Player Matchup

Thor
Thor
Gxmewebttv
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,269 Elo+
Solo
Olorun
Olorun
Nephew_Penguin
Olorun
Level 8
God Stats
1W - 4L
1,296 SR
Queue Stats
25W - 31L
1,359 Elo+
Solo
Neith
Neith
Queen_Fighta
Neith
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 10L
1,151 Elo+
Solo
Hades
Hades
SEDFRL
Hades
Level 27
God Stats
2W - 3L
1,198 SR
Queue Stats
56W - 85L
1,306 Elo+
Solo
Tyr
Tyr
mr-zzed
Tyr
Level 26
God Stats
8W - 13L
1,477 SR
Queue Stats
128W - 127L
1,398 Elo+
Solo
Team Averages
Level 15
1,345 SR
1,297 Elo+

VS

Team Averages
Level 40
1,502 SR
1,352 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LitCrittz
Neith
Level 18
God Stats
10W - 8L
1,541 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 1
Bellona
Bellona
Puppy_Burritoooo
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,121 Elo+
Party 1
Kuzenbo
Kuzenbo
Strafe4166
Kuzenbo
Level 26
God Stats
15W - 12L
1,429 SR
Queue Stats
93W - 100L
1,330 Elo+
Solo
Fenrir
Fenrir
YeetoPVP
Fenrir
Level 17
God Stats
5W - 3L
1,539 SR
Queue Stats
14W - 13L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
9,214
401
5,352
17,890
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 17 / 3
9,765
425
8,315
21,344
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 17 / 1
8,433
367
6,210
19,425
7,059
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
SEDFRL
Hades
17
7 / 9 / 6
11,164
485
14,819
24,184
14,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
15
8 / 5 / 2
10,963
477
7,821
19,155
16,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
28 / 2 / 18
14,330
623
30,755
10,946
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LitCrittz
Neith
20
5 / 0 / 9
13,558
589
10,859
9,482
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 7 / 12
9,040
393
2,481
12,743
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Strafe4166
Kuzenbo
16
6 / 4 / 18
12,874
560
9,078
19,715
23,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
YeetoPVP
Fenrir
18
20 / 6 / 12
12,857
559
25,260
21,916
10,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
18
Kills
59
60
Deaths
19
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
28
2
18
18.5
L
0
12
2
0.08
W
Neith
LitCrittz
Neith
5
0
9
9.5
L
2
17
3
0.21
W
0
7
12
0.86
L
1
17
1
0.09
L
Hades
SEDFRL
Hades
7
9
6
1.11
W
Kuzenbo
Strafe4166
Kuzenbo
6
4
18
3.75
W
Fenrir
YeetoPVP
Fenrir
20
6
12
4.33
L
Tyr
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
78,433
101,998
Taken
74,802
50,518
Mitigated
52,899
15,189
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
30,755
2,513
0
1,782
10,946
5,215
2,560
3,194
7,752
80,032
0
L
5,352
717
0
502
17,890
5,929
1,280
5,561
12,143
0
42,654
W
Neith
LitCrittz
Neith
10,859
7,603
295
3,877
9,482
4,213
4,980
2,044
7,438
0
108,197
L
8,315
3,948
417
3,992
21,344
6,459
303
10,026
10,923
36,785
0
W
2,481
940
0
273
12,743
9,281
0
4,724
8,019
0
14,444
L
6,210
3,488
0
1,415
19,425
7,059
216
7,904
11,206
0
21,366
L
Hades
SEDFRL
Hades
14,819
541
522
6,985
24,184
14,527
376
6,983
17,064
68,791
0
W
Kuzenbo
Strafe4166
Kuzenbo
9,078
3,474
0
2,660
19,715
23,268
1,024
6,978
12,737
36,282
0
W
Fenrir
YeetoPVP
Fenrir
25,260
8,148
298
7,739
21,916
10,922
132
6,194
15,722
0
65,957
L
Tyr
7,821
993
0
1,356
19,155
16,544
160
7,984
10,829
0
45,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
62,659
343
Minions Killed
414
0
Camps Cleared
0
1,765,227
Distance Traveled
2,117,575
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,330
623
96
4
0
441,192
0
L
Thor
9,214
401
70
3
0
378,974
0
W
Neith
13,558
589
170
7
0
376,138
0
L
Olorun
9,765
425
52
2
0
321,227
2
W
Bellona
9,040
393
28
1
0
408,696
0
L
Neith
8,433
367
35
2
0
320,283
1
L
Hades
11,164
485
109
5
0
346,870
1
W
Kuzenbo
12,874
560
40
2
0
457,120
2
W
Fenrir
12,857
559
80
3
0
434,429
0
L
Tyr
10,963
477
77
3
0
397,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role