Player Matchup

Baron Samedi
Baron Samedi
LogyBear3333
Baron Samedi
Level 26
God Stats
0W - 1L
1,721 SR
Queue Stats
45W - 25L
1,276 Elo+
Party 2
Cernunnos
Cernunnos
jacerulez5223
Cernunnos
Level 116
God Stats
2W - 1L
1,502 SR
Queue Stats
96W - 71L
1,579 Elo+
Party 2
Chaac
Chaac
mLalli
Chaac
Level 105
God Stats
19W - 13L
1,592 SR
Queue Stats
77W - 53L
1,576 Elo+
Party 2
Team Averages
Level 82
1,605 SR
1,477 Elo+

VS

Team Averages
Level 45
1,661 SR
1,466 Elo+
Achilles
Achilles
Slxpdz
Achilles
Level 11
God Stats
8W - 3L
1,288 SR
Queue Stats
55W - 59L
1,366 Elo+
Solo
Izanami
Izanami
Zeno Blurrr
Izanami
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
124W - 124L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
lm 2 Cold
Cthulhu
Level 15
God Stats
8W - 7L
1,962 SR
Queue Stats
39W - 59L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LogyBear3333
Baron Samedi
18
4 / 7 / 6
13,857
630
21,803
19,147
9,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
jacerulez5223
Cernunnos
17
3 / 8 / 10
13,843
629
13,845
19,211
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
mLalli
Chaac
17
8 / 5 / 5
15,418
701
22,426
28,008
30,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Slxpdz
Achilles
18
9 / 6 / 7
14,592
663
15,071
25,686
36,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Zeno Blurrr
Izanami
19
7 / 7 / 8
15,401
700
18,966
25,264
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
lm 2 Cold
Cthulhu
18
4 / 2 / 14
15,657
712
20,128
22,807
26,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
15
Kills
20
20
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LogyBear3333
Baron Samedi
4
7
6
1
W
Achilles
Slxpdz
Achilles
9
6
7
2.08
W
Izanami
Zeno Blurrr
Izanami
7
7
8
1.57
L
Cernunnos
jacerulez5223
Cernunnos
3
8
10
1
W
Cthulhu
lm 2 Cold
Cthulhu
4
2
14
5.5
L
Chaac
mLalli
Chaac
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,074
Damage
54,165
66,366
Taken
73,757
50,286
Mitigated
73,016
22,960
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LogyBear3333
Baron Samedi
21,803
1,917
4,359
5,352
19,147
9,749
383
5,556
13,391
72,962
0
W
Achilles
Slxpdz
Achilles
15,071
2,030
0
5,339
25,686
36,984
714
7,577
16,927
0
37,508
W
Izanami
Zeno Blurrr
Izanami
18,966
13,573
0
9,612
25,264
9,486
2,004
5,734
18,882
0
118,157
L
Cernunnos
jacerulez5223
Cernunnos
13,845
5,565
744
1,974
19,211
10,062
565
4,327
14,402
0
51,578
W
Cthulhu
lm 2 Cold
Cthulhu
20,128
699
0
2,037
22,807
26,546
50
7,146
14,862
44,935
0
L
Chaac
mLalli
Chaac
22,426
4,123
0
10,531
28,008
30,475
89
10,420
17,094
0
68,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
45,650
223
Minions Killed
233
0
Camps Cleared
0
1,070,494
Distance Traveled
1,159,532
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,857
630
101
5
0
331,965
0
W
Achilles
14,592
663
44
2
0
360,198
1
W
Izanami
15,401
700
154
7
0
358,001
2
L
Cernunnos
13,843
629
60
3
0
330,824
2
W
Cthulhu
15,657
712
35
2
0
441,333
0
L
Chaac
15,418
701
62
3
0
407,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role