Player Matchup

Nox
Nox
Bronze III
Gusti_akaMcfly
Nox
Bronze III
Level 36
God Stats
1W - 2L
1,446 SR
Queue Stats
3W - 3L
1,370 MMR
Party 1
Ares
Ares
Bronze III
Joaqoo12
Ares
Bronze III
Level 43
God Stats
2W - 2L
1,759 SR
Queue Stats
4W - 5L
1,370 MMR
Party 1
Cernunnos
Cernunnos
Silver I
MisT1243
Cernunnos
Silver I
Level 74
God Stats
1W - 5L
1,181 SR
Queue Stats
23W - 35L
1,340 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 51
1,462 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,523 SR
1,347 MMR
Anhur
Anhur
Silver I
CrysisMortal
Anhur
Silver I
Level 129
God Stats
17W - 19L
1,560 SR
Queue Stats
184W - 223L
1,249 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze I
TASMANIA5
Kumbhakarna
Bronze I
Level 57
God Stats
1W - 1L
1,551 SR
Queue Stats
43W - 91L
1,171 MMR
Solo
Scylla
Scylla
Gold III
eropi
Scylla
Gold III
Level 147
God Stats
30W - 36L
1,459 SR
Queue Stats
219W - 287L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,652
568
7,689
9,725
3,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 5 / 1
9,757
574
7,690
21,661
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MisT1243
Cernunnos
13
1 / 5 / 1
9,803
577
17,387
15,124
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DiscordiaPersephoneSobekTiamatHercules

VS

Bans
ThothAchillesChang'eBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,739
691
12,224
14,990
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
TASMANIA5
Kumbhakarna
15
3 / 0 / 9
11,062
651
7,616
18,351
19,055
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
eropi
Scylla
16
6 / 1 / 6
11,531
678
17,896
12,156
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
1
3
1
0.5
L
Ares
0
5
1
0.1
L
Cernunnos
MisT1243
Cernunnos
1
5
1
0.3
W
Kumbhakarna
TASMANIA5
Kumbhakarna
3
0
9
7.5
W
Scylla
eropi
Scylla
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
37,736
46,510
Taken
45,497
33,884
Mitigated
30,663
5,784
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,224
8,942
2,132
7,734
14,990
6,732
1,773
5,471
9,519
0
85,069
L
7,689
849
0
1,312
9,725
3,863
20
6,302
3,209
51,342
0
L
Ares
7,690
154
0
1,937
21,661
24,384
0
10,203
11,090
18,062
0
L
Cernunnos
MisT1243
Cernunnos
17,387
10,240
0
2,535
15,124
5,637
75
8,083
6,623
0
51,115
W
Kumbhakarna
TASMANIA5
Kumbhakarna
7,616
433
1,011
7,043
18,351
19,055
255
6,245
12,106
32,958
0
W
Scylla
eropi
Scylla
17,896
1,602
0
3,100
12,156
4,876
870
3,719
8,437
55,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
34,332
175
Minions Killed
223
0
Camps Cleared
0
837,173
Distance Traveled
933,447
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,739
691
115
7
0
296,960
7
L
Nox
9,652
568
98
6
0
282,763
4
L
Ares
9,757
574
11
1
0
277,910
5
L
Cernunnos
9,803
577
66
4
0
276,500
2
W
Kumbhakarna
11,062
651
32
2
0
335,774
1
W
Scylla
11,531
678
76
4
0
300,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role