Player Matchup

Nu Wa
Nu Wa
BeeChu
Nu Wa
Level 14
God Stats
5W - 3L
1,477 SR
Queue Stats
7W - 5L
1,403 Elo+
Solo
Kukulkan
Kukulkan
CalamitySue
Kukulkan
Level 5
God Stats
4W - 8L
1,065 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo
Cthulhu
Cthulhu
FrcnchToast
Cthulhu
Level 26
God Stats
35W - 33L
1,492 SR
Queue Stats
83W - 98L
1,428 Elo+
Party 1
Merlin
Merlin
YaBoiNate0117
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1
Neith
Neith
psvchopqth
Neith
Level 20
God Stats
35W - 35L
1,521 SR
Queue Stats
71W - 80L
1,404 Elo+
Party 1
Team Averages
Level 14
1,411 SR
1,364 Elo+

VS

Team Averages
Level 16
1,566 SR
1,469 Elo+
Bellona
Bellona
AxelTM
Bellona
Level 14
God Stats
2W - 1L
1,828 SR
Queue Stats
2W - 2L
1,605 Elo+
Solo
Cthulhu
Cthulhu
EddieBongBong
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 23L
1,371 Elo+
Party 3
Tiamat
Tiamat
F13Ambition
Tiamat
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,371 Elo+
Party 3
Vamana
Vamana
GamaruARG
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Yessz
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeeChu
Nu Wa
19
16 / 0 / 16
13,939
1,267
27,812
7,222
3,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
CalamitySue
Kukulkan
17
3 / 3 / 17
11,018
1,002
7,395
9,609
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
FrcnchToast
Cthulhu
18
6 / 1 / 18
11,529
1,048
15,120
14,579
16,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 8 / 20
10,882
989
7,274
10,635
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
19
6 / 0 / 23
12,172
1,107
22,966
9,505
4,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

252

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxelTM
Bellona
17
5 / 8 / 5
11,227
1,021
13,083
25,402
15,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
17
2 / 12 / 7
10,662
969
12,125
26,509
25,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
1 / 10 / 5
9,953
905
8,776
18,620
10,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
GamaruARG
Vamana
15
2 / 3 / 5
9,664
879
5,279
10,272
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Yessz
Neith
16
2 / 1 / 5
10,066
915
7,586
10,455
3,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
39
34
Kills
12
12
Deaths
34
94
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
AxelTM
Bellona
5
8
5
0.94
W
Nu Wa
BeeChu
Nu Wa
16
0
16
24
W
Kukulkan
CalamitySue
Kukulkan
3
3
17
3.83
L
Cthulhu
2
12
7
0.46
L
Tiamat
1
10
5
0.35
W
Cthulhu
FrcnchToast
Cthulhu
6
1
18
15
L
Vamana
GamaruARG
Vamana
2
3
5
1.5
W
3
8
20
1.63
L
Neith
Yessz
Neith
2
1
5
4.5
W
Neith
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,567
Damage
46,849
51,550
Taken
91,258
33,087
Mitigated
59,325
10,545
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AxelTM
Bellona
13,083
3,353
0
1,218
25,402
15,937
0
14,579
10,823
232
45,647
W
Nu Wa
BeeChu
Nu Wa
27,812
7,971
478
2,716
7,222
3,016
0
4,125
3,047
45,513
0
W
Kukulkan
CalamitySue
Kukulkan
7,395
3,065
0
1,533
9,609
4,535
0
3,039
6,520
25,073
0
L
Cthulhu
12,125
1,661
154
0
26,509
25,246
0
15,084
11,425
22,963
0
L
Tiamat
8,776
958
0
1,038
18,620
10,387
0
12,450
6,170
25,572
0
W
Cthulhu
FrcnchToast
Cthulhu
15,120
2,062
484
4,328
14,579
16,051
0
5,422
8,997
27,400
0
L
Vamana
GamaruARG
Vamana
5,279
1,668
0
1,174
10,272
4,414
0
7,609
2,663
0
7,741
W
7,274
2,700
0
0
10,635
4,846
0
3,914
6,696
19,471
0
L
Neith
Yessz
Neith
7,586
3,225
0
1,312
10,455
3,341
0
7,879
2,576
0
40,264
W
Neith
22,966
15,644
0
1,006
9,505
4,639
0
4,633
4,847
0
44,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
51,572
203
Minions Killed
180
5
Camps Cleared
3
871,864
Distance Traveled
889,159
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,227
1,021
74
7
0
237,681
1
W
Nu Wa
13,939
1,267
52
5
0
198,842
0
W
Kukulkan
11,018
1,002
54
5
1
123,126
1
L
Cthulhu
10,662
969
22
2
0
186,834
0
L
Tiamat
9,953
905
19
2
1
206,224
1
W
Cthulhu
11,529
1,048
34
3
0
220,903
0
L
Vamana
9,664
879
5
0
0
121,453
0
W
Merlin
10,882
989
24
2
4
149,320
0
L
Neith
10,066
915
60
5
2
136,967
0
W
Neith
12,172
1,107
39
4
0
179,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role