Player Matchup

Chaac
Chaac
BUTLERZOO2
Chaac
Level 24
God Stats
33W - 34L
1,489 SR
Queue Stats
537W - 677L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KSwan2014
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,431 Elo+
Solo
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 22
God Stats
161W - 228L
1,448 SR
Queue Stats
283W - 369L
1,334 Elo+
Party 1
Odin
Odin
ThatGuyDaryll
Odin
Level 29
God Stats
0W - 4L
1,081 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo
Cthulhu
Cthulhu
ogmak10
Cthulhu
Level 3
God Stats
0W - 4L
1,195 SR
Queue Stats
0W - 5L
1,013 Elo+
Solo
Team Averages
Level 19
1,343 SR
1,283 Elo+

VS

Team Averages
Level 31
1,442 SR
1,408 Elo+
Bellona
Bellona
Clay-Doh805
Bellona
Level 86
God Stats
16W - 16L
1,492 SR
Queue Stats
53W - 52L
1,488 Elo+
Party 2
Arachne
Arachne
DiablaJay
Arachne
Level 19
God Stats
6W - 1L
1,662 SR
Queue Stats
59W - 47L
1,450 Elo+
Solo
Ares
Ares
Frankie_v_13
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Hades
Hades
WodansRavens
Hades
Level 23
God Stats
2W - 6L
1,153 SR
Queue Stats
209W - 261L
1,261 Elo+
Solo
Scylla
Scylla
nicklas15
Scylla
Level 25
God Stats
9W - 19L
1,406 SR
Queue Stats
219W - 280L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 8 / 3
8,062
403
6,864
21,904
15,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KSwan2014
Tsukuyomi
12
2 / 11 / 4
8,136
407
6,578
15,515
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
14
8 / 4 / 1
8,769
438
8,039
13,824
10,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 0
9,839
492
4,425
13,287
13,537
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ogmak10
Cthulhu
13
0 / 8 / 3
7,746
387
4,054
17,952
8,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clay-Doh805
Bellona
19
8 / 2 / 7
12,335
617
13,487
13,916
13,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
DiablaJay
Arachne
19
17 / 0 / 6
12,928
646
17,815
17,407
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 7 / 0
7,984
399
2,225
11,727
9,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 9
10,350
518
18,096
14,333
7,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
nicklas15
Scylla
17
3 / 1 / 3
11,042
552
7,843
6,302
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
34
35
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
3
0.31
W
Bellona
Clay-Doh805
Bellona
8
2
7
5.75
W
Arachne
DiablaJay
Arachne
17
0
6
20
W
1
7
0
0.14
L
Tsukuyomi
KSwan2014
Tsukuyomi
2
11
4
0.36
L
Achilles
8
4
1
2.13
L
2
4
0
0.5
W
5
3
9
3.17
W
Scylla
nicklas15
Scylla
3
1
3
4.5
L
Cthulhu
ogmak10
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,960
Damage
59,466
82,482
Taken
63,685
52,855
Mitigated
39,858
15,079
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,864
3,502
0
6,473
21,904
15,250
797
8,529
13,291
0
42,722
W
Bellona
Clay-Doh805
Bellona
13,487
4,700
0
1,681
13,916
13,107
2,485
811
13,105
0
86,348
W
Arachne
DiablaJay
Arachne
17,815
14,919
242
12,917
17,407
7,402
1,299
355
17,052
0
74,626
W
2,225
526
0
1,611
11,727
9,721
827
0
11,727
10,004
0
L
Tsukuyomi
KSwan2014
Tsukuyomi
6,578
2,547
0
342
15,515
4,679
0
4,514
10,956
0
35,895
L
Achilles
8,039
4,102
0
3,411
13,824
10,485
0
5,515
7,976
0
28,845
L
4,425
235
0
3,489
13,287
13,537
392
949
12,338
0
51,186
W
18,096
1,639
203
6,498
14,333
7,478
1,301
2,680
11,653
52,625
0
W
Scylla
nicklas15
Scylla
7,843
1,540
0
1,406
6,302
2,150
4,397
208
6,094
65,037
0
L
Cthulhu
ogmak10
Cthulhu
4,054
383
272
1,092
17,952
8,904
98
8,113
9,757
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
54,639
325
Minions Killed
511
0
Camps Cleared
0
1,566,527
Distance Traveled
1,713,402
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,062
403
62
3
0
314,723
0
W
Bellona
12,335
617
171
9
0
391,310
1
W
Arachne
12,928
646
119
6
0
402,551
0
W
Ares
7,984
399
14
1
0
247,711
2
L
Tsukuyomi
8,136
407
60
3
0
340,902
0
L
Achilles
8,769
438
44
2
0
332,178
0
L
Odin
9,839
492
106
5
0
275,168
3
W
Hades
10,350
518
68
3
0
361,985
1
W
Scylla
11,042
552
139
7
0
309,845
1
L
Cthulhu
7,746
387
53
3
0
303,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role