Player Matchup

Arachne
Arachne
BerserkxAFK
Arachne
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 3
Ymir
Ymir
DiamondExtract
Ymir
Level 76
God Stats
13W - 9L
1,707 SR
Queue Stats
609W - 568L
1,492 Elo+
Party 2
Thoth
Thoth
Drowski
Thoth
Level 89
God Stats
1W - 0L
1,479 SR
Queue Stats
151W - 145L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
MrNoeh
Danzaburou
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 35L
1,426 Elo+
Party 2
Vamana
Vamana
ORBO2812
Vamana
Level 48
God Stats
35W - 29L
1,625 SR
Queue Stats
133W - 130L
1,518 Elo+
Party 3
Team Averages
Level 58
1,562 SR
1,488 Elo+

VS

Team Averages
Level 54
1,556 SR
1,462 Elo+
Mulan
Mulan
Ayoomi
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Ao Kuang
Ao Kuang
CoffeeMew
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Rockelle
Izanami
Level 111
God Stats
22W - 18L
1,591 SR
Queue Stats
336W - 327L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
TheBigPapaSmurf
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
xLoggan
Janus
Level 45
God Stats
7W - 4L
1,689 SR
Queue Stats
118W - 115L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BerserkxAFK
Arachne
18
11 / 0 / 1
11,233
661
8,808
13,292
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 5
8,384
493
4,703
12,393
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Drowski
Thoth
16
2 / 2 / 4
9,962
586
8,370
6,499
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MrNoeh
Danzaburou
13
0 / 3 / 3
7,819
460
2,892
7,438
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
ORBO2812
Vamana
18
6 / 1 / 3
11,063
651
13,075
16,252
10,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ayoomi
Mulan
12
1 / 6 / 0
7,249
426
2,624
10,883
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
CoffeeMew
Ao Kuang
11
2 / 5 / 2
7,110
418
5,532
13,216
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Rockelle
Izanami
14
2 / 3 / 5
8,138
479
14,244
11,606
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 1
6,800
400
2,499
7,957
3,290
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
xLoggan
Janus
13
1 / 5 / 1
7,958
468
5,971
10,935
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
22
Kills
9
9
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ayoomi
Mulan
1
6
0
0.17
W
Arachne
BerserkxAFK
Arachne
11
0
1
11.5
L
Ao Kuang
CoffeeMew
Ao Kuang
2
5
2
0.6
W
3
3
5
1.83
W
Thoth
Drowski
Thoth
2
2
4
2
W
Danzaburou
MrNoeh
Danzaburou
0
3
3
0.5
W
Vamana
ORBO2812
Vamana
6
1
3
7.5
L
Izanami
Rockelle
Izanami
2
3
5
1.5
L
3
3
1
1.17
L
Janus
xLoggan
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
30,870
55,874
Taken
54,597
30,934
Mitigated
21,634
20,122
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ayoomi
Mulan
2,624
486
0
2,589
10,883
7,061
39
0
10,883
0
29,246
W
Arachne
BerserkxAFK
Arachne
8,808
5,506
0
6,930
13,292
6,268
878
2,680
10,477
0
89,386
L
Ao Kuang
CoffeeMew
Ao Kuang
5,532
1,692
0
5,942
13,216
4,230
0
1,647
11,569
36,314
0
W
4,703
1,644
0
2,565
12,393
9,707
0
847
11,494
25,424
0
W
Thoth
Drowski
Thoth
8,370
409
0
1,663
6,499
2,299
1,400
2,111
4,300
69,095
0
W
Danzaburou
MrNoeh
Danzaburou
2,892
1,624
0
2,433
7,438
2,137
480
422
7,016
0
37,084
W
Vamana
ORBO2812
Vamana
13,075
6,828
0
6,531
16,252
10,523
1,630
5,045
10,759
0
80,313
L
Izanami
Rockelle
Izanami
14,244
9,579
0
5,070
11,606
3,656
502
3,060
8,546
0
67,765
L
2,499
616
610
899
7,957
3,290
0
4,760
3,197
0
7,321
L
Janus
xLoggan
Janus
5,971
644
0
2,473
10,935
3,397
0
3,606
7,329
52,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
37,255
538
Minions Killed
367
0
Camps Cleared
0
1,656,235
Distance Traveled
1,510,932
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,249
426
50
3
0
289,947
1
W
Arachne
11,233
661
141
8
0
410,037
0
L
Ao Kuang
7,110
418
70
4
0
337,151
1
W
Ymir
8,384
493
20
1
0
309,549
3
W
Thoth
9,962
586
148
9
0
337,565
5
W
Danzaburou
7,819
460
78
5
0
291,268
3
W
Vamana
11,063
651
151
9
0
307,816
3
L
Izanami
8,138
479
136
8
0
280,180
3
L
Guan Yu
6,800
400
14
1
0
266,701
0
L
Janus
7,958
468
97
6
0
336,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role