,462
13,151
36
4,608
16,854
0
96,797
W
6,862
1,020
0
1,287
11,700
4,604
1,666
2,269
9,431
43,085
0
W
Khepri
flagnog
Khepri
8,375
1,176
0
2,514
12,335
11,779
194
1,539
10,796
28,709
0
W
King Arthur
still_orchard4
King Arthur
30,729
5,503
0
9,181
27,452
26,760
534
3,737
23,445
570
100,202
L
Poseidon
theminger1
Poseidon
6,934
1,224
0
1,605
15,909
4,535
682
2,019
13,680
52,347
0
L
King Arthur
vortex_770
King Arthur
18,960
3,050
0
11,388
36,607
34,694
0
4,673
31,722
0
86,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,558
Gold Earned
53,701
539
Minions Killed
528
0
Camps Cleared
0
2,013,054
Distance Traveled
1,878,224
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,525
524
144
7
0
385,025
4
L
Fenrir
11,515
523
118
5
0
426,490
1
L
Xing Tian
9,648
439
26
1
0
354,731
3
W
Izanami
11,076
503
151
7
0
371,745
0
W
Cu Chulainn
12,872
585
129
6
0
396,181
2
W
Merlin
9,690
440
85
4
0
364,986
4
W
Khepri
12,049
548
34
2
0
463,535
2
W
King Arthur
13,871
631
140
6
0
416,607
1
L
Poseidon
9,789
445
94
4
0
330,230
0
L
King Arthur
11,224
510
146
7
0
381,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role