Player Matchup

Kumbhakarna
Kumbhakarna
Sad Angels Sin
Kumbhakarna
Level 138
God Stats
1W - 0L
1,249 SR
Queue Stats
10W - 11L
1,956 Elo+
Party 1
King Arthur
King Arthur
Shadow3010
King Arthur
Level 126
God Stats
5W - 5L
1,610 SR
Queue Stats
15W - 7L
2,044 Elo+
Party 1
Hel
Hel
True Gods Anger
Hel
Level 160
God Stats
3W - 0L
1,743 SR
Queue Stats
18W - 14L
2,066 Elo+
Party 1
Artemis
Artemis
l Monokuma l
Artemis
Level 112
God Stats
2W - 0L
1,795 SR
Queue Stats
16W - 11L
2,066 Elo+
Party 1
Team Averages
Level 134
1,599 SR
2,033 Elo+

VS

Team Averages
Level 134
1,555 SR
1,375 Elo+
Jing Wei
Jing Wei
QSR Chaos
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,197 Elo+
Party 2
Khepri
Khepri
TommyPastaboi
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,197 Elo+
Party 2
Ne Zha
Ne Zha
rampalm
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,587 Elo+
Solo
Eset
Eset
xXxJigsawxXx
Eset
Level 155
God Stats
3W - 3L
1,718 SR
Queue Stats
126W - 119L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sad Angels Sin
Kumbhakarna
16
4 / 1 / 3
11,069
738
5,022
17,081
13,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Shadow3010
King Arthur
17
3 / 2 / 5
11,430
762
14,762
19,401
19,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 1 / 4
12,101
807
8,995
10,598
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
l Monokuma l
Artemis
17
4 / 4 / 5
11,824
788
12,632
9,057
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QSR Chaos
Jing Wei
16
3 / 3 / 1
10,315
688
8,761
11,728
5,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 3
10,230
682
4,695
14,382
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
rampalm
Ne Zha
16
2 / 7 / 3
10,266
684
8,549
13,331
5,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 2
10,114
674
11,755
9,069
4,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
8
8
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
QSR Chaos
Jing Wei
3
3
1
1.17
W
Kumbhakarna
Sad Angels Sin
Kumbhakarna
4
1
3
5.5
W
King Arthur
Shadow3010
King Arthur
3
2
5
2.75
L
0
1
3
1.5
W
4
1
4
6
W
Artemis
l Monokuma l
Artemis
4
4
5
1.63
L
Ne Zha
rampalm
Ne Zha
2
7
3
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
33,760
56,137
Taken
48,510
41,145
Mitigated
34,522
21,521
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
QSR Chaos
Jing Wei
8,761
5,648
0
2,018
11,728
5,902
48
4,394
7,124
0
36,863
W
Kumbhakarna
Sad Angels Sin
Kumbhakarna
5,022
213
231
4,042
17,081
13,347
736
5,524
11,557
18,459
0
W
King Arthur
Shadow3010
King Arthur
14,762
1,255
841
6,633
19,401
19,121
46
5,028
14,373
1,412
33,837
L
4,695
336
293
1,015
14,382
18,943
0
3,122
11,260
26,677
0
W
8,995
484
3,823
5,666
10,598
4,941
3,018
2,896
7,702
43,407
0
W
Artemis
l Monokuma l
Artemis
12,632
6,250
0
285
9,057
3,736
1,602
3,918
5,139
0
57,955
L
Ne Zha
rampalm
Ne Zha
8,549
1,162
0
920
13,331
5,347
0
3,422
9,741
0
36,180
L
11,755
798
1,040
1,886
9,069
4,330
52
3,928
5,141
47,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
40,925
222
Minions Killed
247
14
Camps Cleared
9
1,138,717
Distance Traveled
1,032,967
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,315
688
72
5
2
243,517
1
W
Kumbhakarna
11,069
738
32
2
3
261,511
1
W
King Arthur
11,430
762
37
2
3
313,594
5
L
Khepri
10,230
682
36
2
3
289,666
1
W
Hel
12,101
807
91
6
2
308,360
2
W
Artemis
11,824
788
62
4
6
255,252
1
L
Ne Zha
10,266
684
69
5
1
238,220
0
L
Eset
10,114
674
70
5
3
261,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role